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planechaser

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  1. Been happening since the FS9 days! Windows is so bloated sometimes that whether you have a Celeron running at 2.0 GHZ or the almost released I9 13900k running at 5.7 Ghz all cores, it does not matter. When sometimes useless Windows processes decide to run, its either a FPS drop or pauses/stutters. It would be nice to strip down the OS to the bare minimum to run ( just the main core files , sound/GPU drivers , LAN or wireless) , like a console. ANY cpu intensive game will suffer from this. Best to do is do your research and only use your PC for gaming., no more. Strip down your O/S as much as you can, lots of info online about this. Don't install any bloatware garbage on your gaming system. For anything else, a $500 laptop will do the trick.
  2. Will Accuseason with the upcoming update improve the " lime green terrain" issue that seems to plague parts of the world? Ability to color the terrain properly? If so, this could be a complete game changer (kind of like back in the FS9 days of Birds Eye View and GE Pro). Some of the sattelite images frankly look not too great at high altitude.
  3. I think P3d as we know it is on life support. Devs have either stop updating or abandoned it. I am planning to switch to MSFS very soon. I think it is finally ready for prime time (nearly 2 years later). With the FENIX and PMDG (which i have free since i bought the NGXu ) plus most add-on airports that i have for P3d, 10 Sim updates, its time. Not completely going to abandon P3d just yet . Stil little or no prop planes available, the Q400 is still far off.
  4. Hope there is updated satellite terrain. Flying from YVR to YYC there is a ton of missing terrain ( e.g. around the Golden BC area kind of looks like FS8)
  5. I don't use MSFS yet ( i am on P3d 5.3 HF3) and the performance boost is AWESOME 🙂 With a i9 1100K running at 5.1 GHZ a 1080ti would struggle to hold 30FPS at some addon airports. Now with a 3080TI , i am holding 40FPS or higher with high AA, AI traffic and the FSL A320. It is also DX12 and more GPU resources are being used .
  6. $4999 $99 for the addon plus $4000 for a GPU that will run it at good FPS
  7. Just posted in FSDT forum . hopefully can get resolved Cannot run Live update , cannot do anything Coualt not working. No antivirus running , Windows updated fully, Firewall off, tried installing outside of Program Files (x86) . still nothing.. C++ libraries up to date Either a rouge Windows update ( AGAIN) , or GSX installer issue Get message Failed SHA256 in the error log also Worked several weeks ago, but surprise , another update broke things. <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> - <System> <Provider Name=".NET Runtime" /> <EventID Qualifiers="0">1026</EventID> <Version>0</Version> <Level>2</Level> <Task>0</Task> <Opcode>0</Opcode> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2022-02-12T18:32:07.7173558Z" /> <EventRecordID>1898</EventRecordID> <Correlation /> <Execution ProcessID="0" ThreadID="0" /> <Channel>Application</Channel> <Computer>DESKTOP-5PI0QJO</Computer> <Security /> </System> - <EventData> <Data>Application: Couatl_Updater2.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.IO.FileNotFoundException at Couatl_Updater2.Product.CheckLicense(Couatl_Updater2.FrmMain) at Couatl_Updater2.Program.Main(System.String[])</Data> </EventData> </Event> <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> - <System> <Provider Name="Application Error" /> <EventID Qualifiers="0">1000</EventID> <Version>0</Version> <Level>2</Level> <Task>100</Task> <Opcode>0</Opcode> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2022-02-12T18:38:42.0724550Z" /> <EventRecordID>1907</EventRecordID> <Correlation /> <Execution ProcessID="0" ThreadID="0" /> <Channel>Application</Channel> <Computer>DESKTOP-5PI0QJO</Computer> <Security /> </System> - <EventData> <Data>Couatl_Updater2.exe</Data> <Data>2.0.2.15</Data> <Data>6207d150</Data> <Data>KERNELBASE.dll</Data> <Data>10.0.19041.1526</Data> <Data>d9a6be6b</Data> <Data>e0434352</Data> <Data>0012b812</Data> <Data>f40</Data> <Data>01d8203fc2048de6</Data> <Data>C:\Program Files (x86)\Addon Manager\Couatl_Updater2.exe</Data> <Data>C:\Windows\System32\KERNELBASE.dll</Data> <Data>f941f546-1580-4f45-9e5d-c0468f3c6129</Data> <Data /> <Data /> </EventData> </Event>
  8. MSFS is looking very tempting. Scenery is up to 2020's standards , P3d is basically 2005 FSX improved and enhanced. But now it seems to be finally stable enough. Lets hope you don't need a $4000 + GPU to barely get 30FPS on the new NG2
  9. As for the unlimited visibility bug ... i was able to apply the LM code fix in the shader file That along with the new AS version - works like a charm now.
  10. Wondering if anybody has experiencing the unlimited visibility issue with EA off again. Updated client did all the " delete generated files" and cleared shaders - installed new AS beta. Lets hope this bug has not cropped up again.
  11. I did a "stress" test on my just recently updated 5.3 HF1 installation Completely clean from scratch installation including add-ons . FSlabs A320SL with Orbx Regions and FlyTampa KLAS BLI ( Riddellz scenery) to KLAS 3/4 sliders and lots of cloud shadows. 2.5 hour flight absolutely no issues with stutters ( maybe a slight pause when DD Seattle Airports/City was loading but no big deal).Easily 35+ FPS even upon landing in KLAS with 35% road traffic . Even with my VRAM touching 9.2 GB ( i have a 11GB 1080ti) , no issues with DXGI Hung errors either. Now in contract, i tried the same flight from LHR to AMS and did notice some degradation and significant stutters when flying out of LHR. Then coming into EHAM , a MAJOR 15 second pause followed by lower FPS when approaching the Dutch coastline. Have a feeling that there are some bad BGL files here and there and i don't think it is the P3d engine that is causing this.
  12. Just an update ... Re-installed 5.2 HF1 Everything at default - )- Haze is back to normal. 5.3 - no haze whatsoever with EA off. and no addons. ..everything stock. Looks like another HF to fix this ( seems like too many lately ) Back to 5.2 indefinitely Worked fine for me ..
  13. +1 Still having issues with unlimited visibility and cannot change anything in the settings EA off
  14. Hello, Just did a full installation of v 5.3 plus the new ActiveSky Beta 8005 ( cleared shaders, P3d.cfg etc) Noticed that my visibility is defaulted to unlimited and changing settings in AS have no effect. Everything is defaulted to unilimited. Changing VolFog settings has no effect. This is with EA off and Custom weather mode selected in AS Also done a complete re-install of ASN and P3d. Anybody having this issue of am i missing something? (5.2 HF1 works fine) thank you
  15. Lets hope the shiny ground issue when the sun is at certain angles has been improved ( PBR terrain)
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