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  1. I think that big full motion simulators and also Aerowinx PSX has "Motion freeze" function - everything is still going on (avionics working, engines burning fuel) but aircraft is in fixed location. X-Plane does not seems to have this option, should make proposal to Austin.
  2. As Pax: Airbus A220 Airbus A320 Airbus A321 An-2 ATR-72 Boeing 737-300 Boeing 737-500 Boeing 737-800 Boeing 757-200 Bombardier CRJ-900 Bombardier Dash 8 Q400 Cessna 172 Embraer ERJ-175 Fokker 100 McDonnell Douglas DC-9 Saab 340 Yak-40
  3. Maybe the mouse right button is stuck - it enables to pan the view but sometimes it gets locked somehow?
  4. Timing is interesting. In July 2014 Microsoft licensed FSX code to Dovetail Games and in December FSX: Steam Edition was released. So Microsoft started the development of MSFS on the same time period? Dovetail released their Flight Sim World in May 2017 and canceled it in May 2018. Maybe they got some information about Microsoft new project and thought that paying for Microsoft to use/modify FSX codebase is not practical anymore? The development is done by Asobo Studio SARL (completely outside of Microsoft), so there should be big business plan behind everything.
  5. The main question seems to be - has Microsoft found secret way to make flight simulation mainstream? When there are 100+ developers working for 5 years and petabytes of Bing map data then then there should be very serious businessplan also. For last 10+ years flight simulation has been niche of niche of gaming, Microsoft FS2020 does seems to be different.
  6. Quote from the same thread (user RichardMcDonaldWoc): "3. I guess that Microsoft will take over most of the market for land scenery and weather simulation. Companies, such as Orbx, will have to concentrate on airport sceneries. As Asobo said, there will have to be adjustments to markets. There appears to be no future for Active Sky, Prepar3D and XPlane." Well - from description seems to have super-capacities (weather system consisting of up to 32 individual cloud layers, aerodynamics modelling based more than > 1000 individual surfaces of the aircraft..). But at first the simulator must be released.
  7. Some information from PMDG forum (user threegreen): "The main developer of this sim isn't Microsoft, it's Asobo from France. They have, in fact, a team of 200 (!) people working on this sim. Further, they are working with actual aircraft manufacturers (Cessna, for example) to accurately represent aircraft in the sim. They have bought a used airframe for reference. Last but not least, over the course of the 5 years they have been working on the sim now, Asobo have reportedly actually payed for flight lessons for team members, some of whom have acquired their PPL by now." So the team behind MSFS 2020 is much bigger than original Microsoft Aces Studio ( 130-140 people, developing also Train Simulator etc). And being in development for 5 years - so there should be big budget and business plan behind. And probably a lot of meetings with Powepoint slides.
  8. Is it sure that this prompt is from X-Plane? For example Simcoders REP-package also asks sometimes for key and it is very hard to determine the author of dialog box.
  9. Air France 447 is also one reason to remember that human being performance is not very good at night (during 1-2 AM or 01:00-02:00). For example: 1986 - Chernobyl disaster at 01:23 1994 - sinking of cruise ferry MS Estonia at 01:50 2009- AF447 at 02:10.
  10. Due to my jubilee started here to think about things that happened 10 years ago and then just came to my mind. Would 23. January be the 10. anniversary of end of Microsoft Flight Simulator? Aces Studio was closed on 23. January, ~100 people were RIFed...
  11. R22-very nice aircraft! Hopefully I will understand something about helicopters, some tries with X-Plane 10 some years ago were not very successful.
  12. Very quick question - is X-Plane setting "Start with engine running" selected somehow? Vahur Poder
  13. Downloaded demo and tried for 2x6 minutes in VR. Very smooth, textures not very polished. Once frozed in VR, on monitor was functioning fine on the same time. Still very fresh and new.
  14. I started using X-Plane on Mac Mini on year 2012. It was mid 2011 model with 2.5 GHz processor and with 256 MB video memory. Still remembering the magic moment with X-Plane 10 demo, taking off with default 747 from KSEA. Soon upgraded system memory from 4 to 8 GB. It was nice system to fly with Carenado Cessna or Bonanza around default scenery. Even Felis Yak-40 was running fine. But weather had to be CAVOK all the time, other framerate falled down. Remembering one approach to airfield with real weather. GPS was estimating arrival in 5 minutes, but time went and went and still nothing. I checked the frame rate and it was less than 10 - so X-plane has slowed the simulation down to keep any framerate. In 2016 I bought Felis Tu-154m and it was first aircraft to be unsuitable for this Mac Mini. Everything was fine in cold and dark, but after switching on different systems the simulation almost frozed. During the summer of 2016 Oculus Rift and Nvidia GTX 1080 became available, so I bite the bullet and ordered new PC with i7 processor, GTX 1080 and 32 GB RAM and Rift also. And it was very intresting to start X-Plane 10 and see frame count ~120. On the moment Apple seems to be focused on iPhone and iPad, ordinary computers are left aside. Mac Mini was updated in 2014, iMac is not updated too often. PC is much-much more powerful for simulation needs on the moment.
  15. X-Camera freeware addon is very necessary for TrackIR usage - then you can have multiple views. Some views may have TrackIR tracking, others (like PFD view) not. Very recommended! Zwyx
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