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sac601

No wall on B777

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I just purchase the new PMDG B777. The price was high but I love PMDG and B777.

 

The installation was successful however when I load the aircraft, there is no wall and we can see the seats inside.

 

I attached a picture and hope that you can help.

 

Thank you.

 

Al

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Dont worry your not alone.

 

i dont have a fix, try the suggestions above - tho highmem did shnout for me..

 

This would be the massivly oversized (4096) repaint textures draining  every last bit of memory possible, whitch, by the way it looks, is not enough. There was many people posting about the problem when the NGX came out. PMDG seem to have forgotten this when they made the T7 repaints.....

 

I do wonder sometimes wether they read our posts, ya'know....and yes this is a sore piont for me as it was just totally overlooked and ignored so it would seem, as clearly they done the exact same thing with T7, and we are having the exact same problems...

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

3Triplefacepalm.png

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I attached a picture and hope that you can help.

 

What would help way more is for you to take the time, before asking your question, to thoroughly complete the My PC and My Simulator sections of your AVSIM profile. It will take you less than 10 minutes. This provides people willing to assist you with information needed to address your problem and offer solutions based on your specific setup. Without your system and simulator specs we're all just dancing in the dark. :)

 

Please don't take this as criticism, but simply as a suggestion for increasing the likelihood of getting the assistance you need.

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Yes I have HIGHMEMFIX=1 in fsx.cfg.

 

COA 1117 I have no idea what you are talking about with all due respect. I tried to searched for the fixe of the problem and did not find anything. At the price I paid for this, I expected a quick response with resolution to fixe it. I don't know much about computer however know great deal in flying but not on the program interfaces etc...

 

Anyone with an idea how to fixe it?

 

Thanks

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Yes I have HIGHMEMFIX=1 in fsx.cfg.

 

COA 1117 I have no idea what you are talking about with all due respect. I tried to searched for the fixe of the problem and did not find anything. At the price I paid for this, I expected a quick response with resolution to fixe it. I don't know much about computer however know great deal in flying but not on the program interfaces etc...

 

Anyone with an idea how to fixe it?

 

Thanks

 

 

He is saying that in the profile options of your avsim account there is place where you can put the PC build specs of you PC. Also you can add a part that explains what platform you use and what software. 

 

All that info allows us to make an informed judgement and thus an informed line of elimination in order to help you.

 

In other words.....you have not told us enough about your system or otherwise.

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Dont worry your not alone.

 

i dont have a fix, try the suggestions above - tho highmem did shnout for me..

 

This would be the massivly oversized (4096) repaint textures draining  every last bit of memory possible, whitch, by the way it looks, is not enough. There was many people posting about the problem when the NGX came out. PMDG seem to have forgotten this when they made the T7 repaints.....

 

I do wonder sometimes wether they read our posts, ya'know....and yes this is a sore piont for me as it was just totally overlooked and ignored so it would seem, as clearly they done the exact same thing with T7, and we are having the exact same problems...

 

 

The 777 has lower texture usage than the NGX does. The external textures are only around 100MB total. 26MB in the texture.common200LR folder and around 60-80 or so per livery. 100MB is nothing for today's video cards that have 2+ GB of RAM on them. Stop jumping to conclusions - there's probably something else going on with your system.

 

I'm going to guess you have an AMD/ATI video card right? They seem to be far more susceptible to these problems than Nvidia cards and we don't recommend them and haven't for many years.

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and we are having the exact same problems...

 

I think you mean; and some are having the exact same problems...

 

I'm sure most T7/NGX users are flying high without problems.

 

I also think its funny how people overly try to use dumb pictures like you did.  A few users have a problem and you want to call it a triple facepalm fail.  Meanwhile 1000's of hours have been flown by 1000's of users (almost 250 here on 777 myself) without a problems.  Yeah so, sounds more like a local problem or real triple facepalm fail on your part or setup.  

 

An example of a triple facepalm fail would be GTA 5 online, they pulled in 1 billion+ dollars, yet on the day of online release (Oct 1st) can't get 99% of users online for over 24 hours.   

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If you have ezdok that might be the problem too. After installing a new plane you have to run the ezdok config to add the plane. If you dont and you change to an ezdok view, you will get a skeleton plane

 

Pierre

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Thanks Jazz69. I updated my profile system. Please I did not want to start an argument but only a problem that I need to get fixe.

 

Can my system help in any solutions?

 

Thanks

 

Al


Pierre what is ezdok and how can I see it.

 

Al

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(...)

I'm going to guess you have an AMD/ATI video card right? They seem to be far more susceptible to these problems than Nvidia cards and we don't recommend them and haven't for many years.

 

 

According to his - updated - specs he has a GTX680.

 

AI, your FSX is updated with SP1 and SP2, ACCeleration Pack, respectively?

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Thanks Jazz69. I updated my profile system. Please I did not want to start an argument but only a problem that I need to get fixe.

 

Can my system help in any solutions?

 

Thanks

 

Al

Pierre what is ezdok and how can I see it.

 

Al

Ezdok is an addon that you use to setup different views of the plane

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Hmmm ...

 

Does the issue last for more than, say, half a minute? The exterior view is NEVER correct, not even after waiting for the textures to be fully loaded and processed?

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Right never corrected even after 10 minutes.Al


Even before loading the plane just choosing it and the picture appeared the same.

 

Al

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I think you mean; and some are having the exact same problems...

 

I'm sure most T7/NGX users are flying high without problems.

 

I also think its funny how people overly try to use dumb pictures like you did.  A few users have a problem and you want to call it a triple facepalm fail.  Meanwhile 1000's of hours have been flown by 1000's of users (almost 250 here on 777 myself) without a problems.  Yeah so, sounds more like a local problem or real triple facepalm fail on your part or setup.  

 

An example of a triple facepalm fail would be GTA 5 online, they pulled in 1 billion+ dollars, yet on the day of online release (Oct 1st) can't get 99% of users online for over 24 hours.   

 

That's not a triple facepalm. I'd like to see you design a system that can handle that many users on release day.

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That's not a triple facepalm. I'd like to see you design a system that can handle that many users on release day.

 

You wanna know the difference between them and I?  I never said I could and therefore people never would expect it from me, nor have a taken any money to do so.  So the difference is went you say you can do something and fail at it (and dose so badly) people have a right to say you failed.  Also when even them themselves admit they dropped the ball.  Let also remind you most games the online works from day one with only slight adjustments needed.  Not huge down-times.  Its worth saying also they got over two weeks to see how many copies sold and adjust the network needs to meet the known likely demand from sales numbers, this is why I said it was a fail really.  Most games have only estimates of coming sales and get online infrastructure needs pretty much right.

 

I work as a networking administration and security consultant.  I'd like to work on a project like this, because I'd tell them with their budgets and known information we can get this done right the first time every time.  My skill set is not really designing or even working on a network anymore (but can and do do it).  More-so to meet, talk, look and find a solution then communicate that downstream to techs.  But I can tell you some of my past employers that networks have demand and likely security concerns over huge networks and never fail to work like Lockheed Martin, Philip Morris, and the Fifth Federal Reserve Bank of Richmond, VA.  I always ended my contracts on high remarks.  Why? Because I never said I was going to do something for these companies and organizations and not do it even when given less known variables.

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You wanna know the difference between them and I?  I never said I could and therefore people never would expect it from me, nor have a taken any money to do so.  So the difference is went you say you can do something and fail at it (and dose so badly) people have a right to say you failed.  Also when even them themselves admit they dropped the ball.  Let also remind you most games the online works from day one with only slight adjustments needed.  Not huge down-times.  Its worth saying also they got over two weeks to see how many copies sold and adjust the network needs to meet the known likely demand from sales numbers, this is why I said it was a fail really.  Most games have only estimates of coming sales and get online infrastructure needs pretty much right.

 

I work as a networking administration and security consultant.  I'd like to work on a project like this, because I'd tell them with their budgets and known information we can get this done right the first time every time.  My skill set is not really designing or even working on a network anymore (but can and do do it).  More-so to meet, talk, look and find a solution then communicate that downstream to techs.  But I can tell you some of my past employers that networks have demand and likely security concerns over huge networks and never fail to work like Lockheed Martin, Philip Morris, and the Fifth Federal Reserve Bank of Richmond, VA.  I always ended my contracts on high remarks.  Why? Because I never said I was going to do something for these companies and organizations and not do it even when given less known variables.

Lockheed Martin, Philip Morris, and Fifth Federal Reserve Bank of Richmond VA have vastly different budgets and peak network load requirements than a company like Rockstar or EA or Blizzard.

 

Look at WoW: MoP, Simcity Online, or Final Fantasy XIV for recent examples. These games are all done by major publishers that have established credentials and are all hugely popular games. For the first 12-24 hours, all of these games were unplayable. The fact of the matter is that rational companies won't drop 100 million dollars on servers to handle release date traffic and then only utilize 1% of that power a week later.

 

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The 777 has lower texture usage than the NGX does. The external textures are only around 100MB total. 26MB in the texture.common200LR folder and around 60-80 or so per livery. 100MB is nothing for today's video cards that have 2+ GB of RAM on them. Stop jumping to conclusions - there's probably something else going on with your system.

 

I'm going to guess you have an AMD/ATI video card right? They seem to be far more susceptible to these problems than Nvidia cards and we don't recommend them and haven't for many years.

 

Thanks for the reply Ryan.

 

The piont i was making is that if the texture resolution was not so high (4096) we wouldnt see these problems.For example, 1024 textures load instantly...thts all the proof you need, and unless we're counting rivets zoomed right in, 1024 textures look....the same, with a much, much smaller footprint.With 4096, half get loaded then memory runs out = skelly plane.

 

The above is based on my own findings - flew a 4 hour flight with normal textures..pull into gate, go to outside view to see aes at work and half the plane refuses to load - cockpit sections, tail sections missing.Once this happens it will stay like it for the rest of the session.

 

Doing the exact same thing with 1024 textures and there is no sign of the same. Nothing. Press F11 and bang, its there instantly. So without being rude, is it not glaringly obviose what the problem is?

 

My sytem is stable  and more than capable, running a Nvidea G-Card.

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