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What is DCS

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DCS: World Newsletter, release The Museum relic campaing by Sim Gaming Solution and F-86F + Mig-15bis ED pack
 
Changelog 1.5.4 Update 3
 
http://forums.eagle.ru/showpost.php?p=2866105&postcount=30
DCS 1.5.4.55584 Update 3
The Museum Relic (MiG-15 and F-86F) campaign release!
 
DCS World
Multiplayer. Improved aircraft motion algorithms.
TrackIR input data separated to own cpp, cockpit will use angles from trackIR directly (like in old way).
Removed “headtracking disabled” message.
Artifacts on Maverick's IR-view and Shkval view fixed
Input chat commands moved to UI layer
Trim will working when secondary FFB device connected
Module manager. Added DRM controller for campaigns
Su-25T. Incorrect Mechanical Devices Indicator fixed
Su-25T. Updated Chinese version of the Georgian Oil War campaign
 
DCS FC3
Su-33. Incorrect Mechanical Devices Indicator fixed
 
DCS F-5E Tiger II
AIM-9P5 missile corrected
AA1/DG mode tuned
HUD circle tuned in MSL mode
Damage model corrected
Auto lock corrected in MSL mode
DCS crushing on using GUNS fixed
Fix G-limited indication in MSL mode
Fix aircraft behavior at IDLE Engines on high-altitude airfields
Fix Choсks animation linked to canopy animation on net phantom
Added possibility to change laser code for GBU-12
Added laser code for GBU-12 to kneeboard
Smoke engines adjustment
Added LAU-68 for FFAR
Mk5 FFAR HEAT - improved FM
Rocket rotation frequency adjustment
Dispersion of FFAR increased
Fix Radar "In Range" indicator doesn't flash when below minimum range
DCS will not hangs at weapon release if RIPPLE mode selected
Added control of radar indicator brightness
Changed default radar indicator brightness
Wing brake fixed
Corrected only one attempt to lock-on after ACQ button release in radar search mode
Added nose ballast, when inboard fuel tanks are carried.
Radar elevation controls will not stop working after target lock is broken
Fixed wind in FM
Tail light will flashing on net phantom
 
DCS M-2000 by RAZBAM
Super radar fix
Magic selection bug fix
VTB STT display for CCM.
Dropping contacts when out of STT range.
Checks that STT target is within the +/- 60º cone.
 
DCS C-101 by AvioDev
Reworked cockpit structure
Radios (VHF, UHF, intercom) implementation. Front and rear cockpit
New cockpit (knobs, oxygen system, tap on glass...) realistic sounds. Front and rear cockpit
Tweaked AI takeoff performance
Modified mirror vision
Integration work between front and rear cockpit continues. Several improvements
 
DCS Mi-8MTV2
Repair crash fix
 
DCS Ka-50
Chinese flight manual updated

 

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

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New Wags news about Caucasus map update in progress.
 
http://forums.eagle.ru/showpost.php?p=2869234&postcount=2
Hola everyone,
 
A little update... today the Caucasus map for DCS World 2.5 had its terrain elevation resolution increased by an average of 400%. This has eliminated almost all sharp edges to the terrain; and it's added rolling hills, much more detailed ridges and mountain sides, and provided many new places to hide down low.
 
I'll try to post some images in the coming weeks.
 
Yes, this is still a FREE upgrade planned for later this year.
 
Thanks

 

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

  • Author
  • Commercial Member
From ED Facebook...Merkava AI incoming.:D

 

A WIP preview image of a new AI toy coming to DCS World!
 
13914072_10157342536680341_6301911619932

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

  • Author
  • Commercial Member
DCS: World 1.5.4 Update 4 changelog
 
DCS 1.5.4.55952.150 Update 4
 
DCS World
 
Fixed crash after exit from multiplayer. 
Labels format now forced  in  multiplayer  game  from  mission  file  (custom  labels  script  should be added to mission file manually). 
Trimmer method now selecting  correctly  for  FFB  and  nonFFB  devices. 
DCS can be closed by Alt+F4  combo  (need  to  add  ‘respect_alt_f4  =  true’  line  to autoexec.cfg). 
Encyclopedia: R4M rockets description added. 
 
DCS Bf‐109 K‐4
 
Module is in release status  now. 
Added new skins. 
 
DCS F‐86F
 
Fixed missing wing tank pylon textures on s ome LODs. 
 
DCS F‐5E Tiger II
 
Radio channel presets now  loading  in  a  prepared  mission. 
Fixed frequency rounding in preset channel chart. 
 
DCS UH‐1H
Fixed frequency rounding in preset channel chart.

 

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

  • Author
  • Commercial Member
DCS: World 2.0.3 Update 1 changelog
 
DCS 2.0.3.55945.98 Update 1
 
DCS World
 
Fixed crash after exit from  multiplayer. 
Fixed black screen on second  mission  run  after  change  MSAA. 
Labels format now forced  in  multiplayer  game  from  mission  file  (custom  labels  script  should be added to mission file manually). 
Trimmer method now selecting  correctly  for  FFB  and  nonFFB  devices. 
DCS can be closed by Alt+F4  combo  (need  to  add  ‘respect_alt_f4  =  true’  line  to autoexec.cfg). 
VOR now works on NTTR  map. 
Added DRM control buttons  for  paid  campaigns. 
Encyclopedia: R4M rockets description added. 
 
DCS Bf‐109 K‐4
 
Module is in release status  now. 
Added new skins. 
 
DCS F‐86F
 
Fixed missing wing tank pylon textures on s ome LODs. 
 
DCS F‐5E Tiger II 
 
Fixed wind calculation in  FM. 
Radio channel presets now  loading  in  a  prepared  mission. 
Fixed frequency rounding  in  preset  channel  chart. 
Tail position light now flashing on net phantom. 
 
DCS UH‐1H
 
Fixed frequency rounding in preset channel c hart. 
 
DCS Mi‐8MTV2
 
Fixed crash when repair.

 

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

DCS: Bf 109 K-4 Kurfürst Out of Early Access

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After extensive testing, tuning and adding of new content, DCS: Bf 109 K-4 Kurfürst exits Early Access today. To celebrate the event, we have a new video trailer!



Purchase today with a 40% discount from: http://www.digitalcombatsimulator.co...ules/kurfurst/

Like previous DCS World titles, DCS: Bf 109 K-4 Kurfürst features a painstakingly reproduced model of the aircraft, including the external model, fully interactive cockpit, mechanical systems, and a Professional Flight Model (PFM). Along the lines of our DCS: P-51D Mustang and DCS: Fw 190 D-9 Dora titles, DCS: Bf 109K-4 Kurfürst places you behind the controls of a powerful, propeller-driven, piston engine combat aircraft. Designed long before “fly-by-wire” technology was available to assist the pilot in flight control or smart bombs and beyond visual range missiles were developed to engage targets with precision from afar, the Kurfürst is a personal and exhilarating challenge to master. Powerful and deadly, the last production model of the only single-engined German fighter to see service throughout World War II, the Kurfürst provides an exhilarating combat experience to its drivers, and a worthy challenge to all fans of DCS: P-51D Mustang.
Website: http://www.digitalcombatsimulator.co...anes/kurfurst/

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DCS World War II Weekend Sale
To coincide with the Bf 109 exiting Early Access, are also offering a 40% off sale on all DCS World War II aircraft! This includes DCS: Bf 109 K-4 Kurfürst, DCS: Fw 190 D-9 Dora, and DCS: P-51D Mustang. 
Get the modules at a bargain here: http://www.digitalcombatsimulator.co...les/?PAGEN_1=2
This sale starts today at 1500 GMT and will last until Monday, 22 August 2016 at 0900 GMT.
Get these modules now in preparation for the DCS: Normandy 1944 map and Spitfire coming later this year.

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F-86F / MiG-15bis Screenshot Contest Winners
Congratulations to the winners of the F-86F / MiG-15bis screenshot contest! Once again, we had many great submissions and we thank all those that participated! 

First Place: Manitu
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Second Place: hocician
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Third Place: Alacc17
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DCS: Bf 109 K-4 Kurfürst Video Contest
With the Bf 109 K-4 in its mature form, we want to open a new video contest! Please post links to your entries here and read the full set of contest rules.
Submission and rules: http://forums.eagle.ru/showthread.php?t=172458

We know how much work goes into a great video, are we are offering some great prizes!
1st place – 3 modules
2nd place – 2 modules
3rd place – 1 module

Good luck everyone!

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DCS World 2.5 Update

Perhaps our biggest focus is on the huge DCS World 2.5 Update that will unify DCS World 1.5 and 2.0. Not only will the DCS World 2.5 be one version to rule them all, it will also include a vastly improved Caucasus map. Features of the new map will include improved and higher resolution textures and elevation mesh, improved trees, higher density of ground objects, improved lighting and shadowing, terrain projected shadows, procedural grass, and other improvements. Best of all, this will be our free gift to you.
DCS World 2.5 is still on track to be available in 2016.
We have included a few comparison images that illustrate the vast improvements that DCS World 2.5 will bring.

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Have a Kurfürst Weekend,
The Eagle Dynamics Team

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Patrick

DCS News..............

 

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Patrick

Some good info on Normandy Map and Location of Airfields

 

 

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Patrick

This was posted by Wags a few weeks ago concerning The Hornet..........

 

"Konichiwa everyone,

We hear you and understand your wish for more news about the Hornet project. Virtually all the work is in code at this time, but I can say that work continues and the electrical, hydraulic, and gear systems are all almost complete. The next step will be to tie these systems into the cockpit. Other systems have been tied to the cockpit and the HUD symbology integration is on-going. Once that task is complete, we can begin work on the flight model prototype.

The cockpit is done though and includes functionality for JHMCS. What weapon systems will be included in the Early Access is TBD.

As mentioned earlier in the year, it’s our hope to release the Hornet into early access by the end of the year. However, that is only a best estimation at the time and many things can alter this. Only a date announced with the start of a pre-purchase should be taken as a date you can bank on. We are quite accurate with such dates.

When there is more information to pass along on this project, we will do so.

Thanks"

On a side note, this is the ONLY official Facebook page for DCS World: https://www.facebook.com/eagle.dynamics

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Patrick

  • 2 weeks later...

*** 9/09/16 Upates****

 

 

DCS 2.0.3.56503 Update 2
Today.

DCS World

  • Crash server and client in multiplayer when another client occupies manpad unit is fixed
  • IC will not be cheated by unregistered mods
  • External model draw arguments accessible from Export.lua
  • Fixed the issue with artillery that not open fire in some places
  • Added RU phrases for ground air supply
  • MP. Added info about difficulties setting on the server
  • Kneeboard. Added support of localized folder inside mission
  • Mid-range missile hit will not always causes to full aircraft destruction
  • Ground units. Fixed issue with shells that flying through target without collision
  • China unit system will be in metric
  • China's assets callsign format shown in ME is corrected
  • MP. Fixed issue with difficult to close of chat window
  • AA missiles will not dive after miss

DCS FC3

  • Su-25. Radar altimeter pointer corrected
  • Su-25. The boom of opened canopy corrected
  • FC3 aircraft. An enabling of cockpit lights at night by default fixed
  • Su-27/33 indication corrected
  • Fixed issue with China a/c radio without audio

DCS SA342 Gazelle by Polychop

  • New same sight for both gun and rockets
  • Corrected VRS
  • Corrected Mistral Missile performances
  • Corrected issue with rearming Mistral version
  • Corrected issue with Yugoslav livery
  • Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter
  • Corrected main alarm lamp to switch off with fuel lever full forward position
  • Changed some cockpit instrument glasses for compatibility with external mods
  • Fixed instruments internal lights
  • Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew
  • Added FFB feature, still WIP

DCS MiG-21Bis by Leatherneck Simulations

  • Changed default FOV to 150 degrees
  • Fixed side-slip ball while flying inverted.
  • Adjusted flight dynamics with drag chute deployed.
  • Corrected check warning lights button on landing gear panel causing the intake nose cone to extend.
  • Redefined ventilation lever from axis to lever.
  • Adjusted fuel set knob animation assignment to controller rotaries.
  • Adjusted ASP rotary inputs for controller devices.
  • Fixed trigger zone of canopy ventilation system handle.
  • Fixed canopy visibility and animation after rearm/repair.
  • Fixed when AI only fires S-5M rockets in pairs.
  • Corrected R-60M’s all aspect seeker-head.
  • Increased nose cone damage value.
  • Optimized LODs.
  • Added VVS Metal livery.
  • Fixed fuel tank pylons’ texture.
  • Fixed Southeria livery’s unweathered left wing.
  • Created new specular textures for metal and painted liveries.
  • Created normal bump textures for visible damage.
  • Corrected UV mapping on windscreen.
  • Corrected normals’ orientation on static center airbrake.
  • Fixed alpha channel presets for landing gear chocks. Holes now show.
  • Remodeled tires’ animation and damaged looks.
  • Animated engine fan blades.
  • Removed canopy covers for further testing with end-of-shutdown animation.
  • Disabled intake relief and spill doors’ visibility arguments for further testing.
  • Partially fixed two primary engine sounds at mission start.

DCS L-39

  • L-39ZA. A gun smoke texture will not be visible without shooting
  • Pilot textures corrected
  • L-39C. Fixed bug with the weapon panel bomb lamps are not lit, when bombs are on the hardpoints
  • L-39ZA. Gun moment is zeroize
  • Pitot dyn slowdown speed calculation fix

DCS Mi-8MTV2

  • Cyrillic characters on the few cockpit warning lights was replaced in the English cockpit

DCS Bf 109 K-4

  • Electrical gauges will depend of electric power
  • Reworked control surfaces deflection saturation to a clamping behaviour
  • Fixed surface degradation upon detachment of control surfaces, redesigned axis-driven elevator trim behaviour
  • Added zero tick to trim scale

DCS F-5E

  • Fixed through hole on external model
  • CHAFF/FLARE dispenser is available by default during air start
  • Fuel tanks will be available for repair

DCS 1.5.4.56500 Update 5 Today

A-10C Operation Piercing Fury by Ranger79 integration.

DCS World

  • Crash server and client in multiplayer when another client occupies manpad unit is fixed
  • IC will not be cheated by unregistered mods
  • China's assets callsign format shown in ME is corrected
  • AA missiles will not dive after miss
  • MP. Fixed issue with difficult to close of chat window
  • No debriefing points for wins issue fixed
  • External model draw arguments accessible from Export.lua
  • Fixed the issue with artillery that not open fire in some places
  • Added RU phrases for ground air supply
  • MP. Added info about difficulties setting on the server
  • M1A2. Corrected damage model
  • Kneeboard. Added support of localized folder inside mission
  • Mid-range missile hit will not always causes to full aircraft destruction
  • Ground units. Fixed issue with shells that flying through target without collision
  • China unit system will be in metric

DCS FC3

  • Su-25. Radar altimeter pointer corrected
  • Su-25. The boom of opened canopy corrected
  • FC3 aircraft. An enabling of cockpit lights at night by default fixed
  • Su-27/33 indication corrected
  • Fixed issue with China a/c radio without audio

DCS SA342 Gazelle by Polychop

  • New same sight for both gun and rockets
  • Corrected VRS
  • Corrected Mistral Missile performances
  • Corrected issue with rearming Mistral version
  • Corrected issue with Yugoslav livery
  • Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter
  • Corrected main alarm lamp to switch off with fuel lever full forward position
  • Changed some cockpit instrument glasses for compatibility with external mods
  • Fixed instruments internal lights
  • Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew
  • Added FFB feature, still WIP

DCS MiG-21Bis by Leatherneck Simulations

  • Changed default FOV to 150 degrees
  • Fixed side-slip ball while flying inverted.
  • Adjusted flight dynamics with drag chute deployed.
  • Corrected check warning lights button on landing gear panel causing the intake nose cone to extend.
  • Redefined ventilation lever from axis to lever.
  • Adjusted fuel set knob animation assignment to controller rotaries.
  • Adjusted ASP rotary inputs for controller devices.
  • Fixed trigger zone of canopy ventilation system handle.
  • Fixed canopy visibility and animation after rearm/repair.
  • Fixed when AI only fires S-5M rockets in pairs.
  • Corrected R-60M’s all aspect seeker-head.
  • Increased nose cone damage value.
  • Optimized LODs.
  • Added VVS Metal livery.
  • Fixed fuel tank pylons’ texture.
  • Fixed Southeria livery’s unweathered left wing.
  • Created new specular textures for metal and painted liveries.
  • Created normal bump textures for visible damage.
  • Corrected UV mapping on windscreen.
  • Corrected normals’ orientation on static center airbrake.
  • Fixed alpha channel presets for landing gear chocks. Holes now show.
  • Remodeled tires’ animation and damaged looks.
  • Animated engine fan blades.
  • Removed canopy covers for further testing with end-of-shutdown animation.
  • Disabled intake relief and spill doors’ visibility arguments for further testing.
  • Partially fixed two primary engine sounds at mission start.

DCS L-39

  • L-39ZA. A gun smoke texture will not be visible without shooting
  • Pilot textures corrected
  • L-39C. Fixed bug with the weapon panel bomb lamps are not lit, when bombs are on the hardpoints
  • L-39ZA. Gun moment is zeroize
  • Pitot dyn slowdown speed calculation fix

DCS Mi-8MTV2

  • Cyrillic characters on the few cockpit warning lights was replaced in the English cockpit

DCS Bf 109 K-4

  • Update on training missions for Bf 109K-4
  • Reworked control surfaces deflection saturation to a clamping behaviour
  • Electrical gauges will depend of electric power
  • Fixed surface degradation upon detachment of control surfaces, redesigned axis-driven elevator trim behaviour
  • Added zero tick to trim scale

DCS F-5E

  • Fixed through hole on external model
  • CHAFF/FLARE dispenser is available by default during air start
  • Fuel tanks will be available for repair

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Patrick

Great to see. Hope the fix for frame rate loss when using the radar in search mode comes soon....I will seriously need glasses if not!

Will Reynolds

 

Flight Sim Addict

 

Posted Image

****DCS News****

 

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Patrick

  • 2 weeks later...
  • Author
  • Commercial Member
unoffcial DCS: World week report (disclaimer by the bad quality).

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

Fantastic SD!!!! :good:

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Patrick

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