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Winds aloft?

Featured Replies

When winds aloft + running on another pc are handled correctly will give this one a go.

Randy Swofford

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Top Posters In This Topic

  • Commercial Member

The client side operation of the LWE will be available soon along with using the GRIB true wind forecast data. Nut please not the client side operation is not being implemented on performance grounds, the LWE has virtually no adverse effect on the FSX preformance.

 

Stephen

No, it's fine, I was under impression that disabling them in FSUIPC generally disabled ALL turbulence.

 

To me, it does. My turbulence is 100% gone if i remove it within FSUIPC.

 

BTW: After all these betas and testing, i STILL get those 2-second wind shifts. Comes and goes, mostly on longer legs (4h+). Yesterday i flew from FACT (Cape Town) to EDDM (München) and i experienced quite a lot of wind shifts over Africa (lack of METAR data?) but not as much over Europe.

 

On the flight i'm doing right now from WMKK to VHHH, i experienced it once and i'm 2h30 into this 3h30 flight.

CASE: Fractal Terra Silver CPU: AMD R5 7800X3D 5.0Ghz RAM: 32GB DDR5 6000 GPU: nVidia RTX 4070 Ti SUPER · SSDs: Samsung 990 PRO 2TB M.2 PCIe · PNY XLR8 CS3040 2TB M.2 PCIe · VIDEO: LG-32GK650F QHD 32" 144Hz FREE/G-SYNC · MISC: Thrustmaster TCA Airbus Joystick + Throttle Quadrant · MSFS2024 · Windows 11

  • Commercial Member

Try 2.30.3 beta, I believe we are getting close to matching the internal calculations of FSX.

 

Version 2.30 up to 2.30.2 were steps backward from 2.29.

 

Stephen

  • Commercial Member

Just to clarify. If you want DHM and turbulence you must configure OpusFSX camera views and disable FSUIPC effects.

 

Cheryl

Just to clarify. If you want DHM and turbulence you must configure OpusFSX camera views and disable FSUIPC effects.

 

Cheryl

 

This means I would have to stop using EZCA for camera views?

 

 

Sent from my iPad using Tapatalk HD

Ezdok supplies its own turbulence and dhm effects. Personally I prefer ezdok over the live camera options, so at the moment I just use opus for wx generation and still get my turb and dhm with all settings default in fsuipc.

AJ Pongress

Boeing777_Banner_BetaTeam.jpg

  • Commercial Member

Yes Word Not Allowed, to try our cameras use the EZCA utlity to tidy the config files. Stop EZCA from running. We provide some example 737 views. Our DHM effects are real acceleromotor data and the turbulence is intelligenttly generated based on weather conditions, engine power, gear status etc.

 

Regards

Cheryl

Cheryl, with all respect, but Opus view management is in it's primate days compared to EZCA, in my opinion. I hope you can make it worth while and superceede EZCA. I already posted in another thread what improvements should be made. One of the biggest downsides though is the non-editing possibility through controllers. I have no time nor am eager to set up 10 views per aircraft in about 15-20 aircraft I own, all that by clicking arrows...

  • Commercial Member

Hi Word Not Allowed

 

We will devote more time to cameras at a later stage but they only need to be set up once ( I know that can be time consuming if you have lots of aircraft) and then you will be enjoying some great effects.

 

We will also be implementing a camera import and export facility which means we will be able to build up a user library of camera views.

 

Cheers

Cheryl

Cheryl, that all sounds fine.

The fact is - editing with the arrows is terribly tedious, no matter if I have to do it once or twice. I sometimes in flight want to change the view, and I can do that with EZCA by simple "press a button - move (with the joystick on my G13 OR arrow keys, including paning with the mouse) - press a button again to save the view". In Opus: make windowed - open the program - enter the screen for editing - couple of clicks till I find the camera I want to edit - clicking on arrow-stop-arrow-stop-arrow-stop until I maybe find the exact position which I want - save, exit... You get the idea. When you introduce me what EZCA has in Opus, we'll talk further about cameras. Until that, cameras remain disabled. And with it all DHMs etc.

Camera import export is not bad, but bear in mind that almost everyone has their own setups and this is only limited benefit.

Just want to make sure I understand what has been said in this thread correctly...that I need to enable the camera views in OpusFSX to get turbulence effects during my flights?

 

I'm using Track IR and I never used any camera views, what would I do in OpusFSX to get the turbulence effects but still use Track IR instead of static camera views...is that even possible? Also and forgive me if this is a stupid question since I never used any camera views software but when you say you will get turbulence effects with the camera in OpusFSX enabled in what exact way will you notice turbulence...only that your defined camera view will "show" the effect by shaking or will the a/c actually get affected by the turbulence?

Try 2.30.3 beta, I believe we are getting close to matching the internal calculations of FSX.

 

Version 2.30 up to 2.30.2 were steps backward from 2.29.

 

Stephen

 

I'm sorry, nothing i do will stop these shifts from happening. I think i have them nailed down (know what's causing it), i just need a few more flights to confirm. If i'm correct, it's when Opus updates its METAR database in regions with no METAR data that this happens.

 

On short flights, i almost never have problems, but as a long hauler (5+ hours), i keep experiencing this.

 

EDIT: Temperature also varies. I just noticed that. TAT went from -21c to -9c then back to -21c.

CASE: Fractal Terra Silver CPU: AMD R5 7800X3D 5.0Ghz RAM: 32GB DDR5 6000 GPU: nVidia RTX 4070 Ti SUPER · SSDs: Samsung 990 PRO 2TB M.2 PCIe · PNY XLR8 CS3040 2TB M.2 PCIe · VIDEO: LG-32GK650F QHD 32" 144Hz FREE/G-SYNC · MISC: Thrustmaster TCA Airbus Joystick + Throttle Quadrant · MSFS2024 · Windows 11

Funnily, this problem is the exact problem the other dev team was fighting to fix with their weather program releases (please bear in mind that I am neither pro nor contra, I am just discussing these things here, and also discussing similar things on the other forum).

I wonder where we'll end in the end.

  • Commercial Member
<br />what would I do in OpusFSX to get the turbulence effects but still use Track IR instead of static camera views...is that even possible? Also and forgive me if this is a stupid question since I never used any camera views software but when you say you will get turbulence effects with the camera in OpusFSX enabled in what exact way will you notice turbulence...only that your defined camera view will "show" the effect by shaking or will the a/c actually get affected by the turbulence? <br />

 

Hi

 

You can still use TIR. The defined camera view will show the effect by shaking, we plan an 'aircraft bump' option soon which will move the aircraft too.

 

Regards

Cheryl

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