Jump to content
Sign in to follow this  
MDF86

ORBX OpenLC : Initial Thoughts & Screenshots [Image Heavy]

Recommended Posts

I'm not a photoreal fan - too flat and blurry for the height I usually fly (1500ft). I also have UTX and ST for my LC, which seems pretty good where I fly (Northern Europe). But if OpenLC turns out to be more accurate (without breaking anything else), then I'll buy it. Yet to be convinced though.

 

Of course it will be better, it has over 9GB's of custome textures to compliment the landclass in addition to the FTX global textures. Just look at the screenshots in the Orbx preview forum. Its night and day. Dry arrid areas actually look right. Lush green areas actually look right.

 

UTX LC and ST LC only call default texture classes.

 

 

I'm not a photoreal fan - too flat and blurry for the height I usually fly (1500ft). I also have UTX and ST for my LC, which seems pretty good where I fly (Northern Europe). But if OpenLC turns out to be more accurate (without breaking anything else), then I'll buy it. Yet to be convinced though.

Share this post


Link to post
Share on other sites

I understand all that. It certainly has the potential to look better. But all I can say is that with FTXG/UTX/ST the area that I fly (northern Europe) looks pretty damn good to me. I'd need some convincing to switch to OpenLC. And I've seen the screenshots.

Share this post


Link to post
Share on other sites

remember this is not just a landclass product, otherwise it would be about 10mb in size like Scenery Tech. This is a full texture replacement and landclass product. The file size is 25gb unpacked according to their forums. I have not purchased yet but plan on soon, still deciding whether I get the PMDG 300ER addon or OpenLC.

Share this post


Link to post
Share on other sites

remember this is not just a landclass product, otherwise it would be about 10mb in size like Scenery Tech. This is a full texture replacement and landclass product. The file size is 25gb unpacked according to their forums. I have not purchased yet but plan on soon, still deciding whether I get the PMDG 300ER addon or OpenLC.

 

It's mainly a landclass product, with some unique textures (the base textures are from FTX Global -- this one, yes, is a full texture replacement product) and some photoreal textures. This explains the size (which still is bigger than what I would imagine for a product like this -- I'm honestly surprised). 

Share this post


Link to post
Share on other sites

Of course it will be better, it has over 9GB's of custome textures to compliment the landclass in addition to the FTX global textures. Just look at the screenshots in the Orbx preview forum. Its night and day. Dry arrid areas actually look right. Lush green areas actually look right.

 

UTX LC and ST LC only call default texture classes.

Well I have it here local and the difference it's indeed night and day...


 

André
 

Share this post


Link to post
Share on other sites

Is that a comparison between OpenLC and UTX/ST or between OpenLC and FSX default ? If the former, some comparative images would be nice. I have no doubt that OpenLC with FTXG will be a massive improvement over FSX default.

Share this post


Link to post
Share on other sites

Dick, you aren't quite getting it.

 

UTX , scenery tech or any other current landclass is only capable of drawing from the default texture pallet. Regardless of if you have FTX global or GEX, these textures simply replace the default existing textures. The landclass file is only capable of specifying textures to be called from the default folder.

 

What FTX have done is to add additional landclass "calls" and provided hundreds of new, appropriate textures for those calls in addition to the default scheme and textures that were already present.

 

Scenery tech and UTX and any other landclass product does not do this. ( well, UTX does provide some custom urban textures but to be quite honest, they aren't very good.)

 

So, regardless of default fsx, st or UTX, the openLC product will be a night and day difference.

 

You are trying to compare apples to oranges.

 

Just look at the screenshots of the various areas, especially the variance and accuracy from dry to temperate regions. You won't get that with any other combination.

Share this post


Link to post
Share on other sites

Is that a comparison between OpenLC and UTX/ST or between OpenLC and FSX default ? If the former, some comparative images would be nice. I have no doubt that OpenLC with FTXG will be a massive improvement over FSX default.

 

A comparison with FSX default is really not needed as the difference is apparent just from looking at screenshots of openLC. However, a comparison with UTX for those who already own UTX is certainly interesting.


i7-10700K@5.0GHz ∣ Asus ROG Strix Gaming Z490-E Gaming ∣ 32Gb@3600MHz ∣ AMD Radeon 6900 XT

Share this post


Link to post
Share on other sites

One thing that UTX have, without comparing, is texture repetition, and in some places (Germany) is endless. I switched to SceneryTech because of that, and generally ST land class is using more textures for the given area. UTX is more realistic than ST, but texture repetitions and VAS usage is killing UTX. OpenLC EU seems more detailed than both products, and with new textures should be a top notch product.


Current system: ASUS PRIME Z690-P D4, Intel 12900k, 32GB RAM @ 3600mhz, Zotac RTX 3090 Trinity, M2 SSD, Oculus Quest 2.

Share this post


Link to post
Share on other sites

With respect, Glenn, I do understand all that. FTXG made a massive improvement to the region where I fly. by replacing the default FSX textures. These are called and placed on my system by UTX/ST landclass. (The default FSX landclass would call them too, though less accurately.)

 

I understand that OpenLC has the potential to improve it even further by 1) mapping the FTXG replacement textures more accurately and 2) calling and placing  the additional custom textures you mention, , but as yet I haven't seen anything to persuade me to buy. I can see that it makes an enormous difference to other parts of the world which have not been covered to the same level of detail by other products, but I don't fly there.

Share this post


Link to post
Share on other sites

With respect, Glenn, I do understand all that. FTXG made a massive improvement to the region where I fly. by replacing the default FSX textures. These are called and placed on my system by UTX/ST landclass. (The default FSX landclass would call them too, though less accurately.)

 

I understand that OpenLC has the potential to improve it even further by 1) mapping the FTXG replacement textures more accurately and 2) calling and placing  the additional custom textures you mention, , but as yet I haven't seen anything to persuade me to buy. I can see that it makes an enormous difference to other parts of the world which have not been covered to the same level of detail by other products, but I don't fly there.

Hi Dick you seem happy with what you have, yet at the same time want someone to persuade you to upgrade to Open LC by posting screenshots. If I were you I'd look at some of the Open LC screenshots on the Orbx Preview forum and compare those to what you see with your current solution, only then will you see the real difference.

 

Cheers

Share this post


Link to post
Share on other sites

That's about it Dave. I am pretty happy with what I've got, but always looking for improvement. Subject to cost of course.

 

I'll continue to keep my eyes and ears open. Now back to do some flying !

Share this post


Link to post
Share on other sites

With respect, Glenn, I do understand all that. FTXG made a massive improvement to the region where I fly. by replacing the default FSX textures. These are called and placed on my system by UTX/ST landclass. (The default FSX landclass would call them too, though less accurately.)

 

I understand that OpenLC has the potential to improve it even further by 1) mapping the FTXG replacement textures more accurately and 2) calling and placing  the additional custom textures you mention, , but as yet I haven't seen anything to persuade me to buy. I can see that it makes an enormous difference to other parts of the world which have not been covered to the same level of detail by other products, but I don't fly there.

Thats fair enough.

 

To me though, the differences between the sothern, dry european areas are worth the cost alone. It never looks right with the other products.

Share this post


Link to post
Share on other sites

Agreed. As with most things in FS, it depends on your point of view. And here on AVSIM we have so many views !  :smile:

Share this post


Link to post
Share on other sites

From these screenshots my personal view is that mountainous terrain looks better, but fields look more jumbled. I like the look very much of only FTX Global without LC, the landscape looks "smoother". Although in areas like Italy I think Open LC looks better from other screenshots. So I guess this is a mixed bag - but this is still due to FSX limitations, I guess!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...