July 30, 201312 yr Hey, Even though I am using P3D, but I am posting here b/c of FSX/P3D both have the Scenery.cfg order, and I am so confused on how this file works. I also have the SceneryConfigtool 1.1. My question - I have a clean install with FS Global Mesh Added. Shouldn't this mesh be the first scenery all the way at the bottom? by default it places somewhere in the middle. I am planning to install some Orbx Sceneries after the mesh. Here is my Scenery.cfg - and can I remove sceneries (uncheck in SceneryConfigTool) which I am not using? And Shouldn't the FS Global Mesh (In Blue Bold) be the Very first entry as it is mesh - instead it comes after Base Sceneries. I have googled / and searched avsim forums on this. I am officially confused about this file Thanks skywolf [General]Title=FS9 World SceneryDescription=FS9 Scenery DataClean_on_Exit=TRUE[Area.001]Title=Default TerrainTexture_ID=1Local=Scenery\WorldLayer=1Active=TRUERequired=TRUE[Area.002]Title=Default SceneryLocal=Scenery\BASELayer=2Active=TRUERequired=TRUE[Area.003]Title=0000 BaseLocal=Scenery\0000Layer=3Active=TRUERequired=FALSE[Area.004]Title=0001 BaseLocal=Scenery\0001Layer=4Active=TRUERequired=FALSE[Area.005]Title=0002 BaseLocal=Scenery\0002Layer=5Active=TRUERequired=FALSE[Area.006]Title=0003 BaseLocal=Scenery\0003Layer=6Active=TRUERequired=FALSE[Area.007]Title=0004 BaseLocal=Scenery\0004Layer=7Active=TRUERequired=FALSE[Area.008]Title=0005 BaseLocal=Scenery\0005Layer=8Active=TRUERequired=TRUE[Area.009]Title=0006 BaseLocal=Scenery\0006Layer=9Active=TRUERequired=FALSE[Area.010]Title=0007 BaseLocal=Scenery\0007Layer=10Active=TRUERequired=FALSE[Area.011]Title=0100 BaseLocal=Scenery\0100Layer=11Active=TRUERequired=FALSE[Area.012]Title=0101 BaseLocal=Scenery\0101Layer=12Active=TRUERequired=FALSE[Area.013]Title=0102 BaseLocal=Scenery\0102Layer=13Active=TRUERequired=FALSE[Area.014]Title=0103 BaseLocal=Scenery\0103Layer=14Active=TRUERequired=FALSE[Area.015]Title=0104 BaseLocal=Scenery\0104Layer=15Active=TRUERequired=FALSE[Area.016]Title=0105 BaseLocal=Scenery\0105Layer=16Active=TRUERequired=FALSE[Area.017]Title=0106 BaseLocal=Scenery\0106Layer=17Active=TRUERequired=FALSE[Area.018]Title=0107 BaseLocal=Scenery\0107Layer=18Active=TRUERequired=FALSE[Area.019]Title=0200 BaseLocal=Scenery\0200Layer=19Active=TRUERequired=FALSE[Area.020]Title=0201 BaseLocal=Scenery\0201Layer=20Active=TRUERequired=FALSE[Area.021]Title=0202 BaseLocal=Scenery\0202Layer=21Active=TRUERequired=FALSE[Area.022]Title=0203 BaseLocal=Scenery\0203Layer=22Active=TRUERequired=FALSE[Area.023]Title=0204 BaseLocal=Scenery\0204Layer=23Active=TRUERequired=FALSE[Area.024]Title=0205 BaseLocal=Scenery\0205Layer=24Active=TRUERequired=FALSE[Area.025]Title=0206 BaseLocal=Scenery\0206Layer=25Active=TRUERequired=FALSE[Area.026]Title=0207 BaseLocal=Scenery\0207Layer=26Active=TRUERequired=FALSE[Area.027]Title=0300 BaseLocal=Scenery\0300Layer=27Active=TRUERequired=FALSE[Area.028]Title=0301 BaseLocal=Scenery\0301Layer=28Active=TRUERequired=FALSE[Area.029]Title=0302 BaseLocal=Scenery\0302Layer=29Active=TRUERequired=FALSE[Area.030]Title=0303 BaseLocal=Scenery\0303Layer=30Active=TRUERequired=FALSE[Area.031]Title=0304 BaseLocal=Scenery\0304Layer=31Active=TRUERequired=FALSE[Area.032]Title=0305 BaseLocal=Scenery\0305Layer=32Active=TRUERequired=FALSE[Area.033]Title=0306 BaseLocal=Scenery\0306Layer=33Active=TRUERequired=FALSE[Area.034]Title=0307 BaseLocal=Scenery\0307Layer=34Active=TRUERequired=FALSE[Area.035]Title=0400 BaseLocal=Scenery\0400Layer=35Active=TRUERequired=FALSE[Area.036]Title=0401 BaseLocal=Scenery\0401Layer=36Active=TRUERequired=FALSE[Area.037]Title=0402 BaseLocal=Scenery\0402Layer=37Active=TRUERequired=FALSE[Area.038]Title=0403 BaseLocal=Scenery\0403Layer=38Active=TRUERequired=FALSE[Area.039]Title=0404 BaseLocal=Scenery\0404Layer=39Active=TRUERequired=FALSE[Area.040]Title=0405 BaseLocal=Scenery\0405Layer=40Active=TRUERequired=FALSE[Area.041]Title=0406 BaseLocal=Scenery\0406Layer=41Active=TRUERequired=FALSE[Area.042]Title=0407 BaseLocal=Scenery\0407Layer=42Active=TRUERequired=FALSE[Area.043]Title=0500 BaseLocal=Scenery\0500Layer=43Active=TRUERequired=FALSE[Area.044]Title=0501 BaseLocal=Scenery\0501Layer=44Active=TRUERequired=FALSE[Area.045]Title=0502 BaseLocal=Scenery\0502Layer=45Active=TRUERequired=FALSE[Area.046]Title=0503 BaseLocal=Scenery\0503Layer=46Active=TRUERequired=FALSE[Area.047]Title=0504 BaseLocal=Scenery\0504Layer=47Active=TRUERequired=FALSE[Area.048]Title=0505 BaseLocal=Scenery\0505Layer=48Active=TRUERequired=FALSE[Area.049]Title=0506 BaseLocal=Scenery\0506Layer=49Active=TRUERequired=FALSE[Area.050]Title=0507 BaseLocal=Scenery\0507Layer=50Active=TRUERequired=FALSE[Area.051]Title=0600 BaseLocal=Scenery\0600Layer=51Active=TRUERequired=FALSE[Area.052]Title=0601 BaseLocal=Scenery\0601Layer=52Active=TRUERequired=FALSE[Area.053]Title=0602 BaseLocal=Scenery\0602Layer=53Active=TRUERequired=FALSE[Area.054]Title=0603 BaseLocal=Scenery\0603Layer=54Active=TRUERequired=FALSE[Area.055]Title=0604 BaseLocal=Scenery\0604Layer=55Active=TRUERequired=FALSE[Area.056]Title=0605 BaseLocal=Scenery\0605Layer=56Active=TRUERequired=FALSE[Area.057]Title=0606 BaseLocal=Scenery\0606Layer=57Active=TRUERequired=FALSE[Area.058]Title=0607 BaseLocal=Scenery\0607Layer=58Active=TRUERequired=FALSE[Area.059]Title=0700 BaseLocal=Scenery\0700Layer=59Active=TRUERequired=FALSE[Area.060]Title=0701 BaseLocal=Scenery\0701Layer=60Active=TRUERequired=FALSE[Area.061]Title=0702 BaseLocal=Scenery\0702Layer=61Active=TRUERequired=FALSE[Area.062]Title=0703 BaseLocal=Scenery\0703Layer=62Active=TRUERequired=FALSE[Area.063]Title=0704 BaseLocal=Scenery\0704Layer=63Active=TRUERequired=FALSE[Area.064]Title=0705 BaseLocal=Scenery\0705Layer=64Active=TRUERequired=FALSE[Area.065]Title=0706 BaseLocal=Scenery\0706Layer=65Active=TRUERequired=FALSE[Area.066]Title=0707 BaseLocal=Scenery\0707Layer=66Active=TRUERequired=FALSE[Area.067]Title=0800 BaseLocal=Scenery\0800Layer=67Active=TRUERequired=FALSE[Area.068]Title=0801 BaseLocal=Scenery\0801Layer=68Active=TRUERequired=FALSE[Area.069]Title=0802 BaseLocal=Scenery\0802Layer=69Active=TRUERequired=FALSE[Area.070]Title=0803 BaseLocal=Scenery\0803Layer=70Active=TRUERequired=FALSE[Area.071]Title=0804 BaseLocal=Scenery\0804Layer=71Active=TRUERequired=FALSE[Area.072]Title=0805 BaseLocal=Scenery\0805Layer=72Active=TRUERequired=FALSE[Area.073]Title=0806 BaseLocal=Scenery\0806Layer=73Active=TRUERequired=FALSE[Area.074]Title=0807 BaseLocal=Scenery\0807Layer=74Active=TRUERequired=FALSE[Area.075]Title=0900 BaseLocal=Scenery\0900Layer=75Active=TRUERequired=FALSE[Area.076]Title=0901 BaseLocal=Scenery\0901Layer=76Active=TRUERequired=FALSE[Area.077]Title=0902 BaseLocal=Scenery\0902Layer=77Active=TRUERequired=FALSE[Area.078]Title=0903 BaseLocal=Scenery\0903Layer=78Active=TRUERequired=FALSE[Area.079]Title=0904 BaseLocal=Scenery\0904Layer=79Active=TRUERequired=FALSE[Area.080]Title=0905 BaseLocal=Scenery\0905Layer=80Active=TRUERequired=FALSE[Area.081]Title=0906 BaseLocal=Scenery\0906Layer=81Active=TRUERequired=FALSE[Area.082]Title=0907 BaseLocal=Scenery\0907Layer=82Active=TRUERequired=FALSE[Area.083]Title=1000 BaseLocal=Scenery\1000Layer=83Active=TRUERequired=FALSE[Area.084]Title=1001 BaseLocal=Scenery\1001Layer=84Active=TRUERequired=FALSE[Area.085]Title=1002 BaseLocal=Scenery\1002Layer=85Active=TRUERequired=FALSE[Area.086]Title=1003 BaseLocal=Scenery\1003Layer=86Active=TRUERequired=FALSE[Area.087]Title=1004 BaseLocal=Scenery\1004Layer=87Active=TRUERequired=FALSE[Area.088]Title=1005 BaseLocal=Scenery\1005Layer=88Active=TRUERequired=FALSE[Area.089]Title=1006 BaseLocal=Scenery\1006Layer=89Active=TRUERequired=FALSE[Area.090]Title=1007 BaseLocal=Scenery\1007Layer=90Active=TRUERequired=FALSE[Area.091]Title=1100 BaseLocal=Scenery\1100Layer=91Active=TRUERequired=FALSE[Area.092]Title=1101 BaseLocal=Scenery\1101Layer=92Active=TRUERequired=FALSE[Area.093]Title=1102 BaseLocal=Scenery\1102Layer=93Active=TRUERequired=FALSE[Area.094]Title=1103 BaseLocal=Scenery\1103Layer=94Active=TRUERequired=FALSE[Area.095]Title=1104 BaseLocal=Scenery\1104Layer=95Active=TRUERequired=FALSE[Area.096]Title=1105 BaseLocal=Scenery\1105Layer=96Active=TRUERequired=FALSE[Area.097]Title=1106 BaseLocal=Scenery\1106Layer=97Active=TRUERequired=FALSE[Area.098]Title=1107 BaseLocal=Scenery\1107Layer=98Active=TRUERequired=FALSE[Area.099]Title=FS Global Ultimate - Americas ANTLocal=C:\fsgux\antLayer=99Active=TRUERequired=FALSE[Area.100]Title=FS Global Ultimate - Americas NAMLocal=C:\fsgux\namLayer=100Active=TRUERequired=FALSE[Area.101]Title=FS Global Ultimate - Americas CSALocal=C:\fsgux\csaLayer=101Active=TRUERequired=FALSE[Area.102]Title=FS Global Ultimate - Americas LMLocal=C:\fsgux\LocalMeshesLayer=102Active=TRUERequired=FALSE[Area.103]Title=AfricaLocal=Scenery\AFRILayer=103Active=TRUERequired=FALSE[Area.104]Title=AsiaLocal=Scenery\ASIALayer=104Active=TRUERequired=FALSE[Area.105]Title=AustraliaLocal=Scenery\AUSTLayer=105Active=TRUERequired=FALSE[Area.106]Title=Eastern EuropeLocal=Scenery\EURELayer=106Active=TRUERequired=FALSE[Area.107]Title=Western EuropeLocal=Scenery\EURWLayer=107Active=TRUERequired=FALSE[Area.108]Title=Central North AmericaLocal=Scenery\NAMCLayer=108Active=TRUERequired=FALSE[Area.109]Title=Eastern North AmericaLocal=Scenery\NAMELayer=109Active=TRUERequired=FALSE[Area.110]Title=Western North AmericaLocal=Scenery\NAMWLayer=110Active=TRUERequired=FALSE[Area.111]Title=OceaniaLocal=Scenery\OCENLayer=111Active=TRUERequired=FALSE[Area.112]Title=South AmericaLocal=Scenery\SAMELayer=112Active=TRUERequired=FALSE[Area.113]Title=OshkoshLocal=Scenery\Cities\OshkoshLayer=113Active=TRUERequired=FALSE[Area.114]Title=St. MaartenLocal=Scenery\Cities\StMaartenLayer=114Active=TRUERequired=FALSE[Area.115]Title=Rio de JaneiroLocal=Scenery\Cities\RioLayer=115Active=TRUERequired=FALSE[Area.116]Title=Las VegasLocal=Scenery\Cities\LasVegasLayer=116Active=TRUERequired=FALSE[Area.117]Title=Global, Generic & Vehicle LibrariesLocal=Scenery\GlobalLayer=117Active=TRUERequired=TRUE[Area.118]Title=Propeller ObjectsLocal=Scenery\PropsLayer=118Active=TRUERequired=TRUE[Area.119]Title=RenoLocal=Scenery\Cities\RenoLayer=119Active=TRUERequired=TRUE[Area.120]Title=IstanbulLocal=Scenery\Cities\IstanbulLayer=120Active=TRUERequired=TRUE[Area.121]Title=LongleatLocal=Scenery\Cities\LongleatLayer=121Active=TRUERequired=TRUE[Area.122]Title=BerlinLocal=Scenery\Cities\BerlinLayer=122Active=TRUERequired=TRUE[Area.123]Title=Edwards_AFBLocal=Scenery\Cities\Edwards_AFBLayer=123Active=TRUERequired=TRUE[Area.124]Title=NorfolkLocal=Scenery\Cities\NorfolkLayer=124Active=TRUERequired=FALSE[Area.125]Title=EglinLocal=Scenery\Cities\EglinLayer=125Active=TRUERequired=FALSE[Area.126]Title=KORLLocal=Scenery\Cities\KORL_OrlandoExecutiveLayer=126Active=TRUERequired=FALSE[Area.127]Title=Langley_AFBLocal=Scenery\Cities\KLFI_Langley_AFBLayer=127Active=TRUERequired=FALSE[Area.128]Title=FortRuckerLocal=Scenery\Cities\FortRuckerLayer=128Active=TRUERequired=FALSE[Area.129]Title=Addon SceneryLocal=Addon SceneryLayer=129Active=TRUERequired=FALSE How I Evaluate Third Party Sim Addon Developers Refined P3Dv5.0 HF2 Settings Part1 (has MaddogX) and older thread Part 2 (has PMDG 747)
July 30, 201312 yr FS will display the best mesh available (highest resolution) regardless of priority. Having it where it is is OK. The only time mesh priority is an issue is when you have multiple entries with the same resolution. In that case FSX will respect priority. Should you install an addon that has it's own mesh, you would want that addon above your global mesh in the Scenery Library. Remember also that priority only affects multiple areas of the same scenery elements. Mesh priority has no effect on landclass as an example. regards, Joe The best gift you can give your children is your time.
July 30, 201312 yr Author FS will display the best mesh available (highest resolution) regardless of priority. Having it where it is is OK. The only time mesh priority is an issue is when you have multiple entries with the same resolution. In that case FSX will respect priority. Should you install an addon that has it's own mesh, you would want that addon above your global mesh in the Scenery Library. Remember also that priority only affects multiple areas of the same scenery elements. Mesh priority has no effect on landclass as an example. regards, Joe Thanks Joe, I am begining to understand it - but technically shouldn't the meshes be the first scenery entry - Area 001 / layer 001 before the Default Terrain...as everything goes on top fo the mesh? How I Evaluate Third Party Sim Addon Developers Refined P3Dv5.0 HF2 Settings Part1 (has MaddogX) and older thread Part 2 (has PMDG 747)
July 30, 201312 yr Thanks Joe, I am begining to understand it - but technically shouldn't the meshes be the first scenery entry - Area 001 / layer 001 before the Default Terrain...as everything goes on top fo the mesh? No, as I said priority only applies to like scenery elements. FS reads the complete scenery.cfg before loading anything and can sort out the different scenery elements. In fact, due to an FS9 peculiarity, I have my global addon mesh at the top of the scenery library. That applies to FS9 only. Your scenery.cfg is just fine, go fly. regards, Joe The best gift you can give your children is your time.
May 3, 201412 yr Hello, can you check this out . Do I have a conflict between number 101 and 105 if I activate number 101 also ?? Chris from DEnmark [Area.101]Title=FS Global Ultimate - Local MeshesLayer=101Active=TRUERequired=FALSELocal=C:\fsgux\LocalMeshes [Area.102]Title=FS Global Ultimate - Americas ANTLayer=102Active=TRUERequired=FALSELocal=C:\fsgux\ant [Area.103]Title=FS Global Ultimate - Americas NAMLayer=103Active=TRUERequired=FALSELocal=C:\fsgux\nam [Area.104]Title=FS Global Ultimate - Americas CSALayer=104Active=TRUERequired=FALSELocal=C:\fsgux\csa [Area.105]Title=FS Global Ultimate - Americas LMLayer=105Active=TRUERequired=FALSELocal=C:\fsgux\LocalMeshes [Area.106]Title=AFM - Aerodrome Flattening MeshesLayer=106Active=TRUERequired=FALSELocal=C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\pilots_software\AFM\scenery
May 3, 201412 yr Do I have a conflict between number 101 and 105 I don't own the product. Is there no documentation? Does the developer have a support forum or website? Why do you think there is a conflict? regards, Joe The best gift you can give your children is your time.
May 3, 201412 yr AES says it will disable that one with the lowest priorty.. But I can still run it with both active, but will try contacting FS global support. AES says it will disable that one with the lowest priorty.. But I can still run it with both active, but will try contacting FS global support.
May 3, 201412 yr Both area 101 and 105 are referencing the same physical folders, so there is no benefit to having both active (I don't know if there is harm, doubt it but never tried it.) I would just set area 101 as Active=FALSE. scott s. .
May 4, 201412 yr Author Hello, can you check this out . Do I have a conflict between number 101 and 105 if I activate number 101 also ?? Chris from DEnmark [Area.101] Title=FS Global Ultimate - Local Meshes Layer=101 Active=TRUE Required=FALSE Local=C:\fsgux\LocalMeshes [Area.102] Title=FS Global Ultimate - Americas ANT Layer=102 Active=TRUE Required=FALSE Local=C:\fsgux\ant [Area.103] Title=FS Global Ultimate - Americas NAM Layer=103 Active=TRUE Required=FALSE Local=C:\fsgux\nam [Area.104] Title=FS Global Ultimate - Americas CSA Layer=104 Active=TRUE Required=FALSE Local=C:\fsgux\csa [Area.105] Title=FS Global Ultimate - Americas LM Layer=105 Active=TRUE Required=FALSE Local=C:\fsgux\LocalMeshes [Area.106] Title=AFM - Aerodrome Flattening Meshes Layer=106 Active=TRUE Required=FALSE Local=C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\pilots_software\AFM\scenery I would take one of them out as they both reference the same directory. Just make sure LocalMeshes is higher than the others (on top of the rest of the mesh directories....technically it won't make a difference). After posting my original question, I am definitely become a master on this particular file over the months of insane tweaking with addons etc. It seems that FS Global and FS Ultimate have all the files in the same directory - so only activate one of them, and you get it all from that scenery entry How I Evaluate Third Party Sim Addon Developers Refined P3Dv5.0 HF2 Settings Part1 (has MaddogX) and older thread Part 2 (has PMDG 747)
May 4, 201412 yr I have to say that I rigidly followed the following protocol in FS9 1 Local Airports 2 Regions and regional photoscenery 3 Landclass (where applicable) 4 Mesh 5 and beyond default scenery. In FSX, I still do this generally, but have found that FSX is far less picky than FS9 in this respect and I've run with scenry in the wrong order several times with no ill effect. IAN Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
May 5, 201412 yr SOLVED! Here is the correct way to set it up, wrote to devoleper of FS Global ultimate. America LM is just an EMPTY diretory, So I disabled it The correct way : [Area.099]Title=FS Global Ultimate - EuropeLayer=99Active=TRUERequired=FALSELocal=C:\fsgux\eurRemote= [Area.100]Title=FS Global Ultimate - AfricaLayer=100Active=TRUERequired=FALSELocal=C:\fsgux\afrRemote= [Area.101]Title=FS Global Ultimate - Americas ANTLayer=101Active=TRUERequired=FALSELocal=C:\fsgux\antRemote= [Area.102]Title=FS Global Ultimate - Americas NAMLayer=102Active=TRUERequired=FALSELocal=C:\fsgux\namRemote= [Area.103]Title=FS Global Ultimate - Americas CSALayer=103Active=TRUERequired=FALSELocal=C:\fsgux\csaRemote= [Area.104]Title=FS Global Ultimate - Americas LMLayer=104Active=FALSERequired=FALSELocal=C:\fsgux\LocalMeshesRemote= [Area.105]Title=FS Global Ultimate - Local MeshesLayer=105Active=TRUERequired=FALSELocal=C:\fsgux\LocalMeshesRemote= [Area.106]Title=AFM - Aerodrome Flattening MeshesLayer=106Active=TRUERequired=FALSELocal=C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\pilots_software\AFM\sceneryRemote= [Area.107]Title=AfricaLayer=107Active=TRUERequired=FALSELocal=Scenery\AFRIRemote= [Area.108]Title=AsiaLayer=108Active=TRUERequired=FALSELocal=Scenery\ASIA
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