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AzN1337c0d3r

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  1. Has anyone gotten auto step climbs to work since upgrading to SP1? My ND shows S/C and VNAV approaches the step point but it seems to never get there. I seem to be perpetually at least 1 nm from start climb.
  2. On my sim, the engines are 100% spooled within seconds of applying full throttle. If your engines are still spooling at V1, there is definitely something wrong with your configuration.
  3. AzN1337c0d3r

    Disappointed

    Windows does pre-cleaning (http://en.wikipedia.org/wiki/Paging#Pre-cleaning). Basically the OS will selectively write pages out to disk while keeping it in memory also so that when memory pressure goes up, it will be able immediately overwrite the in-memory pages. The resizing process requires that the virtual addresses for everything to be recalculated so it could potentially freeze FSX. Not saying that this is what is happening here, but at least theoretically it could be an explanation.
  4. No, speaking as a software developer myself, it's largely helpful if you know more than one person is having a problem. If more than one person reports such a problem, we can now be sure that message exists and isn't just the reporting person's imagination. A dev can now easily grep for "Vertical Stabilizer Configuration" in their source code and program logic and closely examine the behavior for himself with a debugger, perhaps even in real time.
  5. It's hardly a failure, although it's getting stiff competition from below by the A350/777 and from above by the A380. One could surmise though that it was designed to prevent the A380 from completely dominating the VLA market, although that is quite a Pyrrhic victory. I doubt we'll ever see another iteration of the 747 in the future though.
  6. The above picture has got me thinking. The similarity in EGT and N2 despite the difference in N1 when the EEC is in hard alternate mode seems to suggest that all that is going on in the background maybe that the sim is basically just indicating +2% to N1 gauges. I'll do more tests after my next VA flight is done.
  7. I don't know if I parsed what you are saying correctly. Are you saying that at 50C, the engines N1 would be limited to 102.7% N1 because of EGT limit? The engines don't reach close to 102.7% N1 (see picture below). Also note that the similarity of the EGT. The sim here is also weird with respect to the EGT limits. If you fudge around with pressing F4 to try the override the EEC, you can see that the whole dial turns red at 110.5% N1 and 121% N2 as expected from the engine's type certificate. However, the EGT rated for this engine is 1090C (5 minute T/O), or 1050C (Max Cont). The sim seems to trip at 980C instead. Another interesting thing to note is that the EGT of both engines are basically the same, despite the difference in N1 %. Edit: Wrong picture. I'll upload the correct one in a minute. Edit2: Correct picture uploaded.
  8. It's a limitation of FSX texture loading. Nothing you can really do about it.
  9. Not in my case. I use the default panel state.
  10. Still don't get that 90% N1 isn't anywhere near redline do you? This however does not correspond to what PMDG has programmed into the sim then, because in hot day conditions, again you only get small thrust exceedance (if we can we say it is in exceedance). Do we know if alternate mode EEC calculated limit is actually over boost? Could it be possible that simply the normal mode EEC calculations have a small buffer built in? Anyways I have opened ticket with PMDG to see what the actual behavior of the plane is supposed to be, although I doubt we'll actually get a technical answer.
  11. I don't know what you mean by "engine rating", but the picture below shows everything you want I think. It's -30C SAT, sea level, 29.92 in, EEC in hard alternate. As you can see, it can only command slightly above yellow line, but it's nowhere close to even 100% N1.
  12. All 3. (If you mean soft alternate as failing via failures options)
  13. Lockheed Martin, Philip Morris, and Fifth Federal Reserve Bank of Richmond VA have vastly different budgets and peak network load requirements than a company like Rockstar or EA or Blizzard. Look at WoW: MoP, Simcity Online, or Final Fantasy XIV for recent examples. These games are all done by major publishers that have established credentials and are all hugely popular games. For the first 12-24 hours, all of these games were unplayable. The fact of the matter is that rational companies won't drop 100 million dollars on servers to handle release date traffic and then only utilize 1% of that power a week later.
  14. What was your speed tape indicating?
  15. Are you looking for VNAV FMC button -> Next Page (until you hit DES), and then SPD TRANS?
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