Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Using the 10:21 demo for four hours---Absolutely GORGEOUS!

Featured Replies

  • Author

Hi Ses. Thanks. I started out with the plane in AI mode. It did leave the initial runway and taxied to the proper runway. It sure was jerky at the turns. It took off and flew for a while and then the message came up that the joystick was disabled. I tried everything including the A/P and it did not work. I'll try it again as you stated. Bob.

Hi Bob, yes about those turns, that really wasn't jerky in animation, but only the way the plane was mapping the taxi lines and realigning upon it. When it had done that, it went back to full bore taxi. You'll see what I mean. A few suggestions...set up a sunset flight, and meander over water bodies, lakes, rivers, and the ocean itself. Tell me, if you have seen any better rendition of real live viewing from the air! Think of FSX and the color mask as you fly over a water body such as a lake, in relation to the direction of ambient and specular light rays. What do you see? Well..only the same light or dark shade in the fly-over. With XP10's application to it, you see how the light affects the surface as you do your fly over, a growing darkening, or a lighting up, as your position relative to any source of light rays. Wonderful, for a impact on your level of viewing realism. Also, continuing with that sunset into night transition, follow a major highway and see that the cars and trucks now TRULY are in about a proper 60 mph advance in relation to your air speed, not like FSX's cars matching your 120 knots, LOLOLOL. This is not a bash against FSX...but only showing the differences that I have picked up on..and totally am enjoying. The red running lights on the cars adds immeasurably that you are flying in the same direction and overtaking their positions relative on the highway and roadways. In all, XP10 produces the best 'real world' flight experience I have enjoyed to date. I am very excited and anticipatory for the mailman's knock at the door, lol.

 

Cheers!

 

Mitch

 

me too, ever since the latest beta update 10.21 Final and several new addons, I haven't touched FSX/P3D in almost a month. I also spent thousands on fs9/fsx but I stopped after the release of the AirbusX. My $$$$ is going to XP10 full-time in 2013 and beyond :good:

Yeah...I'm with you on that....that is my plan as well. People will barf if I say one more time that this clearly is where the smart simulation money will be spent....oh boy..did I just say that one more time? Sorry! ROTFLMAO! BTW...XP10 developers...create that 64 bit 'baseball field'...and 'they will come'...bring it on. I'm interested in running 64 bit...and that is that!
  • Replies 52
  • Views 5.7k
  • Created
  • Last Reply

Top Posters In This Topic

  • Commercial Member

Yeah...I'm with you on that....that is my plan as well. People will barf if I say one more time that this clearly is where the smart simulation money will be spent....oh boy..did I just say that one more time? Sorry! ROTFLMAO! BTW...XP10 developers...create that 64 bit 'baseball field'...and 'they will come'...bring it on. I'm interested in running 64 bit...and that is that!

I totally agree. With this sim being in 64 bit and more quality third party add ons being created, more people will be part of XPX. This will then result in more quality third party add ons. It is not quite there, but it feels like this sim is getting much closer to the tipping point of a large number of people seriously considering and purchasing XPX. Exciting times ahead and it is nice to see the evolution of flight simming at this point in time.

spacer.png

REX AccuSeason Developer

REX Simulations

FSX is supposed to be the scenery sim, while X- plane is the flight dynamics sim. However, I'll still be betting and placing $$$ on FSX flight models for the forseeable future. IMO, X-plane flight dynamics just haven't "yet" exceeded some of those from the most talented FSX developers. At least not to the point, that I'd no longer be willing to support FSX third party development. Nothing has yet convinced me, that X-plane has a better platform for actually delivering truer FD across the board.

 

Well, you did say that some may "barf".... :).

 

Slowly done from iphone

  • Author

FSX is supposed to be the scenery sim, while X- plane is the flight dynamics sim. However, I'll still be betting and placing $$$ on FSX flight models for the forseeable future. IMO, X-plane flight dynamics just haven't "yet" exceeded some of those from the most talented FSX developers. At least not to the point, that I'd no longer be willing to support FSX third party development. Nothing has yet convinced me, that X-plane has a better platform for actually delivering truer FD across the board.

 

Well, you did say that some may "barf".... :).

 

Slowly done from iphone

...correct...I did indeed type that, lol!  :)

FSX is supposed to be the scenery sim, while X- plane is the flight dynamics sim. However, I'll still be betting and placing $$$ on FSX flight models for the forseeable future. IMO, X-plane flight dynamics just haven't "yet" exceeded some of those from the most talented FSX developers. At least not to the point, that I'd no longer be willing to support FSX third party development. Nothing has yet convinced me, that X-plane has a better platform for actually delivering truer FD across the board.

 

Well, you did say that some may "barf".... :).

 

Slowly done from iphone

 

I'm a fortune teller!

 

I knew you were going to come in here soon. I guess I'm not a real fortune teller, it was way too easy to predict. :lol:

  • Author

I totally agree. With this sim being in 64 bit and more quality third party add ons being created, more people will be part of XPX. This will then result in more quality third party add ons. It is not quite there, but it feels like this sim is getting much closer to the tipping point of a large number of people seriously considering and purchasing XPX. Exciting times ahead and it is nice to see the evolution of flight simming at this point in time.

I totally agree, Mike. I see that this title will now exponentially acquire a new user base. They got me, today. I'd rather take a full head-on boost to all aspects of the sim, than hold back as stated by one perfectly good opinion, that in his view, he feels that the flight dynamics from FSX, prove more to his feel of things. I mean, that's what it is all about.  I moved my main interest from FSX, to XP10 as of today, for what it brings to my table.  Everybody sits at their own 'table'. FSX is a good product with its product-base maturity.  But..having said that...and having seen the increase in simulation performance with XP10 vs FSX on my system....my feelings on the matter, is to now explore this new platform....support it financially, and wait for the 3rd parties to bring the same upgrades as per the FSX base as it stands today. I can already see that with TRU-Scenery!  They are producing the same quality airports as in the FSX 3rd party custom airport base. It's only a no brainer, that such as ORBX and their ilk who will produce beyond the confines of the FSX and P3D base, will produce scenery regions. For one...if I was such a company in the X-Plane base...I'd certainly decide to compete by releasing the exact same areas that ORBX has covered in FSX...and give a 10 or 20 percent visual tech boost in the process!  The smart money says that this will happen within 12-18 months from now...and I will be XP10 savvy-ready.  XP10 is addressing the latest technology in hardware, while FSX is sitting code-wise dead in the water and now, sterile. The code has never been upgraded, or released as a version FS11, etc.  3PD has NOT at this time released a 64 bit, fully realized  version, and has not committed in hard posting to that fact. Just a vague dangling 'carrot'.  I'm not waiting....and have dropped coin on what IS REAL, right now, and 64 bit enabled.  I am not disappointed by this product in its present form factor by the least.  I can't fly in the real world, because of my decision to not invest the thousands of dollars to be able to. I wanted (always...) a flight simulator that gives me the closet approximation to flying in the real world...how it feels, how it handles, how IT LOOKS!  XP10 blew me away at full-on max rendering. Just the fact that the runways are not a flat ribbon of tarmac...and you can SEE the undulations as you progress towards rotation, is just the detail in this sim that brings it home to papa! Flight dynamics are less of a requirement as perceived visuals. Why?  Because we are NOT flying a real aircraft. We are flying a joystick, rudder pedals, and sitting in an non-moving computer chair.  What is moving around me though...is the computer-generated 'world'...and with each element that clones as close as possible, the true actual view-points of the 'real world'....is what fools the mind, that you ARE FLYING, and not so much as to the nuance of how much trim, or bank angle one flight model will enact upon the plane simulation. I'm not trying to diminish that a flight model should be by its design, as close to the way the simulated aircraft would react to travelling through real-world atmospherics, but only that via the computer interface, you can not 'feel' that in your behind....but you can see how that simulated air frame reacts in general within your world-scape. That is what is most important to me...that I 'feel' and 'see', and 'experience' as close to the visual, as Geofa on one of his real-world sojourns. I have now found that with XP10:21 and any future version within the franchise. That is why i am so excited to adopt and explore this flight simulator. It gives a 100 percent of everything that mimics the sense of flying over Terra Firma, rather than a 100 percent of one, or a few aspects.  Again, as seen through one user's personal opinion. :)

 

Cheers!

  • Commercial Member

 

FSX is supposed to be the scenery sim, while X- plane is the flight dynamics sim. However, I'll still be betting and placing $$$ on FSX flight models for the forseeable future. IMO, X-plane flight dynamics just haven't "yet" exceeded some of those from the most talented FSX developers. At least not to the point, that I'd no longer be willing to support FSX third party development. Nothing has yet convinced me, that X-plane has a better platform for actually delivering truer FD across the board.

 

 

Well, you did say that some may "barf".... :).

 

 

Slowly done from iphone

 

 

I'm a fortune teller!

 

I knew you were going to come in here soon. I guess I'm not a real fortune teller, it was way too easy to predict. :lol:

 

I'm surprised it took him that long.

 

Sent from my Galaxy Nexus using Tapatalk 2

Regards,

Efrain Ruiz
LiveDISPATCH @ http://www.livedispatch.org (CLOSED) ☹️

Larry-try past the 10.20 beta. At least for me, all the overdone torque and eternal twitchyness/instability has vanished-even in the defaults, so much so I am close to pronouncing the xplane fm superior at least in the flight regimes I simulate.

Geofa

WANTED DEAD OR ALIVE-the best Flight Sim!

  • Author

Larry-try past the 10.20 beta. At least for me, all the overdone torque and eternal twitchyness/instability has vanished-even in the defaults, so much so I am close to pronouncing the xplane fm superior at least in the flight regimes I simulate.

...as stated by a real-world and traveled G.A. pilot...that bears weight with myself as one that has not experienced the real-world A/B/ compare as you have, Geofa. That is good to know...that you feel the flight models now closely simulate the real deal. Great to read! It will enhance my enjoyment using this product.

They seem to now and i thought were pretty good on release but the last 6-7 months I found them really not usable. One thing I guess to get used in xplane-things change-sometimes good and sometimes not.

Geofa

WANTED DEAD OR ALIVE-the best Flight Sim!

Is the overdone torque problem solved by more hidden aileron, or actual offset engine effects. Everyone loiling into this, is quite secretive. And Mitch, my mind does tend to perceive good flight dynamics.......even at a computer. At my present mindset, I don't see myself becoming part of a totally devoted,f Austin's fan club

 

Sorry about misspells. Someday I 'll figure out how to get password clearance on my computer again. I have to do all replies on this Iphone

 

 


my mind does tend to perceive good flight dynamics.......even at a computer.

 

Larry, your mind is playing tricks on you, computers don't fly... :lol:

 

Well...maybe I've seen a laptop fly through my backyard once...long ago B)

To Michael T......

 

The secrets of good flight dynamics, are the ones that allow a pilots mind to feel in the gaps of a motionless sim. When well done, it's a WOW factor. When poorly done, it's my usual irritation with the product.

 

To Michael T......

 

The secrets of good flight dynamics, are the ones that allow a pilots mind to feel in the gaps of a motionless sim. When well done, it's a WOW factor. When poorly done, it's my usual irritation with the product.

The only thing I saw in I think 10.2 is they were giving more cycles by default to the flight model- in any case it was like night and day on my setup-stability finally!

 

Re: login-I also can't get in on Internet explorer anymore. Google chrome did the trick.

Geofa

WANTED DEAD OR ALIVE-the best Flight Sim!

Sorry about misspells. Someday I 'll figure out how to get password clearance on my computer again. I have to do all replies on this Iphone

 

   I wish I did less misspells, my blimmin mac has a habit of correcting them, sometimes badly and I look at what I have typed, after posting, and people must think I am an idiot for some of the words it has substituted.

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.