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s.mellah

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Everything posted by s.mellah

  1. I do that of course. Not the problem here. But thanks
  2. Hello, Seeking anyhelp with the 310 power. I can't in any configuration make the plane fly above 110 knots indicated. No matter how open the throttle are and the mixture is. The manifold shows 30 on take off but the speed doesn't build up. Climbing is very difficult and landing azardous because I can't push the engine for a go around for exemple. -I have try re-installing -Defaut configuration with all maintenance in the green -Hardware (saitek works correctly) -The weight is even with only copilot and 50% on all tanks Is anyone having the same difficulties ? Makes my plane unflyable... Thanks for the help
  3. Hello, Am I the only one having problems to maintain right rudder during take off roll ? This feels extreme... It wasn't the case with first version. Also rigth after touchdown, the airplane is uncontrolable rudder wise. Do you guys experience something similar ? Thanks for your help. Souheil
  4. I see...thank you for the informations. By the way, I did use full right rudder trim. I will now try to use auto-rudder and see if it helps...
  5. Good morning, Am I the only one who struggle to maintain the aircraft straight on take off, as soon as the tail wheel rises. I suffer the same behaviour (or bad skills) during the landing as soon as the tail wheel touches ground. I do have the wheel rudder locked on take off and landing though... Would someone be kind enough to elaborate on the correct procedure ? I love this aircraft but I have to say my takeoffs and landings are disastrous. Thanks
  6. I have the same issue. It feels like stutter but it's the airplane itself that shakes unaturaly, not the whole sim. By the way... you're talking about Alt hold... I'm must be blind, I never found the Alt hold from the AP and figure it out that there wasn't any. Where is it located please ? Thanks
  7. Hi, In my option menu (developper ON), Winshield rain the "override rain rate" is now unticked. I wounder if by default it is ticked, cause I may have screw the options by mouse slip. Could someone confirm it is unticked by default please ? Thanks a lot. S.
  8. I see. I never trimed the rudder for take off. I prefere manually maintaining the line. Have you had this behaviour since the begining of the Mooney ?
  9. My problem is the control of the rudder after touch down. Not the float or the bounce. I have the feeling the situation has change after the update of the Mooney (or the SP3... ?)
  10. Hello everyone, I'd like to learn from your experience on landing the Mooney. Myself, I land full flaps at around 65-70 knots and as soon as I touch down it becomes very difficult, sometimes impossible to maintain the aircraft in the center line. A slight correction of the rudder makes the plane over reacting to it and by controlling its reaction with the counter rudder make the plane quit the runway. I have to say that I have already reduce the sensitivity of my hardware with FSUIPC and that in the air, the rudder is fine. As a matter of fact the take off is sensitive but not a problem. Anyone having the same experience ? Could it be the same code behaviour of the reaction of the planes in the air with elevator like if attached to a spring ? Thanks Souheil
  11. I have noticed no decrease of performance of the Mooney after MSFS last update. I don't know what could be your issue. Have you updated the Mooney itself as well ?
  12. I recommand the Net Limiter solution. It solved my problems with a limit of 5mb/s. Souheil
  13. I'm on the same boat. Since yesterday evening trying to download the same file over and over. I tried several times to close the whole process and start it again. No luck. I'v tried to be patient and let it do its thing for a few hours (6). No luck. And the good thing is: waiting for them to resolve the issue we can't even fly the old version. What a mess. Souheil
  14. Hi, After playing a bit with vertical synch in and out of the sim, I disabled everything in Nvidia and the sim to check how my fps would perform in a certain context. I can see my FPS not going any higher (ever) than 30. I restarted the sim and reseted Nvidia without any change. Any idea on what is containing my fps to this value ? I have no technology G-synch monitor, whatsoever. Thank for your help Souheil
  15. I thank you very much for the detailed explanation. I sure will use this knowledge. Best. Souheil
  16. I'm sorry, but what is the setting you name LOD please ? Thanks
  17. Hello, I changed the bandwidth data, turned on Vsynch with 1/2 refresh rate blocked at 60fps. It clearly helped with the stuters. Now which one of theses trickes did it for me is hard to tell. I have a question though: how much download data speed should I expect during a flight. Right now, my network activity shows me only 1-2 Mb/s of activity. That leaves me with a lot of headroom ( I have 50mb/s potential) Thank you all. Souheil
  18. Thank you very much. Will report if it makes a difference on my end.
  19. Okay.. with vertical synch On then, is it correct that both settings are fixed together ?
  20. Thanks for the imput. As a matter of fact I have a 50mb/s connection. How would I correct the setting you're mentionning please ?
  21. Here are my specs: i5 4670 @ 3,9Ghz, GTX 1070. My resolution is 2560x1440. I've tried to lower the resolution to 1080. It dosen't change the problem. It's like evry movement is slightly jerky. Kills the immersions. As in P3d the stutters would be frank and would happens on occasion. Here it's like a constent feeling of interrupted movement. Espacialy in turn even the slightest ones. Eventhough FPS are 60 and plus Thanks for your help.
  22. I would like to report and hear about your experience with stutters. In my case eventhough I lower settings to maintain a solid 60fps, every turn and the general feeling is deminished by constent micro stutters. And this is flying Cessna 152. Do you have the same combo FPS v.s stutters ? I use the latest Nvidia drivers with a 1070. Thanks. Souheil Mellah
  23. Hello everyone, On P3d V5 HF1, I noticed an inconsistency between the weather injected by AS beta 3 and the local default ATIS of the airport. Winds are differents and the problem is the AI respect the winds annonced by the ATIS for the active runway. I'm clear though that the actual weather in the sim is indeed the one annonced my AS. I hope I'm clear. Where does the ATIS and AI read their weather if it's not the one injected ? Does anyone have noticed the same behaviour ? Thanks Souheil Al-Mallah
  24. Thank you all for your explanations and solutions. I followed Al's ckecklist and the APU work properly. As a matter of fact even the lights that were not functionning came to life. Clearly I was doing it wrong by firts driving the GPU and then passing on the APU. I understand now that if one starts on the GPU, the APU will be unavaible later. Or at least on my side it goes like this. Strange fact is that it solves as well my light problem. Okay... I guess I'm all good now to enjoy the full potential of the systems thanks to you guys. Best. Souheil
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