February 12, 201214 yr ok, good job!now edit spoilersound.xml with notepad and add in the update section: (A:SIM ON GROUND,bool) ! (A:Auto brake switch cb,enum) 1 > andif{(A:SPOILERS ARMED,bool) !if{ (>K:SPOILERS_ARM_TOGGLE) 1 (>L:spoiler sound,number) } }(A:SIM ON GROUND,bool) (A:GROUND VELOCITY,knots) 45 < (A:GROUND VELOCITY,knots) 40 > and andif{(A:Spoilers handle position,percent) 90 >if{ (>K:SPOILERS_OFF) 1 (>L:spoiler sound,number) }} now you have auto-arming of the spoilers when putting autobrakes on and auto-retraction whenground speed less then 45 kts. you will hear the spoiler sound if you like it. Edited February 12, 201214 yr by phjvh Jan "Beatus ille qui procul negotiis..."
February 13, 201214 yr Author Thank you very much Asus Tuf Gaming Plus B550 - Ryzen 7 5800X3D - Asus GeForce 4080 RTX OC Edition - 64GB DDR4 (3600Mhz) - EVGA 850W Power Supply - 2X 1 TB NVME PCIE gen 4 - Windows 11 (25H2)
February 13, 201214 yr Author The spoiler lever sound should not loop. I would also add (P:ACTIVE VIEW MODE,enum) 1 == so it is only heard in the cockpit view.Nothing worse than hearing cockpit noises when watching one's landing in tower view.IMOThanks Ed for that little extra code, do I place it anywhere as long as its between the update section? For example<Gauge Name="spoilersound" Version="1.0"><Update>(A:sim on ground,bool) (A:Spoilers handle position,percent) 40 > andif{ (L:spoiler,number) 0 == if{ 1 (>L:spoiler,number) 1 (>L:spoiler sound,number) } }els{ 0 (>L:spoiler,number) } (A:SIM ON GROUND,bool) ! (A:Auto brake switch cb,enum) 1 > andif{(A:SPOILERS ARMED,bool) !if{ (>K:SPOILERS_ARM_TOGGLE) 1 (>L:spoiler sound,number) } }(A:SIM ON GROUND,bool) (A:GROUND VELOCITY,knots) 45 < (A:GROUND VELOCITY,knots) 40 > and andif{(A:Spoilers handle position,percent) 90 >if{ (>K:SPOILERS_OFF) 1 (>L:spoiler sound,number) }}(P:ACTIVE VIEW MODE,enum) 1 ==</Update></Gauge> Asus Tuf Gaming Plus B550 - Ryzen 7 5800X3D - Asus GeForce 4080 RTX OC Edition - 64GB DDR4 (3600Mhz) - EVGA 850W Power Supply - 2X 1 TB NVME PCIE gen 4 - Windows 11 (25H2)
February 13, 201214 yr No,(P:ACTIVE VIEW MODE,enum) 1 == is an extra condition like sim on ground or groundspeed.I have it in my xml sound section for all my sounds.Also as an extra condition when elec power is available.So code is: <Update>(A:Circuit general panel on,bool) (P:ACTIVE VIEW MODE,enum) 1 == andif{(A:sim on ground,bool) (A:Spoilers handle position,percent) 40 > andif{ (L:spoiler,number) 0 == if{ 1 (>L:spoiler,number) 1 (>L:spoiler sound,number) } }els{ 0 (>L:spoiler,number) } (A:SIM ON GROUND,bool) ! (A:Auto brake switch cb,enum) 1 > andif{(A:SPOILERS ARMED,bool) !if{ (>K:SPOILERS_ARM_TOGGLE) 1 (>L:spoiler sound,number) } }(A:SIM ON GROUND,bool) (A:GROUND VELOCITY,knots) 45 < (A:GROUND VELOCITY,knots) 40 > and andif{(A:Spoilers handle position,percent) 90 >if{ (>K:SPOILERS_OFF) 1 (>L:spoiler sound,number) } }code cutoff soundcode flap soundcode wiper soundetc.etc. }</Update> Ok, what sounds next...? Edited February 13, 201214 yr by phjvh Jan "Beatus ille qui procul negotiis..."
February 13, 201214 yr Jan is your man Bill.....although I am not so sure about auto retraction as I only retract my spoilers once I have left the active. :( My FS Videos
February 13, 201214 yr Ed,Maybe a bit lazy...!, but in the 767 the spoilers and handle move automatically to the off position.You only have to retract the flaps after leaving the active. Jan "Beatus ille qui procul negotiis..."
February 13, 201214 yr Ed,Maybe a bit lazy...!, but in the 767 the spoilers and handle move automatically to the off position.You only have to retract the flaps after leaving the active.That certainly makes sense.... But then the spoiler retraction should be linked to flap retraction.I believe the default auto spoiler code is linked to the reversers (spoilers retract with reversers disengaged ) ... My FS Videos
February 13, 201214 yr from the 767 handbook:Speedbrake lever moves to UP when Speedbrake lever is armed & all the following conditions are met :there is hydraulics pressure to both landing gear truck tilt actuatorsBoth Tilt sensors detect a ground conditionBOTH T/L to idleidem in DOWN DETENT but with either reverse thrust raised to its interlock stop (NO need to be ARMED)Following automatic Speedbrake extension, if any of the 3 conditions are no longer met, the Speedbrake lever movesto the DOWN position Jan "Beatus ille qui procul negotiis..."
May 15, 201214 yr Sorry for hacking this topic, but this is exactly what I am looking for. Does this work on any aircraft when installed properly? I now messed around with XML files, the dsd_xml_sound3.gau and panel.cfg of my CLS 747-200 but I hear no sound when touching down with armed spoilers and the spoilers auto deploy. Regards, Harm Swinkels
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