February 5, 201610 yr Author Commercial Member DCS: World Newsletter Febriary 5, 2016 http://forums.eagle.ru/showpost.php?p=2667485&postcount=15 NOW AVAILABLE: A-10C: 16-2 Red Flag Campaign and DCS 2.0.1 Update The second 16-2 Red Flag campaign for DCS World 2.0 and the DCS: NEVADA Test and Training Range map 2.0.1 is now available. This time the focus is on the A-10C Warthog. Store page: http://www.digitalcombatsimulator.com/en/shop/campaigns/ The A-10C: 16-2 Red Flag Campaign is a depiction of flying the A-10C “Warthog” during a typical Red Flag exercise in the skies over Nevada. This campaign includes extensive briefing, map, and lineup card PDF files for each mission and was designed in consultation with the renowned author Steve Davies. All of the missions are based on input from pilots that have flown in Red Flag exercises, and it will provide you a challenge that will test even the most skilled virtual pilots. Features: 10 handcrafted missions that depict the types of missions an A-10C pilot would fly in a Red Flag Highly detailed mission briefings, mission maps, and lineup cards as PDF files Custom voice-overs and hundreds of triggers Created in partnership with the author Steve Davies and pilots that have flown Red Flags Video: Note: this campaign requires ownership of DCS: A-10C Warthog and the DCS: NEVADA Test and Training Range map. For those that pre-purchased the Nevada map and elected to receive this map for free, you will now be able to activate this campaign from the DCS World 2.0 Module Manager. DCS: A-10C Warthog Sale In conjunction with the release of the new A-10C campaign, we are offering a 30% sale on DCS: A-10C Warthog. This sale will start on Friday, 05 February at 1500 GMT and last until Monday, 08 February at 0900 GMT. Red Flag Hog Bundle For even bigger savings for those that do not own A-10C Warthog and DCS: NEVADA Test and Training Range map, we are offering a bundle of these two modules, along with the A-10C: 16-2 Red Flag campaign for $65.00. This deal will start on Friday, 05 February at 1500 GMT and last until Monday, 08 February at 0900 GMT. Special offers: http://www.digitalcombatsimulator.com/en/shop/special_offers/ Sincerely, The Eagle Dynamics Team Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
February 8, 201610 yr Author Commercial Member NTTR (16-2 Red Flag Campaign) official music by Btd https://soundcloud.com/btd/soundtrack-for-dcs-campaign Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
February 12, 201610 yr Author Commercial Member Today Newsletter, 50% discount on ED products to Feb 15, and two new pics of Dubai, Hormuz Theater on progress. DCS: World 1.5.3 has delayed to next week. http://forums.eagle.ru/showpost.php?p=2675690&postcount=17 Got a bunch of DCS bonus points to use? Here is your chance! Starting 12 February at 1500 GMT time and lasting until 15 February at 0900 GMT, use your bonus points to discount for all DCS modules (which participating in the bonus program) up to 50%! Visit our e-shop for Modules at: http://www.digitalcombatsimulator.com/en/shop/modules/ and our Campaigns at http://www.digitalcombatsimulator.com/en/shop/campaigns/ Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
February 16, 201610 yr Author Commercial Member Changes on DCS: W airport data: http://forums.eagle.ru/showpost.php?p=2678739&postcount=1 AIRDROME DATA This table will reflect recent changes in airdromes data. https://docs.google.com/document/d/1YLbioEyGUpo015lcOhV1HsYGLUJCPFwwmybnBd_mKAE/edit?usp=sharing 2016-02-15 In the next patch will be changed the frequencies of Inner and Outer NDBs of Senaki airdrome. Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
February 17, 201610 yr Author Commercial Member DCS: World 1.5.3 available on Beta, L-39ZA added. VEAO Hawk and Mig-21Bis has problems with that version. http://forums.eagle.ru/showpost.php?p=2681227&postcount=14 DCS 1.5.3.50355.19 today in the Open-beta Added L-39ZA into L-39 module DCS World Helicopter gets damaged when using a short length of rope is fixed Helicopter AI can't unhook the cargo on the ground is fixed The rope displayed incorrectly at the joint with the cargo - fixed Script error after first mission of "Revanche" campagne is fixed ILS freq in ME will match the F10 Airdrome Data MP. Mouse moving on briefing screen also controls background camera view - fixed. MP. "Pause when empty" function on server config was added F10 view airfield resource menu will not overlay to mission editor after the mission Default cockpit language layer not default but alphabetical Illumination ammunition will painting objects on the ground and aircraft Small correction of Batumi NDB location Speed of ATGM Vikhr corrected Crash with missile explosion effect is fixed AI helicopters will attack from assigned direction AGM-86 collision in flight fixed AI MiG-31 dive corrected Corrected parachute texture for Russian pilot model Senaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI". DCS A-10C RWR does not indicated being tracked is fixed RWR will works after player occupied AI aircraft DSMS error after weapon drop fixed DCS L-39 Added L-39ZA Throttle position will synchronized in multiplayer RKL-41 was corrected Accelerometer Reset Knob will able to reset negative-G recording pointer Avionics state will synchronized in forward and rear cockpits Game flight model corrected Barometric altimeter pressure settings corrected Corrected hydraulic pressure drop when wheel brake applied Training missions added. Fixed bomb release sequence SARPP - switching off when IAS is less than 120 km/h DCS P-51D P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed DCS Mi-8MTV2 Mi-8MTV2: AI will use taxi lights DCS F-86F Wrong FFB trimming behavior is fixed Wheel brake moment corrected Circuit breaker for Engine ignition and others will work MP. landing and taxi lights on net phantom is corrected Nose wheel steering behaviour corrected Autostart and autostop commands added for joysticks Updated cockpit model DCS Fw 190 D-9 Rudder will not works after its knocked off MW50 pressure gauge corrected DCS Bf 109-K4 Implemented cockpit camera movement options regarding gunsight retaining movement Corrected Flight manual Reduced flaps control wheel to 8 turns total. DCS MiG-15bis Added pressurization effect Corrected cockpit appearance in low graphic settings Corrected FFB shake Corrected control system Barometric altimeter limits are corrected Fixed stall speed, modified spin dynamics Fine-tuned buffet onset AOA and stall AOA. Tuned shake AOA DCS CA Mouse pointer will not be visible in binocular view DCS M-2000C by RAZBAM Add emergency compass Add mirror (functions like rear-view camera for now) Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations Add temporary switch definitions for controls binding Add text to Selective Jettison switch cover Fix cockpit knobs that didn't act like knobs Fix HSI & ADI (Boule) giving incorrect heading Fix ECM box displaying invalid number on rearm Fix center pylon placement Fix HUD geometry Fix alignment of HUD elements Fix interception ring logic Fix GBU release crash Fix to sustained turn rate Fix for trim commands not having correct authority Fix for AP not functioning in area of low ground elevation Fix keyboard & joystick default.lua (hopefully this is the one...) Fix incorrect flight model tail airfoil shape Fix for calculations of tail aerodynamics & rudder effectiveness Fix for total wind velocity using wrong value Fix for incorrect fuel tank centroid Fix flight model shuddering on ground Fix HUD declutter switch Fix missing text on IFF panel Fix missing panel lighting Fix various miscellaneous bugfixes Update gun snake logic Update input definitions Update transonic drag modeling Update roll/yaw coupling Update manual Update folder structure Update default VOR frequency Update panel lighting (notice backlight interaction with shadows/sunlight now) Canopy lock feature enabled New cockpit texture with missing labels DCS UH-1H Fixed progress in 9th and 14th missions of “UN Pilot” campaign DCS C-101 by AvioDev Localization project included. Spanish and Chinese for the time being. Other languages will follow Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.) Fixed some label names in clickable cockpit PSD templates uploaded to DCS web page Known issues Hawk module temporary doesn’t work. MiG-21bis module required new activation. Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
February 17, 201610 yr "ADDED L-39ZA" :smile: !!!!!!! Y E S !!!! 100%75%50%d8a34be0e82d98b5a45ff4336cd0dddc Patrick
February 19, 201610 yr DCS World 1.5.3 Now AvailableToday we released the next update for DCS World 1.5. You can find the changelog here: http://forums.eagle.ru/showpost.php?...7&postcount=14This update includes many fixes for DCS World and modules, as well as a long list of fixes and new items for DCS: M-2000C.L-39ZA and Training Missions Now AvailableToday we move DCS: L-39 Albatros out of open beta status with the addition of the L-39ZA and the interactive training missions. If you already own DCS: L-39 Albatros, updating DCS World to version 1.5.3 will also update your DCS: L-39 Albatros installation to include the L-39ZA and the interactive training missions. Video: For those that do not yet own the DCS: L-39 Albatros, you can purchase it here: http://www.digitalcombatsimulator.co...ules/albatros/Now both versions C and ZA are available in one package. Please be advised that the same price for the whole package will be kept for one more week! About DCS: L-39 Albatros:The Albatros is a two seat jet aircraft intended for basic and advanced pilot training in visual and instrument flight rules weather conditions, day and night and also for combat use against air and ground targets.Its development started in the mid-1960s by the Czech “Aero Vodochody”. In the 1970s the aircraft entered service and is still in operational use by over 30 countries worldwide. The DCS: L-39 is the most accurate computer simulation of this aircraft among all flight simulators available for PC.The aircraft systems, engine and weapons have been simulated in full. The professional flight model has been developed with input from L-39 pilots. All real procedures are possible in two interactive cockpits. A highly detailed and accurate model of the aircraft will make you feel the unforgettable sense of flying the famous “flying school desk”, which trained thousands of pilots. Key Features of the DCS: L-39 Albatros: Professional Flight Model that accurately mimics the performance and flight characteristics of this legendary aircraft Highly detailed, six-degrees-of-freedom (6 DOF) cockpit Interact with cockpit controls with your mouse Fully modelled weapon system Accurate L-39C and L-39ZA models and cockpits with correct country markings Detailed modelling of the L-39 instruments, weapons, engine, radios, fuel, electrical and hydraulic systems Fly from either the front seat or back seat Cooperative multiplayer in the same aircraft Interactive training missions Two versions of aircraft: L-39C trainer and L-39ZA light attack Visit our e-shop for Modules at: http://www.digitalcombatsimulator.com/en/shop/modules/ and our Campaigns athttp://www.digitalcombatsimulator.co...hop/campaigns/Enjoy!The Eagle Dynamics Team Attached Thumbnails Last edited by Mode; 02-19-2016 at 09:16 AM. 100%75%50%d8a34be0e82d98b5a45ff4336cd0dddc Patrick
February 19, 201610 yr Author Commercial Member DCS: World 1.5.3 changelog: http://forums.eagle.ru/showpost.php?p=2681227&postcount=14 DCS 1.5.3.50487.22 Today in release Added L-39ZA into L-39 module DCS World Helicopter gets damaged when using a short length of rope is fixed Helicopter AI can't unhook the cargo on the ground is fixed The rope displayed incorrectly at the joint with the cargo - fixed Script error after first mission of "Revanche" campagne is fixed ILS freq in ME will match the F10 Airdrome Data MP. Mouse moving on briefing screen also controls background camera view - fixed. MP. "Pause when empty" function on server config was added F10 view airfield resource menu will not overlay to mission editor after the mission Default cockpit language layer not default but alphabetical Illumination ammunition will painting objects on the ground and aircraft Small correction of Batumi NDB location Speed of ATGM Vikhr corrected Crash with missile explosion effect is fixed AI helicopters will attack from assigned direction AGM-86 collision in flight fixed AI MiG-31 dive corrected Corrected parachute texture for Russian pilot model Senaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI" Su-27 The Ultimate Argument campaign. Corrected mission 18. AI Mi-8MTV2 can hit the target with GUV AP-30 Different helicopter groups can be spawned on the same FARP Fixed crash on launch AGM-65 Fixed crash on Mi-8 GUV fired DCS A-10C RWR does not indicated being tracked is fixed RWR will works after player occupied AI aircraft DSMS error after weapon drop fixed ILS can be switched off by keyboard combo or joystick button DCS L-39 Throttle position will synchronized in multiplayer RKL-41 was corrected Accelerometer Reset Knob will able to reset negative-G recording pointer Avionics state will synchronized in forward and rear cockpits Game flight model corrected Barometric altimeter pressure settings corrected Corrected hydraulic pressure drop when wheel brake applied Training missions added. Fixed bomb release sequence SARPP - switching off when IAS is less than 120 km/h DCS P-51D P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed DCS Mi-8MTV2 Mi-8MTV2: AI will use taxi lights DCS F-86F Wrong FFB trimming behavior is fixed Wheel brake moment corrected Circuit breaker for Engine ignition and others will work MP. landing and taxi lights on net phantom is corrected Nose wheel steering behaviour corrected Autostart and autostop commands added for joysticks Emergency speed brake lever removed Toe brakes animation added AN/APX-6 IFF Transponder Dial Stop implemented Attitude indicator pitch trim knob is now functional DCS Flaming Cliffs 3 F-15. Hydraulic failure now lead to pressure drop and loss of control DCS Fw 190 D-9 Rudder will not works after its knocked off MW50 pressure gauge corrected Corrected missions DCS Bf 109-K4 Implemented cockpit camera movement options regarding gunsight retaining movement Corrected Flight manual Reduced flaps control wheel to 8 turns total Redesigned trim and flaps wheels behaviour to cope with Saitek Trim Wheel Reduced drag DCS MiG-15bis Added pressurization effect Corrected cockpit appearance in low graphic settings Corrected FFB shake Corrected control system Barometric altimeter limits are corrected Fixed stall speed, modified spin dynamics Fine-tuned buffet onset AOA and stall AOA. Tuned shake AOA Sealed canopy can’t be opened/closed even with stopped engine Control stick can be hidden DCS CA Mouse pointer will not be visible in binocular view DCS UH-1H Fixed crash in 14th mission of “UN Pilot” campaign Fixed progress in 9th and 14th missions of “UN Pilot” campaign DCS M-2000C by RAZBAM Add RAZBAM-made missile definitions Add VTB (radar) screen display export (including key binding) Add preliminary force-feedback compatibility (untested) Add emergency compass Add preliminary approach-hold autopilot mode (lightly tested) Add mirror (functions like rear-view camera for now) Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations Add temporary switch definitions for controls binding Add text to Selective Jettison switch cover Add aux gunsight (HAUSSE switch, available in all modes except approach) Add early implementation of approach hold autopilot Add gear raise/lower rate variability Add aerodynamic loss of wing lift effects due to beta Add bingo fuel bug clickable tumblers (not functional, yet) Add clickable canopy handles & lock (be careful to lock it before takeoff!) Add more cockpit switches enabled Fix RWR-related crash Fix in-flight refueling Fix RWR ranging logic (based on priority) Fix cockpit knobs that didn't act like knobs Fix HSI & ADI (Boule) giving incorrect heading Fix ECM box displaying invalid number on rearm Fix center pylon placement Fix HUD geometry Fix alignment of HUD elements Fix interception ring logic Fix GBU release crash Fix to sustained turn rate Fix for trim commands not having correct authority Fix for AP not functioning in area of low ground elevation Fix keyboard & joystick default.lua (hopefully this is the one...) Fix incorrect flight model tail airfoil shape Fix for calculations of tail aerodynamics & rudder effectiveness Fix for total wind velocity using wrong value Fix for incorrect fuel tank centroid Fix flight model shuddering on ground Fix HUD declutter switch Fix missing text on IFF panel Fix missing panel lighting Fix V/UHF radio knob controls PANNE light Fix rudder and vertical tail effectiveness calculations (particularly at high betas) Fix default.lua input definitions (naming, categories) Fix NWS light logic Fix NWS system pressure logic Fix authority of autopilot pitch controller Fix consistency of heading card and autopilot logic Fix canopy open/close by keyboard command Fix no communications in a few quickstart missions Fix 6DoF head limits Fix ground attack quickstart missions, had impossible payloads Fix taxi light switch position logic Fix multiple canopy bugs Fix afterburner popping sound issue Fix main gear clipping ground Fix fuel cutoff switch issue (lightly tested, still has related known issues) Fix various miscellaneous bugfixes Update gun snake logic Update input definitions Update transonic drag modeling Update roll/yaw coupling Update manual Update folder structure Update default VOR frequencies Update panel lighting (notice backlight interaction with shadows/sunlight now) Update cockpit textures Update control authority of rudder in normal FBW, full authority in spin mode Update spin mode behavior to account for yaw acceleration Update NWS gain calculations Update external model with various minor improvements Update fuselage drag calculations Update clickable canopy logic Update FBW pitch PID gain & control logic Update landing gear mass Update low-speed pitch authority Update FBW alpha limiter Update RWR display (rings, removed counter, added cross) Fixed Armament Panel bug. Fixed Mirror bug. Fixed miscellaneous bugs. DCS C-101 by AvioDev Localization project included. Spanish and Chinese for the time being. Other languages will follow Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.) Fixed some label names in clickable cockpit PSD templates uploaded to DCS web page DCS MiG-21bis by Leatherneck Fixed Fuel Gauge working without PO-750 No. 2 Inverter Added Weapon Selector Left/Right input command Fixed RSBN Rangefinder showing horizontal instead of oblique angle Corrected nosecone damage model in LoD2 Corrected Navigation Light intensity in Low. Corrected Pilot Helmet protrusion through visor. Added Specular and Normal map to static covers Corrected Canopy Stand location Added shortcut mapping to briefing window and mirror Fixed R-55 and R-3S IR missile tones Corrected R-3R lock tone Fixed various instances of RWR playing indefinitely (possibly not all -- provide track if you catch this bug!) Changed unlock behaviour of button on stick Fixed incorrect radio channels after cycling through them with keyboard R-55 can now only be carried on Pylons 1 & 2 Fixed Non-Dispensing Chaff Fixed inverted Radar symbology Fixed various instances of SPS (RWR) Sound Synchronization Fixed various instances of ASO-2 not working Fixed RN-24 damage and effectiveness. Fixed clickable area for Aileron Boosters Hypoxia is no longer induced under optimal conditions SPRD no longer works after jettison Fixed SARPP recording when system turned off Corrected Suction Relief doors moving when engine off Fixed Throttle Start/Stop position toggle Fixed Crash when PRMG Channel > 16 Fixed persistent A/C shaking after taking off with blown tires Pneumatic Air no longer leaks indefinitely when using brake on axis Corrected input for booster aileron switch Corrected Aileron Booster behaviour Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
February 26, 201610 yr Pardon if this has been covered before but I ponder how well a popular civilian passenger plane would sell in this game. Something like a 737NGX or Airbus A321. Even if it wasn't as study sim as these 2 mentioned, I think they could be fun delivering, dropping or spraying things.
February 26, 201610 yr Pardon if this has been covered before but I ponder how well a popular civilian passenger plane would sell in this game. Something like a 737NGX or Airbus A321. Even if it wasn't as study sim as these 2 mentioned, I think they could be fun delivering, dropping or spraying things. I brought that question more than once at the ED Forums, but the result was always the idea tthat the civil flight simulation role should be kept separately ..... I still use it mostly in a civil way :-) I presently do not own the p51d, an use the TF51d instead... And the UH-1h and Mi-8 which are remarkable helicopters... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
February 26, 201610 yr Author Commercial Member Waiting in the future, ED open DCS: W to the "airliners", surely with update your engine to cover the Whole World. Meanwhile, Changelog DCS: W 2.0.1 Update 1 http://forums.eagle.ru/showpost.php?p=2692308&postcount=10 DCS 2.0.1 Update 1 Added L-39ZA into L-39 module DCS World Helicopter gets damaged when using a short length of rope is fixed Helicopter AI can't unhook the cargo on the ground is fixed The rope displayed incorrectly at the joint with the cargo fixed MP. Mouse moving on briefing screen also controls background camera view fixed. MP. "Pause when empty" function on server config was added F10 view airfield resource menu will not overlay to mission editor after the mission Default cockpit language layer not default but alphabetical Illumination ammunition will painting objects on the ground and aircraft Speed of ATGM Vikhr corrected Crash with missile explosion effect is fixed AI helicopters will attack from assigned direction AGM-86 collision in flight fixed AI MiG-31 dive corrected Corrected parachute texture for Russian pilot model AI Mi-8MTV2 can hit the target with GUV AP-30 Different helicopter groups can be spawned on the same FARP Fixed crash on launch AGM-65 Fixed crash on Mi-8 GUV fired Fixed error when “Make HTML” button pressed in Options Controls menu DCS A-10C RWR does not indicated being tracked is fixed RWR will works after player occupied AI aircraft DSMS error after weapon drop fixed ILS can be switched off by keyboard combo or joystick button DCS L-39 Throttle position will synchronized in multiplayer RKL-41 was corrected Accelerometer Reset Knob will able to reset negative-G recording pointer Avionics state will synchronized in forward and rear cockpits Game flight model corrected Barometric altimeter pressure settings corrected Corrected hydraulic pressure drop when wheel brake applied Training missions added. Fixed bomb release sequence SARPP switching off when IAS is less than 120 km/h DCS P-51D P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state fixed DCS Mi-8MTV2 Mi-8MTV2: AI will use taxi lights DCS F-86F Wrong FFB trimming behavior is fixed Wheel brake moment corrected Circuit breaker for Engine ignition and others will work MP. landing and taxi lights on net phantom is corrected Nose wheel steering behaviour corrected Autostart and autostop commands added for joysticks Emergency speed brake lever removed Toe brakes animation added AN/APX-6 IFF Transponder Dial Stop implemented Attitude indicator pitch trim knob is now functional DCS Flaming Cliffs 3 F-15. Hydraulic failure now lead to pressure drop and loss of control DCS Fw 190 D-9 Rudder will not works after its knocked off MW50 pressure gauge corrected DCS Bf 109-K4 Implemented cockpit camera movement options regarding gunsight retaining movement Corrected Flight manual Reduced flaps control wheel to 8 turns total Redesigned trim and flaps wheels behaviour to cope with Saitek Trim Wheel Reduced drag DCS MiG-15bis Added pressurization effect Corrected cockpit appearance in low graphic settings Corrected FFB shake Corrected control system Barometric altimeter limits are corrected Fixed stall speed, modified spin dynamics Fine-tuned buffet onset AOA and stall AOA. Tuned shake AOA Sealed canopy can’t be opened/closed even with stopped engine Control stick can be hidden DGMK current and desired course logic corrected DCS CA Mouse pointer will not be visible in binocular view DCS M-2000C by RAZBAM Add RAZBAM-made missile definitions Add VTB (radar) screen display export (including key binding) Add preliminary force-feedback compatibility (untested) Add emergency compass Add preliminary approach-hold autopilot mode (lightly tested) Add mirror (functions like rear-view camera for now) Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations Add temporary switch definitions for controls binding Add text to Selective Jettison switch cover Add aux gunsight (HAUSSE switch, available in all modes except approach) Add early implementation of approach hold autopilot Add gear raise/lower rate variability Add aerodynamic loss of wing lift effects due to beta Add bingo fuel bug clickable tumblers (not functional, yet) Add clickable canopy handles & lock (be careful to lock it before takeoff!) Add more cockpit switches enabled Fix RWR-related crash Fix in-flight refueling Fix RWR ranging logic (based on priority) Fix cockpit knobs that didn't act like knobs Fix HSI & ADI (Boule) giving incorrect heading Fix ECM box displaying invalid number on rearm Fix center pylon placement Fix HUD geometry Fix alignment of HUD elements Fix interception ring logic Fix GBU release crash Fix to sustained turn rate Fix for trim commands not having correct authority Fix for AP not functioning in area of low ground elevation Fix keyboard & joystick default.lua (hopefully this is the one...) Fix incorrect flight model tail airfoil shape Fix for calculations of tail aerodynamics & rudder effectiveness Fix for total wind velocity using wrong value Fix for incorrect fuel tank centroid Fix flight model shuddering on ground Fix HUD declutter switch Fix missing text on IFF panel Fix missing panel lighting Fix V/UHF radio knob controls PANNE light Fix rudder and vertical tail effectiveness calculations (particularly at high betas) Fix default.lua input definitions (naming, categories) Fix NWS light logic Fix NWS system pressure logic Fix authority of autopilot pitch controller Fix consistency of heading card and autopilot logic Fix canopy open/close by keyboard command Fix no communications in a few quickstart missions Fix 6DoF head limits Fix ground attack quickstart missions, had impossible payloads Fix taxi light switch position logic Fix multiple canopy bugs Fix afterburner popping sound issue Fix main gear clipping ground Fix fuel cutoff switch issue (lightly tested, still has related known issues) Fix various miscellaneous bugfixes Update gun snake logic Update input definitions Update transonic drag modeling Update roll/yaw coupling Update manual Update folder structure Update default VOR frequencies Update panel lighting (notice backlight interaction with shadows/sunlight now) Update cockpit textures Update control authority of rudder in normal FBW, full authority in spin mode Update spin mode behavior to account for yaw acceleration Update NWS gain calculations Update external model with various minor improvements Update fuselage drag calculations Update clickable canopy logic Update FBW pitch PID gain & control logic Update landing gear mass Update low-speed pitch authority Update FBW alpha limiter Update RWR display (rings, removed counter, added cross) Fixed Armament Panel bug. Fixed Mirror bug. Fixed miscellaneous bugs. Add IFF interrogation Add ECS system early implementation Add radar warm-up period Add pilot model head movement with respect to cockpit view state Add visor position command Add effective yaw rate limiting Add clickable cockpit clock hinging Add LOX flow indicator (constant breath rate for now will be updated) Add fuel bingo dial functionality Add afterburner dynamic glow Add ADI slip ball animation Add fuel dump logic Add A/B cutoff logic Add emergency fuel cutoff logic (known issues) Add clickable mirror to toggle rendering Update missiles definitions Update controls bindings Update various radar logics Update sustained turn rate calculations Update wing/controls surface effectiveness with excessive pitch rate Update G-limit wing failure snap logic Update collision model Update LOX & GO2 consumption rate calculations Update seat switch models Update A/P PID gains Update airbrake actuator speed Update roll/yaw coupling Update PANNES lights logic Update N dial tens tumbler animation Update manual Fix missile trails not existing Fix CL 2x GBU rack misalignment (hopefully for the final time) Fix removed controls bindings (Nav/Waypoint selection) Fix crash due to absurd aerodynamics calculation Fix miscellaneous pitch controller bugs Fix TACAN X/Y is now two-position switch, no longer an axis Fix for negative speed and alpha >90 deg causing aircraft to stagnate Fix seat adjustment values exceeding ranges Fix for CONF light logic (A-A mode only okay with centerline tank only when it is empty) Fix volume knob logic Fix comm radio volume knobs being switched Fix default pedal adjustment position Fix external lights light casting Fix aux sight misalignment Fix radar was available with weight on wheels DCS C-101 by AvioDev Localization project included. Spanish and Chinese for the time being. Other languages will follow Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.) Fixed some label names in clickable cockpit PSD templates uploaded to DCS web page DCS MiG-21bis by Leatherneck Fixed Fuel Gauge working without PO-750 No. 2 Inverter Added Weapon Selector Left/Right input command Fixed RSBN Rangefinder showing horizontal instead of oblique angle Corrected nosecone damage model in LoD2 Corrected Navigation Light intensity in Off. Corrected Pilot Helmet protrusion through visor. Added Specular and Normal map to static covers Corrected Canopy Stand location Added shortcut mapping to briefing window and mirrors Fixed R-55 and R-3S IR missile tones Corrected R-3R lock tone Fixed various instances of RWR playing indefinitely (possibly not all -provide track if you catch this bug!) Changed unlock behaviour of button on stick Fixed incorrect radio channels after cycling through them with keyboard R-55 can now only be carried on Pylons 1 & 2 Fixed Non-Dispensing Chaff Fixed inverted Radar symbology Fixed various instances of SPS (RWR) Sound Synchronization Fixed various instances of ASO-2 not working Fixed RN-24 damage and effectiveness. Fixed clickable area for Aileron Boosters Hypoxia is no longer induced under optimal conditions SPRD no longer works after jettison Fixed SARPP recording when system turned off Corrected Suction Relief doors moving when engine off Fixed Throttle Start/Stop position toggle Fixed Crash when PRMG Channel > 16 Fixed persistent A/C shaking after taking off with blown tires Pneumatic Air no longer leaks indefinitely when using brake on axis Corrected input for booster aileron switch Corrected Aileron Booster behaviour Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
March 11, 201610 yr Author Commercial Member new DCS: 1.5.3 Beta update 1 http://forums.eagle.ru/showpost.php?p=2707665&postcount=16 DCS 1.5.3.51171 changelog DCS World Campaign panel. Fw 190 campaign will be presented in the campaign panel The campaign will have progress if it is in the directory for multilanguage campaigns Options panel. Error when "Make HTML" button pressed fixed US pilots 3D models on the Kuznetsov deck are removed Multi monitor viewport looks OK even if GUI is setup using custom coordinates Ground Units: MLRS' wind correction has been fixed. BM-30 “Smerch” 9M55F rocket with single HE warhead has been added for test. The old one (9M55K) is still used as primary. MP. Bug resulting to loss when server occupied a slot is fixed Stinger and Igla manpads will shoot Missing georgian Stinger manpad is restored Bug with wingman Ka-50 (AI) can't start engine at first try is fixed Battlefield Commanders menu will be available even if CA is not installed Fixed crash with use scroll bar "Max launch range" after the destruction of the unit AI S-3B Tanker will take off correctly Obsolete P-37 radar model deleted from Caucasus Removed duplicate missions of Belsimtek modules Encyclopedia corrections DCS MiG-15bis DGMK current and desired course logic corrected ARK frequency scale corrected Slightly increased loads at subsonic and transonic speeds DCS Fw 190 D-9 Water-methanol mix added to old default missions Added MW/B4 weight to aircraft total weight DCS Bf 109 K-4 Artificial horizon cage ring operation corrected Added combined wheel brakes axis command Added default snap views Synced radiator flaps in MP games between player and his net phantom Added MW/B4 weight to aircraft total weight Jettisoned canopy will appear in cockpit after repair DCS F-86F Missing Parking Brake handle is restored Input presets updated Wrong behavior of several 3-pos switches is corrected Fixed Accelerometer issues F-86: accelerometer label "stores" F-86: Throttle Grip clicable and animation, windshield anti-icing lever F-86: switches sound, parking brake F-86: fine-tuned stall and spin dynamics. F-86: clicable and input for Rotating Grip on throttle F-86: ARN-6 "CW" mode F-86: axis commands in input, normal trim switch clicable fixed Speed brake airflow sound DCS FC3 F-15C. Misplaced aircraft centreline symbol on HUD is corrected MiG-29. Added G/AoA limit sounds Su-25. Corrected position for the Mode Switch DCS Hawk T1 by VEAO Autostart and Autostop commands now working DCS M-2000C by RAZBAM Added radar antenna elevation axis. Added network argument for pilot visor and internal AB glow Added more dependencies for damage (gear box to inner wing, engine to fuselage, etc...) Added random failure of stores modeling due to over-G using AA mode when you should be in Stores mode Added engine RPM governing and afterburner random fluctuations due to engine damage Added Afterburner malfunction if engine health less than 75%. Modified default UnitPayloads to use Matra Missiles. Modified Aero effects due to nose damage Modified Aero effects due to damage not linear anymore (square root of damage) Fixed controls indicator. Fixed TDC axis not working. Fixed TDC bug making it immobile when a target is locked. Fixed TACAN mode switch to multi-position instead of axis. Fixed strobe lights. Fixed stick position logic in AP mode and correct engagement/disengagement threshold. Fixed logic for aux intake doors. Fix for engine thrust point from engine instead of from aircraft CG Fix for bingo giving incorrect warning and default of 1200kg. Tuning for negative G behavior of slow speed FBW mode. Tuning for tolerance for engine flameout. More aerodynamic tuning at extreme envelope Gear and brake behavior tuning Various performance tuning Updated the user manual (radar section). Updated Radar Screen Gear using common rate limiter now Improvements the braking moment to prevent loss of control down the runway Initial parachute in external model Initial parachute control and aerodynamic modeling Parachute dynamic/random movement Possible fix for damage elements regaining health during flight Fix for fuel dump losing fuel in internal tank Fix for fuel cutoff still allowing afterburner to work Added parachute commands and clickable for lever Add radar elevation and azimuth control Add radar antenna stabilization Add new type of engine shutdown button keybind Update and rework ECS oxygen systems Update autopilot pitch control dynamics Fix FBW side acceleration terms Fix roll/heading trim control in autopilot Fix bug with default.lua slats keybinds Fix minor FBW test lights bug Fix autopilot using true MSL, not uses indicated altitude Fix fuel dump incorrectly showing in fuel rate indicator Fix (Caucus -> Caucasus...this is what happens around voting season) mission names Fix radar contact movement in PPI mode Fix minor bugfixes DCS CA PPI target acquiring on net client fixed Alternative turret control mode has almost invisible cursor in IR vision mode Alternative control mode reset on mission exit has been fixed Fixed crash when player uses "G" command IR-view inside cabin will not inherit state from previous mission Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
March 13, 201610 yr Author Commercial Member ED work on integrate CV1 (oculus) and vive (HTC) into DCS: World http://forums.eagle.ru/showthread.php?p=2709652#post2709652 Dear all, As both the Rift and Vive near release, we continue improving VR support. We have both CV1 and Vive Pre kits and we are doing our best to create a great VR experience in DCS. Last week in fact we added the "laser pointer" mouse to interact with cockpits. When the pointer is over a cockpit interaction element, it will turn green. We also greatly improved the presentation of the menu UI to make it look nicer and more readable. We are also now using Rift release code 1.XX. There are still a few areas we want to improve, but overall, I think y'all will will have a great time with it. We see VR as seastate change for seated simulation. I do all my DCS "fun time" in VR now. Be it Rift or Vive, both will provide a very immersive experience. Thanks, Matt Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
March 14, 201610 yr Author Commercial Member DCS: World 1.5.3 Update available http://forums.eagle.ru/showpost.php?p=2710913&postcount=16 DCS 1.5.3.51218 goes to public with upper changelog. http://forums.eagle.ru/showpost.php?p=2707665&postcount=15 Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
March 18, 201610 yr Author Commercial Member DCS: World 1.5.3 Update 2 (Beta) available: http://forums.eagle.ru/showpost.php?p=2715260&postcount=17 DCS 1.5.3 Update 2 today A-10C BFT Campaign will be available DCS World Game will be able re-save older mission files correctly MP. Double ejecting of net-phantom pilot is eliminated DCS F-86F Mach number indicator needle smooth movement Tooltips corrected Input commands of sight ranging corrected G-LIMIT LIGHT indicator corrected DCS MiG-15bis Mach number indicator needle smooth movement Added padlock DCS Ka-50 The overcast clouds will not be rendered in ABRIS DCS C-101EB Autostart/Autostop sequences added ES and CN localization updates, mainly regarding autostart/autostop sequences Fixed pilot body drawing and helmet animation Rear pilot’s head is now visible from cockpit view Front pilot left arm (throttle animation) added in outside view Several 3D and textures corrections in cockpit instruments (altimeter needle, etc) New interface background picture added Cockpit reflections improved Encyclopedia improvements Fixed pedals adjustment Several mission updates Right battery behavior fixed Instrument lights fixed (interaction between cockpit flood lights and external model cockpit lights) Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
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