July 19, 201213 yr People only see or hear what they want to see or hear. There is nothing worse than a born again whatever or X-plane diehards with thin skins. I am fs_av and I am a recovering X-plane diehard! X-Plane doesn't have good 3rd party support at the moment, though it is getting much better. I believe, the OP, as quoted above is referring to 3rd party products NOT 3rd party product support. X-plane needs 3rd parties to support it by having a stable, reliable, steady predictable X-plane platform. The reluctance on the part of 3rd parties to jump on board the X-plane wagon is mainly 2-fold, as I see it without giving it a lot of thought : 1. A stable X-plane platform. 2. Some way to protect 3rd parties copyright for the products they develop. Support for the products comes when the 3rd parties have developed and sold the products.
July 19, 201213 yr Commercial Member People only see or hear what they want to see or hear. There is nothing worse than a born again whatever or X-plane diehards with thin skins. I am fs_av and I am a recovering X-plane diehard! I believe, the OP, as quoted above is referring to 3rd party products NOT 3rd party product support. X-plane needs 3rd parties to support it by having a stable, reliable, steady predictable X-plane platform. The reluctance on the part of 3rd parties to jump on board the X-plane wagon is mainly 2-fold, as I see it without giving it a lot of thought : 1. A stable X-plane platform. 2. Some way to protect 3rd parties copyright for the products they develop. Support for the products comes when the 3rd parties have developed and sold the products. Luckily we have you and your lucid, and occasional witty comments to clear everything up for us.
July 19, 201213 yr Some way to protect 3rd parties copyright for the products they develop. Regarding aircrafts, there's no difference between X-Plane and FSX, AFAIK: 1) textures: both in FSX and X-Plane textures are not encrypted; 2) external programming (e.g. aircraft systems, etc.): both in FSX ("gauges", I think they're called?) and in X-Plane (plug-ins), the code cannot be easily reverse engineered (in X-Plane, plug-ins can be written in C and then compiled) 3) aircraft flight model: both in X-Plane (Plane-maker) and FSX (with the various unofficial utilities, AirEd, etc.) aircraft files can be read by everyone. Marco "Society has become so fake that the truth actually bothers people".
July 19, 201213 yr I think you are right Murmur, of all the FSX stuff I have bought it has had cumbersome installations due to trying to protect their product. Once installed there is no protection offered. I have not bought anything for FSX for nearly a year now but everything I have bought has been protected at the installer level. To be honest, during the first install I usualy find where it extracts the real install files in a temp directory and save them for future use. The only thing I have bought for xplane was the bonanza and to my surprise I think it was just unzip and place in the directory with no licenses, keys etc. At the end of the day, beyond the installer the content doesnt seem to be protected any better with FSX.
July 19, 201213 yr If you listened to Austin on the AVSIM Teamspeak conference, he thought ATC was fine as it is, in his words "It Rocks!" and has no plans of changing it. He stated the major changes in X-Plane for the next 24 months are planned to be with the new GUI and the 64bit implementation. All other changes he considered will be minor. If you listened to Austin on the AVSIM Teamspeak conference, he thought ATC was fine as it is, in his words "It Rocks!" and has no plans of changing it. He stated the major changes in X-Plane for the next 24 months are planned to be with the new GUI and the 64bit implementation. All other changes he considered will be minor. Roll on VOXATC because x-plane 10 stays in it's box until then. The default ATC interactions totally kill the sim for me
Create an account or sign in to comment