January 15, 201610 yr Exciting!! Great to hear they're adding landing strips/Airforce Base/More Hotels to NTTR 100%75%50%d8a34be0e82d98b5a45ff4336cd0dddc Patrick
January 15, 201610 yr Author Commercial Member National Training Center (NTC)...... Fort Irwin, UsArmy, OPFOR, MOUT..... Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
January 17, 201610 yr Author Commercial Member Briefings 16-02 Red Flag F-15C Campaing available (added to DCS: W 2.0.0 on the last patch) http://www.digitalcombatsimulator.com/en/downloads/documentation/f-15c_16-2_red_flag_briefings/ Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
January 17, 201610 yr Briefings 16-02 Red Flag F-15C Campaing available (added to DCS: W 2.0.0 on the last patch) http://www.digitalcombatsimulator.com/en/downloads/documentation/f-15c_16-2_red_flag_briefings/ Can anyone with Nevada and the F-15 join it ? Hmm sorry for asking but when is it scheduled ? I am in India. I just want to fly in the Red Flag without any combat. Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
January 18, 201610 yr Nope, just the original buyers of the A10C pre-sale :-/ Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 29, 201610 yr Author Commercial Member From vk.com: https://vk.com/eagle.dynamics New Kutnesov carrier 3D model to DCS: World Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
January 29, 201610 yr Author Commercial Member DCS: World Newsletter January 29 2016 (pics and videos on the weblink) http://forums.eagle.ru/showpost.php?p=2659915&postcount=14 Dear Pilots! 2015 was an important year for DCS World with the introduction of new Eagle Dynamics Modules like DCS: L-39 Albatros, DCS: NEVADA Test and Training Range, and both Su-27 and Ka-50 campaigns. Just as important, we launched our new graphics engine, the ability to support multiple maps, introduction of cooperative multiplayer in the same aircraft, and a rapidly growing number of high quality 3rd party developers. These accomplishments have laid the foundation for great things in 2016 and beyond. We also launched the new DCS World website that you can view here: http://www.digitalcombatsimulator.com/en/index.php On both our Youtube channel and Facbook page, we released many new videos of modules and news updates. Here are some of our favorite highlights: Our fundamental goals for DCS World remain unchanged: we aim to build a deeply immersive and accurate world simulation engine that allows you to enjoy the highest levels of fidelity in aircraft operations from WWII onwards, in wonderfully detailed and varied areas of the globe while offering an ever more credible ground simulation experience. DCS World 2.0 in 2016 will offer new clouds and weather effects; improved HDR; deferred lighting (more light sources); new FLIR system; an improved Air Traffic Control (ATC) system; enhanced explosions, over-wing vapor, and rain on canopy; procedural grass and vegetation; improved multiplayer with dedicated server support; a new Air Combat Generator with enhanced user control of air-to-air generated missions; new custom overlays option for the Mission Editor, and a new Virtual Reality (VR) tab in Options which will improve the DCS World experience in VR. Aircraft Modules Eagle Dynamics’s first goal in 2016 is to wrap up the L-39 Albatros with the addition of the L-39ZA version along with the addition of interactive training missions. We will also continue to improve the cooperative multiplayer experience in the L-39 as a testbed for this technology. In parallel we continue to work on the F/A-18C Hornet. We are currently working on the cockpit and setting up its functionality. Later in 2016 we plan to release the Hornet as an “Early Access” product that will allow you to participate in early testing. Our goals for DCS World War II remain unchanged and are still focused on a stable of WWII aircraft in addition to a 1944 map of Northern France with period ground units. We hope to finish the Spitfire IX in mid-2016 followed by the P-47D at the end of the year. We will also continue to fine-tune the P-51D, Fw 190 and Bf 109. To complete the update to all DCS: Flaming Cliffs 3 aircraft, we plan to add a new 3D external model for the MiG-29 with the incorporation of the Professional Fight Models (PFM) to both the Su-33 and MiG-29. In the first half of 2016, several new 3rd party aircraft modules will also be launched. These include the F-5E Tiger II by Belsimtek, the SA342 Gazelle by Polychop Simulations, and the AJS-37 Viggen by Leatherneck Simulations. Map Modules DCS: NEVADA Test and Training Range map is being enhanced with the addition of: Tonopah Air Force Base New casino/hotels in the Las Vegas strip A number of airfields and landing strips in the central (detailed) portion of the map The National Training Center (NTC) Improved grass and ground clutter Plus a host of minor improvements We have also been working on the DCS: Strait of Hormuz map with the primary focus on F/A-18C operations. For this release we are working on our new T5 dynamic mesh terrain technology that we believe will bring this map a new dimension in quality and detail. The third map being worked on is the 1944 Northern France map. We see this period map as a cornerstone element to create an immersive World War II air combat experience. Aircraft Carriers We see 2016 as a big year for aircraft carrier operations as we plan to release both Nimitz-class aircraft carrier and Kuznetsov-class aircraft carrier modules. Both of these modules will be incredibly detailed models with working elevators, interior hanger bays, animated ship systems, and the ability to walk around inside the ships. These will be optional modules that would replace the existing ships currently in DCS World. New Campaigns As we release maps and aircraft, we will also continue to offer new campaign modules. These will include both training and combat scenario campaigns. Summary We see 2016 as a very exciting time for DCS World with the growth in maps, aircraft, and features. When we include all the new aircraft and map modules being developed by our talented 3rd parties, 2016 will be an exceptional and fun time in the skies of DCS World. Sincerely, The Eagle Dynamics Team Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
January 30, 201610 yr A few Quotes from Wags in the "Jan 29 News letter" Thread. http://forums.eagle.ru/showthread.php?t=159674&page=21 Originally Posted by Teschmacher in the event of fire, explosion or carrier sinking.. i wonder what will happen and especially what we are going to see.. how all those carrier personnel / crew will be visually animated running for their lives, jumping off the ships bridge to the water some way.. ? Wags.... More information on the Carrier DLC will be provided once they get closer to pre-sell. Originally Posted by Raven68 I feel like I just been lightly trolled. Looking forward to future announcements Matt and I hope to see video updates also in the not so distant future?? Wags... If time allows, I will try to do an L-39ZA video in the next couple of weeks. Very busy lately on the business side. Wags.... Regarding "Early Access" it simply means that these are modules that evolve as you play them, as you give feedback, and as we fix bugs, update, and add content. We are getting away from the alpha and beta terms. Originally Posted by YoYo What about Georgia map in 2.0 ? No any words about is it in plan for 2016? Wags Our focus for 2016 is the NTTR, SoH and Northern France maps. ___________ Originally Posted by Enduro14 one concern is no mention of SLI????? Wags.. Multi-GPU is an aspect of 2.0 we are still working on. 100%75%50%d8a34be0e82d98b5a45ff4336cd0dddc Patrick
January 31, 201610 yr This sim looks incredible. 10850K, MSI Unify Z490, 32gb G.Skill Ripjaw 3600 CL16, MSI 5700 XT 8gb, Nochua NH-U12a, WD 500gb Black SSD (OS- Windows 10 Pro), Samsung 2tb Evo plus SSD (games), Superflower 850 watts power supply
January 31, 201610 yr This sim looks incredible. Yes,It really is........and free to play with 2 quality aircraft. http://www.digitalcombatsimulator.com/en/downloads/world/ 100%75%50%d8a34be0e82d98b5a45ff4336cd0dddc Patrick
January 31, 201610 yr By far the best flight dynamics available in a flightsim, for the included aircraft types, helicopters included ! My personal choice is actually two sims covering the ww2 Era - DCS with it's ww2 modules, and IL-2 Battle of Stalingrad. All summed up, I can't really place one in the first place - they're ex-aequo. And... btw, if you like ww1, then please give a good try to the also f2p Rise of Flight !!! Never been so happy in my simmer life with this three... and Aerowinx PSX for Boeing 744 dogfights with systems and adverse weather :-) Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
February 2, 201610 yr The more time I spend with DCS, BoS, and now CloD again, the happier I get with them. DCS especially, because of its versatility (both current and planned) and attention to detail, will be getting more and more of my money in future. For sheer immersion I haven't seen anything like it, and future, native support for VR is pretty gosh-darned exciting. i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea
February 2, 201610 yr The more time I spend with DCS, BoS, and now CloD again, the happier I get with them. DCS especially, because of its versatility (both current and planned) and attention to detail, will be getting more and more of my money in future. For sheer immersion I haven't seen anything like it, and future, native support for VR is pretty gosh-darned exciting. Same here scotchegg, and since I do not have enough time for them all, I decided to straighten my choices, and am only in DCS World, Aerowinx PSX ( sometimes using X-Plane 10 for the out-of-windshield visuals ) and that's all - I am served like never before. I gave up on both il-2 BoS and Rise of Flight, RoF because I seldom played it, and Il-2 BoS because it simulates the same kind of aircraft I am interested in in DCS ( well and in DCS the helicopters too ), so, no need to have two sims, and.... DCS is 64 bit, uses DX11, has more complex systems with which we can actually interact, and also more detailed and precise flight dynamics overall... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
February 3, 201610 yr Author Commercial Member Baltic Dragon RAZBAM Mirage 2000C campaing first trailer on DCS: World Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
February 5, 201610 yr Author Commercial Member DCS 2.0.1 available to update and A-10C: 16-2 Red Flag Campaign release http://forums.eagle.ru/showpost.php?p=2667468&postcount=9 A-10C: 16-2 Red Flag Campaign release DCS 2.0.1 Changelog DCS World Helicopter gets damaged when using a short length of rope is fixed Helicopter AI can't unhook the cargo on the ground is fixed The rope displayed incorrectly at the joint with the cargo - fixed Added pop-up notification for available modules to install ILS freq in ME will match the F10 Airdrome Data MP. Mouse moving on briefing screen also controls background camera view - fixed. Mi-8MTV2. AI will use taxi lights F10 view airfield resource menu will not overlay to mission editor after the mission Default cockpit language layer not default but alphabetical MP. "Pause when empty" function on server config was added MP. The possibility to copy of server and mission text was added MP. Added imposter settings indication The taxi lights and weapon lighting elements will light up objects on the ground Absent rotor blade of static Mi-8 is restored Model of static Ka-50 is corrected ME. The “Clone” button added to Mission goals panel 9А4172 Vikhr ATGM. Speed corrected DCS L-39 Throttle position will synchronized in multiplayer RKL-41 was corrected Accelerometer Reset Knob will able to reset negative-G recording pointer Avionics state will synchronized in forward and rear cockpits Barometric altimeter pressure settings corrected DCS A-10C RWR does not indicated being tracked is fixed RWR will works after player occupied AI aircraft DCS FC3 Su-25 "Revanche" campagne. Script error after first mission of is passed DCS P-51D P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed DCS F-86 Wrong FFB trimming behavior is fixed Wheel brakes are tuned Circuit breaker for Engine ignition and others will work Canopy switch fixed MP. landing and taxi lights on net phantom is corrected Nose wheel Synchronization mechanics is turned ON by default DCS MiG-15bis Pressurization effect on the ground is corrected Corrected cockpit model at low graphics settings Corrected FFB shake Barometric altimeter limits are corrected Corrected control system DCS CA Mouse pointer will not be visible in binocular view DCS Fw 190 D-9 Rudder will not works after its knocked off MW50 pressure gauge corrected DCS M-2000C by RAZBAM Add emergency compass Add mirror (functions like rear-view camera for now) Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations Add temporary switch definitions for controls binding Add text to Selective Jettison switch cover Fix cockpit knobs that didn't act like knobs Fix HSI & ADI (Boule) giving incorrect heading Fix ECM box displaying invalid number on rearm Fix center pylon placement Fix HUD geometry Fix alignment of HUD elements Fix interception ring logic Fix GBU release crash Fix to sustained turn rate Fix for trim commands not having correct authority Fix for AP not functioning in area of low ground elevation Fix keyboard & joystick default.lua (hopefully this is the one...) Fix incorrect flight model tail airfoil shape Fix for calculations of tail aerodynamics & rudder effectiveness Fix for total wind velocity using wrong value Fix for incorrect fuel tank centroid Fix flight model shuddering on ground Fix HUD declutter switch Fix missing text on IFF panel Fix missing panel lighting Fix various miscellaneous bugfixes Update gun snake logic Update input definitions Update transonic drag modeling Update roll/yaw coupling Update manual Update folder structure Update default VOR frequency Update panel lighting (notice backlight interaction with shadows/sunlight now) Canopy lock feature enabled New cockpit texture with missing labels DCS NTTR AGM-65 will able to lock map objects MP. Client without Nevada map will not be able to join to server Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
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