March 16, 201016 yr Mike- this may amplify jahman's comments-I think it is not possible to bezel adjust for a virtual view displayed across 3 monitors- ie Th2Go. Reason is that virtual, by definition, is a single view - in this case, being spread over the three mons. There would be no way that such a view could be split into 3 parts to permit bezel adjustments. You would actually have to remove two narrow slices of that view to offset the bezels. The processor would have to know the width of your bezels in relation to screen width and then continuously compute & delete that much of the view- in two different vertical strips! In addition, that computation would be continuously changing as the scene is panned or zoomed in/out. An impossible logic task I think!Rather than 3 monitors for virtual it would be better, I believe, to use a single very large HD screen - say 40-45" wide. Hence no bezel problem!.Triple mon works so well in 2D because there are 3 different views and the bezel correction is applied at the EDGE of each outer view rather than WITHIN a single virtual view spread over 3 mons.I expect the same rationale will apply to Eyefinity.Alex Reid
March 16, 201016 yr Hi January,I'm using bezel management with the TH2Go and FSX's Level-D 767-300ER 3D panel, if I don't use bezel management part of the panel and exterior views don't line up correctly between all three monitors.I have three 25.5" monitors and I feel like I may be to close to the screen as it is, I could only imagine what it would be like to use one 40-45" monitor just to remove the bezel problem. I would need to be so far away from the monitor I would be unable to reach around my Jetliner Yoke to get to my keyboard.I know what the answer is, I'm just not going to spend $8,000.00 on a monitor. Not when that will buy additional 767 hardware for my cockpit.Here is the monitor I'm talking about.http://www.therawfeed.com/2009/06/nec-to-s...onitor-for.html Mike- this may amplify jahman's comments-I think it is not possible to bezel adjust for a virtual view displayed across 3 monitors- ie Th2Go. Reason is that virtual, by definition, is a single view - in this case, being spread over the three mons. There would be no way that such a view could be split into 3 parts to permit bezel adjustments. You would actually have to remove two narrow slices of that view to offset the bezels. The processor would have to know the width of your bezels in relation to screen width and then continuously compute & delete that much of the view- in two different vertical strips! In addition, that computation would be continuously changing as the scene is panned or zoomed in/out. An impossible logic task I think!Rather than 3 monitors for virtual it would be better, I believe, to use a single very large HD screen - say 40-45" wide. Hence no bezel problem!.Triple mon works so well in 2D because there are 3 different views and the bezel correction is applied at the EDGE of each outer view rather than WITHIN a single virtual view spread over 3 mons.I expect the same rationale will apply to Eyefinity.Alex Reid Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck
March 16, 201016 yr Hi January,If I understand your question correctly, you want to have the left monitor display the 2D - left/forward view, the center monitor display the 2D - center view, and the right monitor display the 2D - right forward view. If this is what your looking for, the TH2Go is unable to drag and drop 2D panels/views onto the outer monitors it's not possible with TH2Go. The ATI Eyefinity can run 2D drag and drop panels/views, TH2Go cannot. Whereas, ATI Afinity cannot control 3D Bezel management and TH2Go can.It comes down to what you want from your sim, 2D or 3D (I prefer 3D - virtual cockpit). If you want 2D with more than two monitors then look to ATI Eyefinity, if you only have two monitors you don't need ATI Eyefinity or DH2Go for that matter, as long as you have a high end dual DVI graphic board, if you want 3D with bezel management TH2Go is the way to go.Mike- Triple monitors/views in 2D with precise bezel mgmt., is so simple with a second video card that I don't see any benefit with Eyefinity for this. And yes- I rate my 2D triple 146
March 16, 201016 yr Hi January,With FSX 99% of my Flight Sim time is spent in the Level-D 767, so the superior cockpit/panel display is what i'm after, combine this with TrackIR 5 and I'm a happy camper. I'm sure the quality is going to go through the roof once PMDG and Level-D release their FSX products (737-NG & Level-D 757). Once that happens, my wife will never get me out of the house on my days off. :( Mike- Triple monitors/views in 2D with precise bezel mgmt., is so simple with a second video card that I don't see any benefit with Eyefinity for this. And yes- I rate my 2D triple 146 Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck
March 16, 201016 yr A few facts:- jahman is simply wrong about the displayport adapter- bezel management will be available in the next CCC: - For me, Matrox triplehead2go is "dead" since it can't handle high resolutions. 1680x1050 is not a high resolution, and running LCD monitors in their non-native resolution is pretty much a showstopper- Unlike many Eyefinity promoters, I have actually do have an Eyefinity card which I have tested extensively. The card is now collecting dust.- Eyefinity is currently "dead" to me because the lack of (working) vsync and other issues under Vista/7. While most of those things work on XP, Eyefinity is however not supported on XP. If you don't know what I'm talking about, please search the forums. AMD have confirmed the issue and stated that they don't care. (Please don't tell me that creating a profile for FSX and enabling Vista workaround mode for vsync is a working solution. It's not.)
March 16, 201016 yr Hi January,With FSX 99% of my Flight Sim time is spent in the Level-D 767, so the superior cockpit/panel display is what i'm after, combine this with TrackIR 5 and I'm a happy camper. I'm sure the quality is going to go through the roof once PMDG and Level-D release their FSX products (737-NG & Level-D 757). Once that happens, my wife will never get me out of the house on my days off. :(Mike- I hear you! And seeing those nightime screenshots you posted awhile back, certainly makes a case for virtual. Geofa also says same. So it's a question of priority- Virtual single view for panel fidelity, 2D Multiple views for low and slow (and aerobatics!). (Triple views sure improve one's landing skills!)Have you considered a large, high def 1980x1020 TV rather than triple mons? A wide visual perspective is the objective. Does anyone know how close you can be before graininess becomes a problem? Alex Reid
March 16, 201016 yr Hi tolip2,I know he's wrong about the adapter, I spent 3-1/2 hours with my friend trying to get it working. I just hope others looking for information about a multi-monitor setup continue to read past his post before they waste their money on buying adapters that don't work with an online distributor that refuses refunds.Its good to hear that they will be including bezel management with their next CCC update/release. It's a shame that they have been unable to get vsync working with Windows 7, one can only hope it will be fixed in the future. As far as Windows XP, I believe its a mistake cutting off support for XP and I hope Nvidia does not follow in the same direction. A few facts:- jahman is simply wrong about the displayport adapter- bezel management will be available in the next CCC: - For me, Matrox triplehead2go is "dead" since it can't handle high resolutions. 1680x1050 is not a high resolution, and running LCD monitors in their non-native resolution is pretty much a showstopper- Unlike many Eyefinity promoters, I have actually do have an Eyefinity card which I have tested extensively. The card is now collecting dust.- Eyefinity is currently "dead" to me because the lack of (working) vsync and other issues under Vista/7. While most of those things work on XP, Eyefinity is however not supported on XP. If you don't know what I'm talking about, please search the forums. AMD have confirmed the issue and stated that they don't care. (Please don't tell me that creating a profile for FSX and enabling Vista workaround mode for vsync is a working solution. It's not.) Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck
March 17, 201016 yr Commercial Member I just an email from the www.widescreengamingforum.com (good website for these tye of things). Part of it says the following:"ATI is adding a number of requested Eyefinity features in recent and upcoming driver releases:* 10.1 - Intermediate Resolutions (i.e., play 5040x1050 on a 5760x1200setup)* 10.2 - Full support for CrossFireX with Eyefinity* 10.3 - Bezel Compensation" Just thought I would throw that in the pot and let it stew! :( The reason I mention it is because this is the one feature I have been waiting for before I get the card. Looks like my prayers have been answered. Intel i9-12900KF, Asus Prime Z690-A MB, 64GB DDR5 6000 RAM, (3) SK hynix M.2 SSD (2TB ea.), 16TB Seagate HDD, Gigabyte GeForce 5080 RTX, Corsair iCUE H70i AIO Liquid Cooler, UHD/Blu-ray Player/Burner (still have lots of CDs, DVDs!) Windows 10, (hold off for now on Win11), EVGA 1300W PSUNetgear 1Gbps modem & router, (3) 27" 1440 wrap-around displaysFull array of Bravo, Saitek and GoFlight hardware for the cockpit. Varjo and HP VR headsets for mixed reality.
March 17, 201016 yr ----------------------------Its good to hear that they will be including bezel management with their next CCC update/release. It's a shame that they have been unable to get vsync working with Windows 7, one can only hope it will be fixed in the future. As far as Windows XP, I believe its a mistake cutting off support for XP and I hope Nvidia does not follow in the same direction.Mike- I'm inclined to be a bit cautious about Eyefinity being able to provide bezel correction for the SINGLE view of Virtual FS spread over triple monitors. This would involve actually deleting vertical slices of the image- and the slices would be dependant on the size/proportions of the monitors, widths of the bezels as well as the specific resolution being used. Each FS frame would have to be processed through this reformatting logic. A bit of a hairy problem!!Multiple views, as in FS 2D, are fairly simple to provide for "bez sep" simply by shifting the outer views sideways a few degrees- which involves no ongoing computational effort.However, I'm no software guru, and if ATI can do it for an FS Virtual view, they will have my hearty congratulations!Alex Reid
March 17, 201016 yr Hi Alex,I'm happy with my setup (for now :( ), I will not be updating my GTX285 board until the second or third round/release of these new graphic cards. It also depends on what these companies bring to the table later this year.As far as my next purchase being an Nvidia or ATI board, I could care less which one is in my system. I have "NO" loyality to either company, I will buy the one that offers the best look/performance for FSX, I do not care about cost for the most part, my wife can unhappily vouch for that. Mike- I'm inclined to be a bit cautious about Eyefinity being able to provide bezel correction for the SINGLE view of Virtual FS spread over triple monitors. This would involve actually deleting vertical slices of the image- and the slices would be dependant on the size/proportions of the monitors, widths of the bezels as well as the specific resolution being used. Each FS frame would have to be processed through this reformatting logic. A bit of a hairy problem!!Multiple views, as in FS 2D, are fairly simple to provide for "bez sep" simply by shifting the outer views sideways a few degrees- which involves no ongoing computational effort.However, I'm no software guru, and if ATI can do it for an FS Virtual view, they will have my hearty congratulations!Alex Reid Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck
March 17, 201016 yr Mike- I'm inclined to be a bit cautious about Eyefinity being able to provide bezel correction for the SINGLE view of Virtual FS spread over triple monitors. This would involve actually deleting vertical slices of the image- and the slices would be dependant on the size/proportions of the monitors, widths of the bezels as well as the specific resolution being used. Each FS frame would have to be processed through this reformatting logic. A bit of a hairy problem!!That's exactly what TH2G does (and without at GPU)! See "Bezel management" in action: http://www.matrox.com/graphics/en/products/gxm/th2go/bezel/No reason at all why Eyefinity would not be able to do the same.Cheers,- jahman.
March 17, 201016 yr A few facts:- jahman is simply wrong about the displayport adapterHey, tolip2 (and Mike),Now go and tell ATI they are simply wrong too, so they can correct their erroneous technical info and stop misleading Eyefinity customers about the Eyefinity working with passive miniDP adapters! ROTFLMAO!A maximum of 2 legacy monitors (VGA, DVI or HDMI) can be enabled simultaneously, provided that each monitor is connected either directly or via a
March 17, 201016 yr That's exactly what TH2G does (and without at GPU)! See "Bezel management" in action: http://www.matrox.com/graphics/en/products/gxm/th2go/bezel/No reason at all why Eyefinity would not be able to do the same.Cheers,- jahman.jahman- the pic in the TH2Go site displays 3 different FS views being "bezel managed". Those are 2D views and that is a simple proposition involving shifting or redefining the outer views a few degrees so that a small slice of scenery is Never actually computed nor displayed.. But Virtual is a single view and in the case of TH2Go, it is merely stretched across 3 monitors- still a single view as far as as your computer & FS is concerned. Each FS view spans only 45
March 17, 201016 yr Hi jahman,Sorry, your wrong and its the last post I'm going to waste my time with on this topic. When you get your EyeFinity graphic board, go and buy whatever cables you want, try it and see what happens. For everyone else, Here is a copy and past statement from an AMD Administrator / Game Forum Modirator.Just in case you are having a hard time reading what he says, it says and I quote:"No it doesn't. Its badly worded really. What it should say is if there are only two monitors attached to the card then you can use a passive adapter if you want to use the displayport port. However if you wanted to use 3 monitors then you need an active displayport adapter." Hey, tolip2 (and Mike),Now go and tell ATI they are simply wrong too, so they can correct their erroneous technical info and stop misleading Eyefinity customers about the Eyefinity working with passive miniDP adapters! ROTFLMAO!Or maybe it is the two of you who are simply wrong and should stop misleading innocent bystanders about the Eyefinity with rumour and hearsay, without having posted any technical reference whatsoever in this thread to support your unfounded claims.For all others, the new info is there is a max limit of 2 passive adapters. Also ATI has validated 9 different passive (i.e cheap) miniDP to DVI dongles for the Eyefinity.Cheers,- jahman. Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck
March 17, 201016 yr Hi,Some additional reading in regards to passive/active adapters in regard to ATI's Eyefinity. VGA, DVI, and HDMI connections all require a timing signal generated external to the video signal. A monitor needs this timing signal to function properly.There are actually two types of DP connections: DP and DP+. DP+ connections are capable of passing through signals for other connection types (such as DVI and VGA). DP-only connections cannot do this. If one were to connect an inexpensive passive DP-to-DVI adapter to a DP+ port and a DVI monitor, it would work properly. But if one tries the same thing with a DP-only port, it will not work. This is a why an "active" adapter is needed; it actively transcodes a DP signal into DVI (or some other connection standard). These adapters must be powered; most (all?) use a simple USB connection.The six-output card that is coming soon will have two DP+ connections and four DP connections. That means that it could require up to four active adapters if one intends to connect six monitors all without DP inputs. Right now the best adapter available seems to be manufactured by BizLink (which is also being rebranded by Dell and Accell). It costs ~$100 + tax/shipping, which is clearly not cheap. The kicker is that this is an adapter that goes from DP to dual-link DVI, supporting resolutions up to 2560x1600. Such a device is necessary if one is planning on connecting 30" monitors. However, the vast majority of 3+ monitor users only need an adapter that moves from DP to single-link DVI. In theory this should be much cheaper, and ATI is looking to source such a device with a target price of $35.The EyeFinity developer, SunSp*t, has said that the goal for EyeFinity was to inject the technology into an ATI line of GPUs as a value-added feature (meaning if it doesn't get used by a consumer then the product is still good) for no extra cost (which is why all of the 5000-series GPU's DP connections aren't DP+).So far EyeFinity is looking to be not quite as promising as the initial outlook suggested. There is no Windows XP support. There is no multiple-orientation support (such as portrait-landscape-portrait for 30" 2560x1600 monitor surrounded by two 1200x1600 portrait monitors). Crossfire and EyeFinity do not (yet) work together. As advertised, bezel management features do not yet exist in any Windows OS. However, the development team seems committed to improving the product, and already it can largely do what the Matrox TripleHead2Go does.It is likely that within the year EyeFinity will surpass all of the TripleHead2Go's capabilities and then some, plus it will find its way into many more homes because it is a 3+ monitor solution that is native to the GPU. Another nice thing is that this technology allows a user to buy monitors one at a time and increase screen real estate gradually without having to purchase any other hardware. Don't jump in without doing your research, however; if you do right now you are an early adopter and should expect some hassles. Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck
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