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DCS MiG-21Bis Fishbed

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  • Commercial Member
Mig-21Bis:
 

 

Originally Posted by Scrim  View Post
I just gotta ask, if you've actually sorted out your issues within the team, what's up with almost every single YT film of your module still being set to private?
 
Surely you understand why that isn't exactly incredibly trust inspiring, or why it doesn't make sense? I can hardly imagine there being some complex bureaucratic process behind making YT films public.
 
The account those videos were posted under is deprecated following the internal structural changes.
 
The MiG-21 is a completely different aircraft from the time of those videos. Almost every single line of code and every piece of artwork has been replaced or changed in some way. 
They are not representative of anything anymore. This of course does not include the latest startup video that was posted.
 
We will be posting new videos soon.

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

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  • Commercial Member

 

Announcement coming in the first days of next week.

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

  • Author

New forum at ED forums should become live soon. Seems Bezcl is out of team.

[color=#a9a9a9][size=1][size=4][img]http://forum.avsim.net/public/style_images/flags/rs.png[/img][/size] Lj. Prodanovic[/size][/color]
  • Author

New forum is now up. Old forum is available to read but locked for writing.

 

Dev name is changed to Leatherneck Simulations

 

http://forums.eagle.ru/forumdisplay.php?f=323

 

Cobra847 made a new announcement: http://forums.eagle.ru/showthread.php?t=121171

 

 

 

Dear DCS Community,

First of all, a massive thank you for your patience. We know it is frustrating to be kept in the dark, especially after the bombshell of an announcement that was dropped in January. It was never our intent for our internal issues to go public. Unfortunately we've had to hold off on making this announcement for far too long.

Every team and business will at some point undergo difficult times, times where everything is seemingly smashed to pieces and the outlook seems most dire. After having experienced this, we can look forward to a bright future, moving forward as a team that is now stronger than ever.

While we appreciate the fact that everyone is eager to know exactly what lead us to the internal difficulties, we feel the need to keep as much of our private matters, private. We're here to deliver top-notch quality DCS products, not to run a forum soap opera.

No development team can exist without trust between its' members. Of paramount importance is internal transparency and accountability-- especially with regards to financial transactions. A key issue was identified where this requirement of trust broke down, and as such, steps had to be taken to protect everyone involved in the development of this module.

We can confirm that Laszlo “beczl” Becz has recently left the MiG-21 team. Beczl has resigned his position amicably, and without any external or internal pressure to do so. 

Hence, we are hereby known as Leatherneck Simulations and we are here to stay.


This internal restructuring primarily affect those of you who have backed the MiG-21 project on IndieGoGo.

To make it abundantly clear:

We do not have, nor will we receive, a single cent of the funds raised on IndieGoGo. 

However: in the interest of goodwill and as a thank you for your incredible support over the years, we will honor each and every backer to its' fullest extent, at our own cost.

Some physical items that you are entitled to may be slightly delayed (Shirts, DVDs, etc.). We simply do not have the money required to produce these items en masse before release.



Q&A

Hold On! Isn't Beczl the founder of the DCS: MiG-21?
Yes and No. The DCS: MiG-21 started as a 50/50 partnership between beczl and Novak Djordjijevic (Dolphin887). Novak has been the driving force for code development on the MiG-21 for the past 3 years, and is responsible for the majority its' codebase.

Who is Novak?
Novak has been with the project since day one, and has been the main driving force behind the code development of the DCS: MiG-21. The majority of the systems and the AFM can be attributed to Novak. With only 38 posts on the forum to date, it is understandable that he has flown under the radar.

Can I get a refund for my IndieGoGo contribution?
This is not our responsibility or decision.
We will honor your contribution to its' fullest extent at our own cost. 
We do not have any of the money contributed via the IndieGoGo campaign.

Whatever you drama queens. When is this damn thing getting released?
While work has continued at a steady pace during these internal issues, it goes without saying that we are now slightly short on manpower and time has been lost. 

We are looking at several options for release windows. Do not expect a long delay from the previously announced release date.


WHAT!? But you said March 30th?!
At that time, no one expected something this big to occur and hinder our development progress. 
We are committed to giving you accurate and realistic time frames. 

It is what you deserve and what we should be held accountable for. We will see to it that this is the case in the future.


But, seriously, when are you releasing?
There will be more info on this soon. Promise.
Might be 2 weeks.

What happened to all the videos?
The videos are old, outdated and do not paint a proper picture of the module at this point in time.
The aircraft is a completely different piece of software relatively to a year ago.

We will post new videos very soon.

What about the MiG-23?
The MiG-23 is not in our near-future plans. It remains an attractive option for us in the long-term, as code commonality with the MiG-21 amounts to roughly 60-70%.

We hope to share future plans with you soon. There are things we are incredibly excited to show you.

I have more questions?
Feel free to ask in this thread. We understand that recent events are frustrating from an outside perspective. We are committed to to DCS and hope we can put your fears to rest.


Once again, a sincere thank you for your support, patience and understanding. With your continued support we are here to stay and will help to foster a simulation environment that is everything a simmer could ever wish for.

Sincerely,

Leatherneck Simulations
DCS: MiG-21bis Team
[color=#a9a9a9][size=1][size=4][img]http://forum.avsim.net/public/style_images/flags/rs.png[/img][/size] Lj. Prodanovic[/size][/color]

WOW!! Amazing they didn't receive any money from The indieGoGo Campaign.

100%75%50%d8a34be0e82d98b5a45ff4336cd0dddc

0D8701AB-1210-4FF8-BD6C-309792740F81.gif

Patrick

  • Author

Here is revised weapons for MiG-21Bis. Gray items are not going to be modeled:

 

Quoting Dolphin887 (Developer)

Hello Aginor, let me answer your question briefly.[/size]

 

The list you presented here is the list of 3D models that Laszlo Becz developed previously.[/size]

 

Some of the weapons from that list can't be /properly/ integrated into DCSW at the moment, most notable examples are flammable/incendiary containers/bombs.[/size]

 

Some weapons is not included since it proved useless during testing (e.g. small bombs, GUV due to small caliber intended for use against infantry not effective against tough targets, some drag bombs (difficult declaration, problematic aiming and behavior)), or impossible to aim with ASP sight (-6.5 degrees limit).[/size]

 

Grayed entries on the list are excluded /I might have made mistake or two since Im not on my PC at the moment/. [/size]

 

Some original ED weapons are included and are not on this list.[/size]

 

Launchers (

APU-13MT

APU-13MI (U)

APU-7

APU-60-II

APU-60)

UB-32M2[/size]

UB-16UM[/size]

S-5M

R-3R[/size]

R-3S[/size]

R-13M[/size]

R-13M1[/size]

R-60M[/size]

R-55[/size]

RS-2US[/size]

S-24A/B[/size]

H-66

 

ZB-500SKS

ZB-360

SPRD-99 JATO[/size]

SF-4 Light Flare Chuted for SAB-250-200

SAB-250-200 Candle Bomb

OFAB-500SR Chuted

FAB-500SR Chuted

ODAB-500PM Chuted

PTAB-500S Rocket/Chuted

FAB-500TA High Speed

BETAB-500[/size]

FAB-500SL Chuted

FAB-500M54TU Retarded

FAB-500M54[/size]

ZAB-500-400 Incendiary

FAB-250M54TU Retarded[/size]

FAB-250M54[/size]

OFAB-100-120 Retarded

ASO-2V Flare/Chute dispensers[/size]

 

SPS-141-100 ECM Jammer & Flare/Chaff dispensers[/size]

IAB-500 "nuke"[/size]

GUV-8700 Gun Pod (9A669), 1x AGS-17 30mm automatic grenade launcher

GUV-8700 Gun Pod (9A624) 2x GshG 7.62mm & 1x Yak-B 12.7mm

Fuel Droptank 490l W[/size]

Fuel Droptank 800l[/size]

Fuel Droptank 490l C[/size]

EDIT: quote appear deformed a little bit so here is original post at ED forums:

http://forums.eagle.ru/showpost.php?p=2013157&postcount=16

[color=#a9a9a9][size=1][size=4][img]http://forum.avsim.net/public/style_images/flags/rs.png[/img][/size] Lj. Prodanovic[/size][/color]
  • 2 weeks later...
  • Commercial Member
Mig-21Bis Manual in progress
 

 

About the manual
 
Lot of people asked similar questions: will it be available in their language, how does it relate to original 21 manual, is it near completion etc.
 
Since we are making 21Bis mod for DCSW, there are differences between simulated 21Bis and real 21Bis (as you must have noted so far). Therefore, the only relevant document for DCS MiG-21Bis will be its manual. This does not prevent you from using any other document you might have, but DCSW MiG-21Bis will be what’s written in its manual.
 
Manual is near completion, still, I have to write and illustrate missing parts concerning recently added features, most notably new weapon use and complex navigation subsection (e.g. radials interception with RSBN). Note that manual can be finished after we finish everything else (e.g we need finished internal/external model and textures for manual illustrations). Before we conclude it (“lock” it), it has to be approved by Eagle.
 
Manual in your language? Absolutely.
Once concluded in English, manual will be available for translation to anything community can provide. Document containing the detailed “call for translators” will be presented here on time. Translations that satisfy required standards, quality and are delivered in time will be included in official release. Other translations (rejected, late, partial etc.) can still be presented to community here or elsewhere to support local players, but will not be included in release.

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

  • Commercial Member
Mini Update. near release?
http://forums.eagle.ru/showthread.php?t=122019

 

Folks,

 
We're all hard at work behind the scenes, hence the slight gap in structured information. We've been aiming at providing you with a more "meaty" update, but hopefully this stop-gap measure will provide a small measure of relief until that one is completely ready.
 
Every feature and system that is required for release is now implemented.
All of these components are undergoing testing and iteration, to make sure everything is working as intended.
In the past few weeks we have also replaced several legacy components, including a full overhaul of the weapons and their definitions. (See weapons thread)
 
The AFM has been finished for several months.
 
Essentially -- we are preparing the aircraft for testing and approval.
 
We've made considerable progress in mission and campaign construction, including tutorial missions. These are going to be voice-acted in the next few days. Another critical learning component: the manual, will soon reach its' final iteration, at which point we can initiate localizated translations.
 
Art-wise; -Rudel- is now working on the last, and final, exterior component of the aircraft, which is the tail and vertical/horizontal stabilisers.
 
Livery creation is in full swing on already completed parts. Stencils (decals) have proved to be a major timesink.
We're recreating these in multiple languages, as several countries had localized ones.
 
In the past few weeks we've also completely overhauled the art of roughly 60% of our custom weapon models and textures.
 
Apart from the aforementioned; all other art is ready for release.
 
Hopefully this gives you a small overview of the state of the aircraft,
and we look forward to sharing much more with you in the coming update.
 
 
Thank you for your patience and support,
 
Leatherneck Simulations

 

 

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

  • 3 weeks later...
  • Commercial Member
http://forums.eagle.ru/showthread.php?t=123060
Small Update time,
 
We're still chugging away at essentially the same items noted in the last mini-update.
Testing of all aircraft systems is well underway. Missions are a few days away from being finished.
 
Mike is beginning to rivet away on the rear fuselage, the last remaining part to be textured on the exterior. 
Decals and first liveries are well underway. 
 
More weapons are being overhauled art-wise.
The cockpit has seen several new additions and overhauls of existing components. Hundreds of art-related fixes have been rolled in. There are still some spelling errors to fix and various other additions to make (normal and specular maps for many components, lamp glow, etc.)
 
The manual draft has been finished and now needs to go through revision (spellchecking, grammar, readability, etc.) before initiating localization. 
 
Administrative tasks such as the new website have been prioritized in the last week. 
Things should be popping up very soon.
 
Excuse my brevity and somewhat incoherent post -- dawn is approaching and coffee is no longer having any effect. 
 
Enjoy a mixed bag of pics of various stuff below.
Work in progress, so handful of salt, as always. 
 
We're getting very close now.
Thank you all for your support,
 
Leatherneck Simulations
 

 

 

10001227_679653362080254_205914505672629
10013435_679648338747423_371054415898462
1920953_679647955414128_5582178456895180
1979292_679648078747449_3111832664333439

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

I love DCS!

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

  • Author

Novak:

 

About the manual


Lot of people asked similar questions: will it be available in their language, how does it relate to original 21 manual, is it near completion etc.

Since we are making 21Bis mod for DCSW, there are differences between simulated 21Bis and real 21Bis (as you must have noted so far). Therefore, the only relevant document for DCS MiG-21Bis will be its manual. This does not prevent you from using any other document you might have, but DCSW MiG-21Bis will be what’s written in its manual.

Manual is near completion, still, I have to write and illustrate missing parts concerning recently added features, most notably new weapon use and complex navigation subsection (e.g. radials interception with RSBN). Note that manual can be finished after we finish everything else (e.g we need finished internal/external model and textures for manual illustrations). Before we conclude it (“lock” it), it has to be approved by Eagle.

Manual in your language? Absolutely.
Once concluded in English, manual will be available for translation to anything community can provide. Document containing the detailed “call for translators” will be presented here on time. Translations that satisfy required standards, quality and are delivered in time will be included in official release. Other translations (rejected, late, partial etc.) can still be presented to community here or elsewhere to support local players, but will not be included in release.
__________________

http://forums.eagle.ru/showpost.php?p=2022990&postcount=1

[color=#a9a9a9][size=1][size=4][img]http://forum.avsim.net/public/style_images/flags/rs.png[/img][/size] Lj. Prodanovic[/size][/color]

looks like a switch garbage.

Cenk Demir

 

Besiktas JK 1903

 

 


looks like a switch garbage

 

Why?

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

  • 3 weeks later...
  • Commercial Member
VEAO Simulations and Leatherneck Simulations are pleased to announce that in partnership we will be showcasing the MiG-21 by Leatherneck at the IWM D-Day Anniversary Air Show on May 24th / 25th 2014 at the Imperial War Museum, Duxford, England.
 
Along with the VEAO Hawk, you will be able to get up close and personal with the MiG-21 and try her out in the Fighter Collection's hangar 2 during the weekend.
 
For details of the air show and to purchase tickets, please visit here:
 
We are pleased to be presenting the MiG-21 to the public during this air show and future air shows at Duxford and look forward to seeing you there.
 
The VEAO and Leatherneck teams.

 

Only a community member with intent maintain informed to the simulator community about DCS: World news and progress

 

More news to the front....

Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.

I feel bad for these guys they are trying so hard.

ATP MEL,CFI,CFII,MEI. Type Ratings B-737, ERJ-190,ERJ-170

 

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