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New FSX Rig - Blurry Textures

Featured Replies

Hi All

 

Recently bought a new rig for FSX (see spec) and have configured my machine and FSX installation as per Word Not Allowed's guide.

 

I am having trouble with blurry textures which I thought I'd seen the last of! I wasn't expecting this to be an issue under FSX. Altogether I'm pretty underwhelmed about my graphical performance on the new machine

 

The pic below shows what I mean - it should be obvious from the pic what the problem is. Is this normal, even on high end machines with overclocked CPU?

 

pic-1.png

 

Here are parts of my fsx.cfg:

 

[TERRAIN]

LOD_RADIUS=6.500000

MESH_COMPLEXITY=100

MESH_RESOLUTION=25

TEXTURE_RESOLUTION=29

AUTOGEN_DENSITY=3

DETAIL_TEXTURE=1

WATER_EFFECTS=6

 

[Display]

ChangeTime=4.000000

TransitionTime=4.000000

ActiveWindowTitleTextColor=255,255,255

ActiveWindowTitleBackGroundColor=0,28,140,64

NonActiveWindowTitleTextColor=255,255,255

NonActiveWindowTitleBackGroundColor=24,33,87,64

InfoUpperRightTextColor=255,0,0

InfoUpperRightBackGroundColor=0,0,0,0

InfoLowerLeftTextColor=255,255,255

InfoLowerLeftBackGroundColor=255,0,0,128

InfoLowerRightTextColor=255,255,255

InfoLowerRightBackGroundColor=255,0,0,128

InfoBrakesEnable=True

InfoParkingBrakesEnable=True

InfoPauseEnable=True

InfoSlewEnable=True

InfoStallEnable=True

InfoOverspeedEnable=True

BLOOM_EFFECTS=0

SKINNED_ANIMATIONS=1

TEXTURE_BANDWIDTH_MULT=40

UPPER_FRAMERATE_LIMIT=30

WideViewAspect=True

[Main]

User Objects=Airplane, Helicopter

SimObjectPaths.0=SimObjects\Airplanes

SimObjectPaths.1=SimObjects\Rotorcraft

SimObjectPaths.2=SimObjects\GroundVehicles

SimObjectPaths.3=SimObjects\Boats

SimObjectPaths.4=SimObjects\Animals

SimObjectPaths.5=SimObjects\Misc

SimObjectPaths.6=MyTraffic\Aircraft

Maximized=1

Location=0,0,1920,1080,\\.\DISPLAY1

HideMenuNormal=0

HideMenuFullscreen=1

ProcSpeed=14829

PerfBucket=7

FIBER_FRAME_TIME_FRACTION=0.1

 

[DISPLAY.Device.NVIDIA GeForce GTX 670.0]

Mode=1920x1080x32

Anisotropic=1

 

[GRAPHICS]

SHADER_CACHE_PRIMED=1693458432

TEXTURE_MAX_LOAD=4096

NUM_LIGHTS=8

AIRCRAFT_SHADOWS=1

HIGHMEMFIX=1

AIRCRAFT_REFLECTIONS=1

COCKPIT_HIGH_LOD=1

LANDING_LIGHTS=1

AC_SELF_SHADOW=0

EFFECTS_QUALITY=2

GROUND_SHADOWS=0

TEXTURE_QUALITY=3

IMAGE_QUALITY=0

See_Self=1

Text_Scroll=0

SHADER_CACHE_PRIMED_10=1693458432

D3D10=0

 

Thanks

  • Moderator

At CPU speed of 3.4 you will not be able to run FSX with a 6.5 LOD-RADIUS............ Also lower you sliders or overclock your cpu to at LEAST 4GHZ. Anything under 4 will give you blurries unless you vary settings.

 

You have a decent system listed in your specs but it needs some serious OC to be really useful.

 

Vic

 

RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti
40" 4K Monitor 3840x2160 

  • Author

Sorry Vic that's a mistake, it's running at 4.4Ghz currently!

Have you played with the AffinityMask [JOBSCHEDULER] parameter? Not sure how it applies to your processor and memory subsystem but I know it can have important effects for some.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

At CPU speed of 3.4 you will not be able to run FSX with a 6.5 LOD-RADIUS............ Also lower you sliders or overclock your cpu to at LEAST 4GHZ. Anything under 4 will give you blurries unless you vary settings.

Nothing personal, but I call bull on this... I run an i7 3720QM at stock speeds (2,6GHz up to 3,6GHz Turbo)... using 6.5 doesn't give me blurries. Even at 8.5 I rarely see blurries. It does not all depend on CPU clocks...

That's correct. LOD_RADIUS is only going to increase the VAS usage considerably, possibly leading you to the OOM error, but will only lower frames a bit. So, if you are running always at your locked FPS, this gonna be fine, not dependable on CPU clock.

 

I suggest you try FFTF 0.2, this is a generally accepted number for non blurring, even when FPS start to drop below locked.

 

But I think I've just found your problem: 3.0 zoom.

 

Such zoom levels will cause what you are seeing. I suggest you set the zoom to 0.6 and repost the shot.

  • Author

Thanks Word Not Allowed, will try changing the FFTF, however I notice blurries even at 0.60 zoom.

 

Martin

 

Also there are times when my FPS drops below the golden 30....should I try a lower LOD radius also?

No, leave the lod at 6.5.

Very hard to say what is then causing it... FFTF should be at 0.2 and if the HDD is coping, you should be OK.

I'm on the ipad now, what is your affinty maskand how is your cpu configured, what is ht disabled?

 

 

Sent from my iPad using Tapatalk HD

  • Author

Funny you should say about the HDD...

 

In the Windows Experience Rating in control panel, I have between 7.6 and 7.9 for all my components, apart from HDD which is showing 5.9

 

Not sure what these ratings mean. It's a brand new HDD, Western Digital Caviar Black 1TB.

 

Affinity Mask is 14 - I don't think the 3570K has HT does it?

 

I have this line also, is that right?

 

[bUFFERPOOLS]

Poolsize=0

[JOBSCHEDULER]

AffinityMask=14

  • Moderator

Sorry Vic that's a mistake, it's running at 4.4Ghz currently!

 

ok - then your settings look more in line with your hardware. :) Word Not Allowed may be on to something with the zoom and FFTF.

 

RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti
40" 4K Monitor 3840x2160 

  • Author

Also I have 4xSGSS in nVi

  • Moderator

Nothing personal, but I call bull on this... I run an i7 3720QM at stock speeds (2,6GHz up to 3,6GHz Turbo)... using 6.5 doesn't give me blurries. Even at 8.5 I rarely see blurries. It does not all depend on CPU clocks...

I agree but I still stand by my comment as it relates to what his settings are - at 3.4 with a LOD of 6.5 AND his highest water, etc, etc - he may get blurries. Everything works together. I started with the LOD suggestion, perhaps I should have started with lowering the water setting - that also takes a big hit ono the resources. But anything that uses CPU cycles to an excess contributes to the blurries. Now as he corrected, his clock is 4.4 - the settings are well in range so we look elsewhere.

 

RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti
40" 4K Monitor 3840x2160 

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