May 29, 201412 yr Hello all, I am kind of new to X-Plane (recently converted from FSX), so please forgive me if the question is silly. Well, I love the option to Randomly-Generated Weather in X-Plane 10.25, but I have two problems using it: - the visibility generated is always maximal, even if it is cloudy and rainy - the clouds are always very very very high (it never generates clouds below ~18.000 ft or so) Am I using it incorrectly? Is there a way to avoid these two issues? Any answers or comments would be very appreciated! Thanks a lot, Gilberto
May 31, 201412 yr Hi Gilberto, I'm not certain why you don't get clouds below 18k feet. Did you try getting real weather where you know what the cloud base is so you can compare?
May 31, 201412 yr There are a couple of alternatives, to default weather generation which s METAR-based. The latest I've heard about comes with the EFASS flight planner. Apparently it now includes a RW weather generator for XP10. Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
June 1, 201412 yr Moderator Gilberto, I've tried using the randomly generated weather also, but if never seems to work too well. The exact same problem is that it never seems to adds clouds below 18,000ft, and I always end up going into the weather settings and changing it myself. i.e. I generate random weather, and then alter the cloud layers or visibility. The latest I've heard about comes with the EFASS flight planner. Apparently it now includes a RW weather generator for XP10. http://froom.de/efass/. Unfortunately it seems like it's Windows only :(
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