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About pryoski

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    YTWB, QLD Australia
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    Flight Simulation

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  1. REALer pilots use celestial navigation when it's overcast, on a moonless night and flying IN A SHOEBOX!! So there.
  2. I like it very much! It uses the default C172 and applies the REP treatment to it. I've loved all my REP planes but may favourite has been the C210 up till now. Now I have 2 favourites lol. As REP need an existing XP11 capable aircraft and the fact they haven't done a turboprop yet ... I'm hoping the next module will be the C208! Enjoy your REP modules everyone!:)
  3. If it's the X-Plane serial number for me it's already prepopulated with the number even when it asks. I just have to hit continue and she's good to go. Don't know if that's the case with you?
  4. Yes you are missing something. XEnviro is currently targeted to XP10 - which will be the stable finished version of X-Plane for some time. XP 10.51 is the finished and currently complete version of XP. XP 11 has a long way to go yet ... it hasn't even got to it's first stable iteratino yet. Really?! That's very discouraging to know that XP 100 still sounds like crap! Btw, what year did you have to time travel to get that information lol
  5. My guess that Dan will continue with the Carenado model where these form part of a pay for Expansion Pack. Personally, I'm more than happy to pay for an expansion pack and to support Thranda because I love their quality.
  6. Happy days!! Looks like I won't be flying much else in the weeks/months to come! Delightful plane to fly, very, VERY immersive.
  7. I so wish that his plane was available for X-Plane. I have the FSX/P3D version and it's been one of my all time favourite planes.
  8. Bill Gates is a flight simulation authority? Well I never knew lol. Now if Austin Meyers or some person from IXEG, A2A, RealAir or PMDG made an appearance I'd be impressed. However, I don't think Jimi is saying he's going to impute on the character of DTG; more that he's going to be vocal in the inevitable debates that erupt on the various forums as to the merits of the latest toy. On this I quite agree with his stance. We are all vociferous when it comes to any perceived issues with flightsimming.
  9. Roger that! This I can understand and respect; and thank you for responding, I will comply .
  10. In fact it has nothing to do with manners .. or with the topic. I think this post cuts 2 the heart of successful simming. Ultimately the FS program will only b as gud & successful as the community, given the opportunity 2 build 4 it.
  11. FSX & P3D? Uses tables afaik. So does X-Plane to some degree. You're making it sound like these sim's are virtual wind tunnels. Not even close. What people are hoping for from DTG is something that works @ 60fps, looks smashing, is close enough to real physics or at least we can fool ourselves it's real (suspension of disbelief). That's all I'm looking for in any sim. Currently I get that via X-Plane and to a lesser degree DCS. If DTG come up with a product that ticks those boxes that's cool I'll buy the product. But I sure as hell won't spend a brass razoo on any developer who labours the point on why they DON'T supply a feature. Is this actually a rule here @ AVSIM?
  12. I was spending more time tweaking than flying. No longer fly FSX and rarely fly P3D. Mostly fly X-Plane (largely tweak free) and DCS (no tweaks at all ).
  13. @Bluestar; as mentioned by Patrick, yes I was responding to JYW's post . Yourself as an experienced S-64 pilot, I'd be interested on your take on the DCS helicopter modules if you've flown them. If haven't yet, I think that you'd definitely be interested in how they fly, however as we're primarily talking about X-Plane here, have you flown any of the X-Plane models? I profess I've never flown FSX helicopters .. only fixed wing. My only RW perspective about helicopters comes from flying *in* them *baggage-class* as a former member of Her Majesty QEII's spear chucker brigade ... back in the wild days of my mis-spent youth and both XP and DCS helicopters feel very convincing to me.
  14. Bill, it takes a different mind set and a new set of muscle memory to fly helicopters. Once you get the mind and reflexes wrapped around using a collective, a cyclic and yaw pedals things start to fall into place. The first thing you want to do in sim .. have no idea if it's RL or not .. but this worked for me; is to master the hover. Just a few feet off the ground and try to minimise drift. Once you can hover and move slowly from spot to pre-designated spot you'll have the basic skills to fly helicopters (in sim). Flying from point A to point B in choppers is easy, it's the precision flying (slow) that's makes the difference. Hope that helps. @Phantom ... right on mate! It's definitley my favourite medium/heavy helicopter. I REALLY hope that Conex makes it across to do some DCS modules. I want a Jolly Green Giant or a Chinook tbh ... I'm Teapot on the DCS forums btw.
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