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FSLabs Concorde X - still OOM plane?

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Mosteen tried to run Concorde-X at 2560x1600x32 resolution while FSX was "natively" supposed to run at resolutions around 1024x768x32...

When I first tried to isolate my OOM problem I went down to 1920x1200x16, when that seemed to have solved the very high VAS load, I changed back to 32 and did not get very much of an impact from that, so 32 it is :)

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  • Commercial Member

Glad to hear that lowering the resolution helped you there Morten.

Andrew Wilson

sig_fslDeveloper.jpg

Thanks MachTwo, yes, it was so obvious but still took me a couple of days until I got the clue :) Still having some issues though, I will have to lower my base memory footprint a bit, I hate flying with that FSUIPC chime from FL100 ;)

 

I will do a dll-check too, see if my dll.xml pulls unnecessary modules that can be ommitted for my Concorde flights. I don't mind having a special setup for these flights.

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mosteen, something is wrong if you still get FSUIPC chime. I can do a long haul with concorde X just like i do with PMDG MD11, no problems at all, and i have my settings maxed out too. Have you changed anything about virtual memory and paging file size or something like that? I'm asking you becouse this is described in some old guides and is something very wrong with windows 7/64bit - this may lead to OOM

Zeljko Budovic

Thanks mate, I did not know that, and like you say, I can also fly 12 hours with the MD-11 without any problems on almost maxed out settings. Can I ask you how your virtual memory / page file is set up in your Win7 so I can compare?

 

Cheers,

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Sure. That should be left to "system managed", like this:

 

 

 

C is the OS drive

Zeljko Budovic

Fabulous Zeljko, appreciate it, I have indeed fallen into the fixed 3072-3072 trap by reading some guide, that I remember!

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Fingers crossed for your next flight! I hope that will fix it 

Zeljko Budovic

No news about the A32X?

José Fco. Ibáñez /// i7 6700k (Delid) @ 4,6 Ghz /// Asrock Z170 OC Formula /// 16GB RAM G.Skill Ripjaws V 3200 /// GTX 1070 Founders Edition 8GB /// LG 27UD58 4K 27' // OCZ Vertex 4 SSD (X-Plane 10) & SAMSUNG 850 EVO SSD (P3D V3) /// Windows 10 Pro x64

 

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  • Commercial Member

Not just yet José, though Lefteris did say the other week on our forum that some more previews/news is coming...

Andrew Wilson

sig_fslDeveloper.jpg

  • Commercial Member

 

Well, we may have a different opinion on what's the source of the problem, but I don't want to start an argument here.

 

He has a point in that no one at Microsoft envisioned an addon airplane having dozens of 2D panels with massive background textures. I just hope the A32X will be a bit lighter in this aspect, I'm patiently waiting for that plane.

Michael

A2A Simulations

  • Author

AIFAK in A320X there will be no necessity to model dozens of "knobs-rich" 2D panels.



 

I've never understood why so many people appear to have OOM issues with the Concorde. I to this day have never had an OOM when flying Concorde X - I have, however OOMd when flying; 737NGX, Flight1 Mustang, RealAir Duke, Carenado Malibu etc.. However I've even managed to mostly eliminate all of those OOMs

 

As I seem to keep repeating. People seem to think that they can run a 32-bit application, with all add-ons activated, and scenery details left on high and expect NOT to OOM. I'm not sure if its a key understanding of the technology FSX runs on that is missing...

James W

 

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