November 14, 201510 yr Author Commercial Member Stive Daves explain the magnitude of the future NTTR F-15 / A-10C Campaings to DCS: W http://forums.eagle.ru/showpost.php?p=2552503&postcount=28 Thanks for the write up, Beach. It's probably worth explaining a little more about the genesis for the Red Flag campaigns and the way in which they were created. It was Matt's idea to create the campaigns (there are two: F-15C and A-10C). We thought that I could write a fictional narrative and associated mission briefings centered around attending RF, while Matt could employ his fiendishly good mission building skills to make the narrative come alive in the air. Before we started, we went to an expert who had attended multiple RFs, including as overall mission commander. He gave us the insight that was required to create something that is as close to the real thing as you can get. At an unclassified level, the expert gave us a typical plan for the overall two-week exercise, described all the 'evolutions' that take place during an RF, outlined the typical learning outcomes, and showed us the way in which they are administratively and tactically run. He talked us through the range space, showed us where and how the 'war' is 'fought', and gave us scenario outlines that we could use to create an RF in DCS. It's this insider knowledge that, in my mind, makes these two campaigns so unique and exciting. From there, Matt and I sketched out the broad plan for the 12 or so missions, defining objectives, components and mission flow, before Matt set about actually creating the sorties in his usual 'balls to the wall' style. I test flew the missions and then wrote the narrative and put together the mission planning materials. After that, we created the custom radio scripts and Matt put in the triggers, ensuring that the missions fly and feel authentic. And we test flew again to ensure that they were not too difficult... but, as Beach says, there is no quarter given for buffoonery. Beach hasn't really discussed the supporting documents that come with the campaigns, but suffice you say that for the F-15C campaign, we ended up with 26 Pages of tactical briefings These are short summaries that you can read before each mission if you don't want to spend too much time going through the narrative. These briefings are presented on the mission summary page before each mission, so you don't have to have anything open other than DCS. 100 pages of narrative and briefings This amounts to about 22,000 words and was designed to really draw you into the campaign, help you suspend disbelief, and give you all of the details you'll need to successfully complete each mission. It contains the fictional narrative, tactical summaries of what happened 'the day before' and what is expected to happen 'today', as well as very detailed briefings for the forthcoming evolution: mission flow, timings, players, goals, radio call signs, tactical plans, threat assessments, motherhood briefings, mission administration and so on. It is also illustrated, with lineup cards for each mission that you can print and use, and maps of the NTTR airspace. The use of the tactical briefings means that if you just want to fly and have fun, you can do that. But, if you're like me (and like the real life guys flying RF), the 100-page version will ensure that you'll spend as much time (if not more) reading the briefings and planning in the mission editor than you will actually flying... What I believe we ended up with the is the most rounded, most authentic, and most engaging of any of the campaigns I have flown in the DCS suite. Of course, you could accuse me of bias, but you can make up your own minds... For me, the most satisfying thing about the missions Matt crafted is that they really do push home the importance of operating as part of a large force, which is one of the fundamental objectives of Red Flag. If you go out to the range space as a singleton, you'll die quickly and you will fail the mission. If you lose SA early, you will die and fail the mission. If you violate your range space, you will fail the mission. But if you work with the other players, hit your ToTs, stay on station for your vul times, fly the CAPs properly, maintain SA and do what the mission plan asks of you, you'll likely succeed. I don't care that this is a simulation of, er, a simulation - as Beach says, flying back down the Sally Corridor having completed a mission gives you a real sense of accomplishment. Anyway, just wanted to make sure that you guys have a complete picture of what's coming your way. and ED work with Vive to integrate HTC VR and VR game controllers on DCS: World http://forums.eagle.ru/showpost.php?p=2546158&postcount=185 DCS World is now working in Vive and we are currently testing the VR game controllers for cockpit interaction. Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
November 20, 201510 yr Author Commercial Member New 3D models on the ED Facebook Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
November 20, 201510 yr 2.0 will come until end of this month official site says Cenk Demir Besiktas JK 1903
November 23, 201510 yr Author Commercial Member DCS: World 1.5.1 Update 2 http://forums.eagle.ru/showpost.php?p=2564015&postcount=9 DCS World Encyclopedia. A number of corrections. Crash when you try take control Su-25, without DRM protection activation is fixed. Multiplayer chat icon (envelope) can be hidden/unhidden by LCTRL-LSHIFT-Y kombo. Fixed bug with AI Wingmen colliding with each other while taxiing to the player waiting them on the runway . The laser rangefinders of russian tanks will paint laser warning sensors during ATGM launch. Partial fix for ATI R9 3xx videocard. DCS A-10C Z-fighting objects on FLIR view are eliminated. DCS FC3 Added Chinese cockpit textures for Su-27. Deviation bars on ADI will work in the new MiG-29 cockpit. MiG-29 rudder pedals animation in the cockpit is corrected. P-51D A start on runway with maximum wind crash is fixed. DCS F-86F Skin "US AirForce FU-178", corrected tail number texture. Flaps actuators corrected. DCS Mi-8MTV-2 Fixed bug with progress of 11th mission Mi-8. DCS L-39 Corrected the throttle button geometry. Corrected incockpit pilot’s skin. DCS MiG-21Bis Windows Registry entry moved to HKCU/Eagle Dynamics. All keys have had activations replenished. Note: It is recommended to manually update and follow these steps: Cancel any automatic update prompt. Deactivate module. Delete all Leatherneck Simulations’ MiG-21Bis Windows Registry entries. Execute manual update. Restart Windows, and activate module. If successful, users should not be asked to reactivate after future updates. LOD models optimized. Incorrect ASO texture replaced. Radome axis of movement fixed. Double cockpit in low graphic settings fixed. TacNumbers holes fixed. Added more variation of Russian TacNumbers Added Eastern Arabic TacNumbers. Changed material setting from mirror to aluminum. Landing gear’s external lights now come on only at full extension. Remodeled external pilot’s visor and is now transparent with specular. Navigation lights during the day are now bigger in “Bright” mode. Missing panel lines and sealant on external canopy/windscreen added. Missing rivets on right-side drag chute tube added. Missing screws on top-side wing fuel tank panels added. UVs for middle fuselage flipped 180 degrees to fix NMp errors. Liveries adjusted for UV flip. New normal and specular textures. Localization RU localization updated DE localization updated Chinese localization added (WIP). There is still much to do. Note: The Chinese localization is still WIP and a subject to change, so at the moment it has a number of issues with correct Chinese characters displaying. Some parts cannot be displayed in Chinese (now it’s a few elements of the CA interface as well as callsigns). We are sorry for any inconvenience. Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
November 24, 201510 yr Author Commercial Member Autoupdate update: Version 2.6.3: - Web-seeding: torrents download from http when can't find data among peers Version 2.6.2: - Tweaked torrenting options - Ask to switch to HTTP if torrents are no-go. Version 2.6.1: - BitTorrent is the default download method Version 2.5.5: - Improved retry logic - Even better error reporting Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
November 24, 201510 yr It's terribly stutter full for me now - something that didn't happen before with any of the DCS versions I tried :-/ Uninstalled - waiting for 2.0 final... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
November 29, 201510 yr I'm 99% sold to DCS, the remaining 1% going for P3D3 + PMDG's 777, while their 744 isn't released :-) Just offered myself the EDGE NTTR map :-)))) Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
November 30, 201510 yr Author Commercial Member DCS: World 2.0 Alpha with access to NTTR nevada availabe. http://www.digitalcombatsimulator.com/en/downloads/world/2.0/ Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
December 6, 201510 yr Author Commercial Member ED update 2 month ago the Steam DLC list, interesting see: Aircraft and Helos: -DCS: F/A-18C Hornet -DCS: F4U-1 Corsair -DCS: AJS-37 Viggen -DCS: P-47D Thunderbolt -DCS: Spitfire Mk IX -DCS: SA342M Gazelle -DCS: F-5E Tiger II -DCS: F-14 Tomcat -DCS: M-2000C Theaters: -DCS: NEVADA Test and Training Range Map -DCS: Strait of Hormuz Map -DCS: Iwo Jima Map Campaings -A-10C: Enemy Within Campaign -A-10C: Red Flag Campaign -F-15C: Red Flag Campaign F/A-18C, P-47D and Spitfire Mk IX , Nevada and Hormuz, and the A-10C and F-15C has produced by Eagle Dynamics. F-5E has maked by Belsimtek, M-2000C by RAZBAM, SA342 by Polychop, A-10C: Enemy within campaing by Baltic Dragon and F-14, F4U-1, AJS-37 y Iwo Jima Map by Leatherneck Only a DLC has not name (I supouse as the normandia WW2 theater or Me262). 2016 comming with great news, and I think that only the begin. Steam DCS: W DLCs: https://steamdb.info/app/223750/dlc/ Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
December 6, 201510 yr That's a lot of goodness! Finally got to spend some time over the Nevada map this weekend and I'm absolutely stunned by the visuals. Might have finally found my sim. i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea
December 11, 201510 yr Author Commercial Member DCS: World 1.5.2 incoming http://forums.eagle.ru/showpost.php?p=2594391&postcount=10 DCS 1.5.2.48110.121 Changelog DCS World Memory leak is fixed. Fixed crash when player give order of reconnaissance task to wingman Create Fast Mission Generator. Incorrect number of wingman when generating mission is fixed. ME. Uragan BM-27: Indication for minimum engagement distance is corrected. ME. Condition box for Naval Groups corrected. Encyclopedia. Air To Air R-3S and R-3R missiles added. Corrected position of Batumi and Gelendzhik NDBs. VOR beacons fixed. A server crashed after an exit if a client cargo had been unhooking is fixed. Corrected performance of Super 530D and Magic 2 missiles. DCS A-10C RWR switch off when starting from runway or parking hot positions is fixed. Manually entered coordinates of initial positions are working now. Elevation data for init position added. DCS FC3 Su-27 Cockpit. Chinese textures updated. DCS F-86F Rudder trim is functional now. Fire Warning Light Test Switch Bugs are fixed. Canopy open/close controls corrected. Input command for clock start/stop/reset button are functioning now. DCS MiG-15bis Marker receiver activates over all NDBs fixed. Adjusted G-tolerance of pilot without G-suit. Russian training missions added. DCS L-39 Sound will be heard when radar altimeter goes below warning level. DCS Mi-8MTV2 Anti-icing system is corrected. DCS Ka-50 Crash on leaving control of Ka-50 is fixed. Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
December 11, 201510 yr That's a lot of goodness! Finally got to spend some time over the Nevada map this weekend and I'm absolutely stunned by the visuals. Might have finally found my sim. I did :-) It's my only sim now, installed twice :-))) since I am using versions 1.5.2 and 2.0... Well, Condorsoaring for the gliders too :-) Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
December 11, 201510 yr I did :-) It's my only sim now, installed twice :-))) since I am using versions 1.5.2 and 2.0... Well, Condorsoaring for the gliders too :-) Yeah, if seasons / upgraded ATC don't make an appearance in Xplane soon I might clear it off of my hard drive... i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea
December 12, 201510 yr And specially the flight dynamics... Well regarding seasons we will also not get it at Nevada.... :-) Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
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