February 25, 201313 yr Commercial Member I was referring to what is involved in making a new flight sim, and by open I mean it can be added to by third parties. In other words I'm not attacking your position in an 'aunt sally' sense at all, to be honest. :rolleyes: Steve Waite: Engineer at codelegend.com
February 25, 201313 yr Commercial Member This is what I use for above ATC - VoxATC Ai - VoxATC, FS2Crew, A2A some aircraft User Interfacing - FSX, inflight 3rd party aircraft, FSUIPC World - Orbx, FS Genesis, Fly Tampa etc Nav - Aivlasoft EFB, Navigraph, Reality XP, 3rd party aircraft FMS So in terms of the core FSX, not very much these days Open development, APIs and so on, the Internet is built on these principles. You see, you picked me up on your misunderstanding of what I meant by 'open'. In these forums it's best to demonstrate intellect by posting one's own ideas and not pulling people up for theirs, in my opinion. All the best. Steve Waite: Engineer at codelegend.com
February 26, 201313 yr Commercial Member FSX itself is meh, it's the add ons via 3rd parties that make it shine these days. Let's make a new rule; only use the 'Quote' button to agree with someone, or just to be kind to them ^_^ Steve Waite: Engineer at codelegend.com
February 26, 201313 yr Commercial Member MS also shelved Train Simulator, but apparently because it was just not good enough looking out the window for trains. I can't see why that won't emerge as well as an FSX beater. They never made anything to talk about with their sims in relation to their business. A replacement for FSX and Train Simulator would be a chance for them to flex some muscle, get a load of upcoming stars into teams and work passionately on products that are appreciated, good experience building at least. Steve Waite: Engineer at codelegend.com
February 26, 201313 yr Commercial Member Thought of something else. May not mean much but the FSX SDK mentions several "deprecated" items, meaning they won't be included in 'the next version', and they didn't call FLIGHT 'Flight Simulator'. I wouldn't be so sure we won't see more from them. In the mean time I'm interested to see P3D develop, and I'm having a look at XP. Steve Waite: Engineer at codelegend.com
February 26, 201313 yr Thought of something else. May not mean much but the FSX SDK mentions several "deprecated" items, meaning they won't be included in 'the next version', and they didn't call FLIGHT 'Flight Simulator'. I wouldn't be so sure we won't see more from them. When they were developing FSX, and its SDK, they were planning on FS11 being released in a couple years. They also talked about FSX being a transition from the FS2004 and prior world, to a new more modern sim. This is probably where the deprecated items come from. I wouldn't read this as any sign of MS getting back into the game at this point.
February 26, 201313 yr Depends on the IP transfer or licence with Lockheed, wording such as 'procure', would imply IP transfer from MS to Lockheed but wouldn't rely on that. For reference the Internet principles I was referring to was loose coupling, open well versioned API's with good extensability although to be fair it was not clear from the post. The is also a current thread about what a next gen flight sim could look link and consist of, you may be interested in as we've discussed it in this thread.
February 26, 201313 yr Commercial Member Yeah, I seen Unigine, looks great, proves there's no problem doing graphics. I have to return to saying that everything else left to do with a flight simulator is all the awkward stuff. What I'm saying about the SDK is that the concept of continuation still exists maybe only in a dusty filing cabinet somewhere in MS HQ, someone may pick it up one day, Just wishful thinking. They should stick an airport in Unigine that would get some hearts racing. Steve Waite: Engineer at codelegend.com
February 26, 201313 yr MS also shelved Train Simulator, but apparently because it was just not good enough looking out the window for trains. I am still upset over that one too.....I just wanted to drive those darn trains.... Casey Jones you better, watch your speed....LOL :lol: Matthew Kane I'm Dyslexic, what's an error to you is not to me
February 26, 201313 yr Commercial Member Yeah, what we really want to do is drive trains, choo choo! lol. I like the idea of a good train sim, if I only had time to play it. Perhaps we'll eventually see planes trains ships and automobiles in the same sim. With the engines like unigine, i'm thinking they have a lot of the same tree, flower, leaf, and blade of grass repeated over and over, but I wonder just how good they are when it comes to pulling in a constantly diversifying object load, with hundreds of different shaped buildings and other constructions? I suspect even if someone took unigine today and attempted to make an FSX beater out of it, if it was possible to use it as such, I think it would be several years for a smallish team to get even close. Steve Waite: Engineer at codelegend.com
February 26, 201313 yr Commercial Member MS market share is down to 78% in Switzerland and that was 1-2 years ago, without even including mobiles...
February 26, 201313 yr Commercial Member If it wasn't for the fact they dabbled with FLIGHT, I would have said there's no hope of another MS FS at all. But FLIGHT looked to me like a bit an experiment, I wasn't completely surprised when it got shelved. Like everyone else I hoped it would turn into FS 11, at the time it was pulled it was looking likely it would take several years to approach FSX with it. None the less they did dabble and collect some useful data, like wait till DX12/13 and new hardware, the latest PC's can't run FSX much faster even when overclocked, choked by buildings and autogen. Steve Waite: Engineer at codelegend.com
February 26, 201313 yr Oh boy "risk of closure" ... lets keep it civil and nothing wrong with disagreement. ... we can perhaps entertain full abandonment of Windows. Probably not going to happen unless Microsoft continue on in the direction they are going. I love OSX, it's the OS I prefer to use the most. HOWEVER, don't kid yourself about Apple, they are far more "Cut you off at any moment" than Microsoft ... if you want to stay on an Apple platform (be in iOS or OSX) you really need to dump your hardware every 2-3 years and get new Apple hardware. Can't tell you how many times my Apple products (from the iPhone to the MacPro) have required replacement because of OS "upgrade" that breaks functionality in older (3 year old) hardware. You have to be VERY careful if you do any Apple OS upgrades. I'm not knocking Apple, that's just how they do business. On the flip side, I can run a Microsoft OS on 10-20 year old hardware -- for people that don't buy hardware frequently then Microsoft has a huge draw.
February 26, 201313 yr Moderator I am still upset over that one too.....I just wanted to drive those darn trains.... Casey Jones you better, watch your speed....LOL :lol: What a lot of (presumably new) folks seem not to know is that Trains2 was being built using the same "world sim" that supported FSvNext. The intention was to have multiple titles all using a fully-shared "world sim" engine. Imagine if you would having on-line sessions with planes, trains, automobiles and even ships being driven in real-time by real people! Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
February 26, 201313 yr Commercial Member I only stick up for them with this in mind, they always built in compatibility as best as could be done, I hope it continues. I didn't find Win8 has broken anything, there's some trouble around dropping joysticks, could be USB or some other reason for it. I've not experienced any problems at all so far, I think Win8 is better for games performance internally. Steve Waite: Engineer at codelegend.com
Create an account or sign in to comment