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Nemo

Stars reflecting on water surface

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Hi,is it possible to reduce, or better to avoid, that stars are reflected on the water surface at night? I'm using REX and UTX as well as FTX scenery. I also did some research on the forums but could not find a goog solution. Maybe bojotes shader mod and/or the fswater configurator could be used for this purpose. But I have no experience with those tools. Maybe someone can guide me towards the right direction.best regardsHarry

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Not sure but I know you can't use the shader mod and the fs water configurator together

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I always find water way too visible at night, so I turn down the water setting all the way, which gives me a dark night, like it's supposed to be.

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I always find water way too visible at night, so I turn down the water setting all the way, which gives me a dark night, like it's supposed to be.
Agreed...on a night with a full moon, sometimes the water looks like photoluminescent milk with the funky reflections.

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Agreed...on a night with a full moon, sometimes the water looks like photoluminescent milk with the funky reflections.
FSX out of the box looks like that for everyone.You can get rid of that using FSWC. I started using FSWC a few years ago and personally like using the preset titled "Orions" settings. Using that has cleared up the horrible reflections on the water at night when there is a full moon as well as giving the ocean a more realistic sun glare during the day, all without having to turn down the water settings.

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