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Paint kit for 206 Tail Art backwards.

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I posted this in the painters area too. But not much activity there.:

 

So this is my first paint. I am using Carenados paint kit for the 206.

 

When I add the logo to the tail it is reversed on one side.

 

In the paint kit it shows both sides of the tail.

 

Carenado-206-Fuse3.jpg

 

Carenado-206-Fuse.jpg

 

1313.jpg

 

1212.jpg

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Just try to mirror that logo on the bitmap (tail), first check witch side. Didn't you had to do this with the reg number on one side too? sorry never did a C206.

 

Hope this can help you, the paint looks nice!

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Thanks for the compliments! You have both made me want to pursue this hobby (repaints) a lot more.

 

So I have tried your suggestions but still have the same effect. Also I have searched the web to see if anyone has been able to figure out a way to get both sides to show but have had no luck.

 

Have you FP actually been able to add words on a 206 tail and not have them reversed on one side?

 

I wish Carenado would just chime in and say if it is possible or not.

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Have you FP actually been able to add words on a 206 tail and not have them reversed on one side?

 

Yes. When applying the image in the .bmp template you need to reverse it on that one side (right side). Flip the Tropical Ocean logo horizontally so that it looks backwards before you position it. In your paint program it should look backwards in that .bmp file. If you flip it to backwards in the paint program it will come out looking like you want in FSX. Only do that for that one side.

 

This happens in quite a number of paint schemes and it is not limited to those by Carenado. In the case of this model the tail numbers both appear on one .bmp template so neither one needs to be reversed. If the model sections with the tail numbers were split, one on one template and one on the other template, then its likely one of them would have needed to be reversed as well.

 

I do more recoloring than repainting. i.e. I haven't laid graphics patterns of my own. But I do routinely replace tail numbers and add an occasional logo as well.

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When applying the image in the .bmp template you need to reverse it on that one side (right side). Flip the Tropical Ocean logo horizontally so that it looks backwards before you position it. In your paint program it should look backwards in that .bmp file. If you flip it to backwards in the paint program it will come out looking like you want in FSX. Only do that for that one side.

 

Hey thanks for taking the time to respond!

 

I am afraid I just tried that and while the left side is now "somewhat" correct the right side is reversed in the sim. When I say "somewhat" I mean I had wanted to have the bird (in the logo) pointing forward on both sides, like the real world AC (I designed). But I realize this must be a limitation on this AC.

 

I would not mind learning to work on the model itself since I work in 3D programs - just have not dove into FSX modeling yet. But researching this over the last few days.

 

Again thank you - If you want I to give it a shot I could send you any files. (but that would be way above and beyond just giving advice and I surly would not expect that).

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Why not just select and copy the 'Tropic Ocean' part of the logo and reverse that. Then paste it into reversed copy, cut the Tropic ocean from the original.

 

....if you get what I mean. :huh:

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Thanks Ron,

 

You do get what I mean :) and that differently would keep the bird facing correct - however it seems whatever is on the right side is just mirrored on the left. So even if I reverse the just the words then they are backwards on the right but correct on the left.

 

Who knows - since this is my first repaint I could be doing something wrong. :blink:

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Since the templates definitely have both sides of the vertical stabilizer on two separate texture sheets, the intentions were that they should be individually 'paintable.'

 

Since this clearly is not the case, then I can only surmise that they screwed up the UVW Mapping for the starboard (right) side and instead are using the port (left) side for both... :wacko:

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Since the templates definitely have both sides of the vertical stabilizer on two separate texture sheets, the intentions were that they should be individually 'paintable.'

 

Since this clearly is not the case, then I can only surmise that they screwed up the UVW Mapping for the starboard (right) side and instead are using the port (left) side for both... :wacko:

 

Are you sure about this? Just doesn't sound right. I don't have the 206 so can't investigate. Hasn't anyone else posted 206 repaints? Someone who has completed a repaint should know.

 

Rob, if this gets sorted out then I like Ron's idea of just reversing that band that contains the words.

 

I'd would accept an emailed file from you but could not test it out as I don't have the model to load afterwards.

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EDIT: I've just taken a look at the textures and I'm amazed you got that far with the paint! I can only find one tail fin. So how on earth...? I've never done a Carenado, I can see why.

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Thanks - Someone did tell me it might not be possible. They said on the other 206 models you could have separate tails but not on the amphib.

 

Not one to give up easy I will keep at it. :Thinking:

 

For now I will just look at it from one side hehe. I am going to make a movie (another first).

 

Maybe something for you guys efforts to help me:

 

The real plane (I designed the graphics for):

 

132122.jpg

 

Mine:

dsfs.jpg

 

It flies from Miami Sea Plane Base X44 to Bimini.

 

17.jpg

 

643.jpg

 

 

http://www.youtube.com/watch?feature=player_embedded&v=A11-vHymXlY

 

 

PS Ron if you want to give it a go - What kind of file format do you work in? I use Photoshop but can save it to whatever.

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Thanks - Someone did tell me it might not be possible. They said on the other 206 models you could have separate tails but not on the amphib.

 

Never saw something like that before. So then the question might become "does the amphibian borrow from another texture?"

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Never saw something like that before. So then the question might become "does the amphibian borrow from another texture?"

 

You may be on to something.

 

To create the paint I downloaded the Blank from Carenado's site. And watched a Youtube video on how to apply the texture.

 

I was unable to get the texture to apply according to the video.

 

Video instructed:

Open folder:

F:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\Carenado Cessna 206 Float\Aircraft.CFG

 

Here is where I think you are on to something.

 

The 206 Amphip. comes with 2 variations. Here are the lines:

 

[fltsim.0]
title=C 206 Amphibian
sim=Caren206AMPH
model=ES
panel=
sound=
texture=
kb_checklists=Carenado C 206 Amphibian_check
kb_reference=Carenado C 206 Amphibian_ref
atc_id=N366DL
ui_manufacturer=Carenado
ui_type=C U206G Stationair 6 II
ui_createdby="Carenado"
ui_variation=Amphibian Extreme Sports
description=Carenado C Stationair 6 II Model U206G Amphibian Extreme Sports\t\nwww.carenado.com\t\n_______________________________________________\t\nIMPORTANT!!   READ HERE\t\n_______________________________________________\t\nGear Down (G) automatically Water Rudders Up\t\n_______________________________________________\t\nGear UP (G) automatically Water Rudders Down\t\n_______________________________________________\t\nAlso water Rudders can work from VC (using retraction handle located between the front seats)\t\n_______________________________________________\t\nToggle the rear seats clicking the Co-Pilot seat \t\n_______________________________________________\t\nPlease read documents included in the Pack\t\n_______________________________________________\t\n
atc_heavy=0
atc_airline=
atc_flight_number=
atc_id_color=0000000000
visual_damage=1

[fltsim.1]
title=C 206 Amphibian 2
sim=Caren206AMPH
model=Bush
panel=
sound=
texture=b
kb_checklists=Carenado C 206 Amphibian_check
kb_reference=Carenado C 206 Amphibian_ref
atc_id=N366DL
ui_manufacturer=Carenado
ui_type=C U206G Stationair 6 II
ui_createdby="Carenado"
ui_variation=Amphibian Bush
description=Carenado C Stationair 6 II Model U206G Amphibian Bush Plane www.carenado.com\t\n_______________________________________________\t\nIMPORTANT!!   READ HERE\t\n_______________________________________________\t\nGear Down (G) automatically Water Rudders Up\t\n_______________________________________________\t\nGear UP (G) automatically Water Rudders Down\t\n_______________________________________________\t\nAlso water Rudders can work from VC (using retraction handle located between the front seats)\t\n_______________________________________________\t\nToggle the rear seats clicking the Co-Pilot seat \t\n_______________________________________________\t\nPlease read documents included in the Pack\t\n_______________________________________________\t\n
atc_heavy=0
atc_airline=
atc_flight_number=
atc_id_color=0000000000
visual_damage=1

 

As I understood it in a regular repaint you copy the first set - [fltsim.0] - and create another set. Here is mine:

 

[fltsim.3]
title=C 206 Fly
sim=Caren206AMPH
model=FlyTropic
panel=
sound=
texture=c
kb_checklists=Carenado C 206 Amphibian_check
kb_reference=Carenado C 206 Amphibian_ref
atc_id=N355TA
ui_manufacturer=Carenado
ui_type=C U206G Stationair 6 II
ui_createdby="Carenado"
ui_variation=Amphibian Fly
description=Carenado C Stationair 6 II Model U206G Amphibian Extreme Sports\t\nwww.carenado.com\t\n_______________________________________________\t\nIMPORTANT!! READ HERE\t\n_______________________________________________\t\nGear Down (G) automatically Water Rudders Up\t\n_______________________________________________\t\nGear UP (G) automatically Water Rudders Down\t\n_______________________________________________\t\nAlso water Rudders can work from VC (using retraction handle located between the front seats)\t\n_______________________________________________\t\nToggle the rear seats clicking the Co-Pilot seat \t\n_______________________________________________\t\nPlease read documents included in the Pack\t\n_______________________________________________\t\n
atc_heavy=0
atc_airline=
atc_flight_number=
atc_id_color=0000000000
visual_damage=1

 

Then copy the texture file "Texture" paste it with a file name like "Texture.c"

 

Then I change the two textures: "Carendao 206 Fuse" and the "Carendao 206 Fuse3"

 

This method did not work. The plane would never show up under select AC in FSX.

 

Looking at the file included with the original install - "Texture.b" there is only 2 files in it. One thumbnail and a "texture.cfg" .

The "Texture.cfg" file reads:

 

[fltsim]
fallback.1=..\texture
fallback.2=..\..\..\..\Scenery\Global\texture
fallback.3=..\..\..\..\..\..\Scenery\Global\texture

 

In the end I just replaced the textures in the original "Carenado 206 Fuse" and "Carenado 206 Fuse3" in the "Texture" file as I did not care to fly their paint anyways and it was simpler.

 

I use Photoshop to edit and then run the textures thru DXPBmp and save as Extended Bitmap.

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EDIT: I've just taken a look at the textures and I'm amazed you got that far with the paint! I can only find one tail fin.

 

Rob,

I also just took a look at the two bmp templates you showed in your original post. It appears there is a tail section in each template, but looking at them closely the shape at the top of them is different. Is one perhaps from the amphibian and the other perhaps not??

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Is one perhaps from the amphibian and the other perhaps not??

 

You are right - after looking closer they do look different. Oddly the UV (Texture) maps are both used or else the AC ID numbers would not be there. :blink:

 

I did just redownload it: http://www.carenado....p?accion=update

Has 3 textures but I did not use the FUSE2 as it is no different than the real AC.

 

Also looked at the originals that came with the install. They look the same as the kit.

 

I have worked in 3d programs but not in GMAX..... yet. So not sure how this AC lays out.

 

Aaaaaagh Carenado! :lol: RealAir, Baytower, even Orbx, I love you.

 

Ron, you always give me a smile. You seem like a guy I would enjoy having a beer or two with! :drinks:

 

Originals:

 

norm2.jpg

 

norm.jpg

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Ok - as much as I hate to bother developers I went ahead and sent the a request (with my order # and pictures) to answer the tail mystery.

 

Wow that was quick - I heard back from them almost immediately:

 

Greetings.

 

That particular aircraft used an old mapping setting that is mirrored so one of the sides will be flipped (it might work for some repaint jobs as long as they consist solely of shapes and colors that might tolerate such mirror actions). This means that texture mapping may be inappropriately applied in some cases (with text or some logos).

We apologize for any inconveniences this may cause you.

 

Best regards.

Carenado Team.

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Well that fixes that!!!! What a bummer! So that one tail section then cannot accommodate text or tail numbers. I guess your option is to remove the words from the logo, and perhaps place them on the fuselage, or re position the logo onto the fuselage. In either case it could be a close match, but not an exact one for the real life one.

 

At least it wasn't something you were doing wrong!

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So we weren't all going mad. Nice. Bloody shame because that was shaping up as a very nice paint. :(

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Are you sure about this?

I am now! I've been at this game for nearly two decades now. There isn't much that I haven't seen (or done myself!) before... :Whistle:

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I just looked up Tropic Ocean and I have to say that for your first repaint you did a heck of great job! Interesting because it mirrors, the bird on the logo faces forward on both sides! It's too good a repaint to abandon. I recommend you replace the Tropic Ocean and Airways lettering with some form of graphic element that fills in that area of the logo and mirrors OK to the other side. Maybe some additional waves like those on the pontoons. You could add the Tropic Ocean lettering somewhere on the fuselage, or elsewhere on a template where it doesn't mirror. You could use the full logo on top of a wing, but that would not be consistent with the real world livery.

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Appreciate that FP!

 

The paint and logo were easy for me. I designed the real world originals. I designed the logo, built the website, as well as all of their branding. It is what i do for a living.

 

I would change the paint around but given time I might can figure out how to fix the AC to make it work. I am OCD. And we want to start a virtual airline. So matching as close to possible.

 

They just bought a 208 Amphib. So that will be my next repaint. Since I have worked in Photoshop since it's birth - look for more repaints from me in the future.

 

Honestly it has been you guys that just gave me a new hobby with your kind words and help.

 

Thank you!

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we want to start a virtual airline. So matching as close to possible.

 

You should read my "about me" from the left sidebar. I added some Caribbean scenery a couple of months ago, including the Cayman airports, Montego, and Cancun. Also took our first cruise last fall, to the Bahamas. I might be interested in this. I have the Carenado C208. I have never flown amphibian yet.

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