Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Blurred ground textures

Featured Replies

Hi there!

 

I noticed a very weird problem on my FSX. I am enroute to Greece at the moment and my textures are really fuzzy. It happens almost on every flight to Poland as well. I thought is could have to do with the fact I never had defragmented my HDD but I have done this yesterday, nevertheless that problem has not end. This weird fuzzy textures do not appear on every flight but it happens at most of them. Attached two screens, do you see any solution for that problem? I do not use any separate ground textures just the default one and I have normal WD HDD not SSD as memory I use 8GB on 64Bit WIN7.

 

fsx_unscharf_texturenzrksj.jpg fsx_unscharf_texturen44kux.jpg

  • 2 months later...
  • Author

Is there really no solution for that problem? It is very annoying!

 

I do not know if you need more information about my System or FSX, but if so, please let me know what exactly do you need.

Blurries are usually a result of settings being to high and/or a system that can't keep up.

 

Need to know primarily what CPU you are running and at what speed.  Also what graphics card.

 

Have you made any alterations to your fsx.cfg?

 

What video/graphics settings are you using? (filtering and antialiasing)

 

IAN

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

Put this in your fsx.cfg, under the [Main] section:

 

FIBER_FRAME_TIME_FRACTION=0.33

 

Source

 

I know you can probably put it lower (0.20, 0.25) with today's faster CPUs, but I like to play it safe. Keep mine at the default of 0.33. 

Jeff Thomson

  • Author

Blurries are usually a result of settings being to high and/or a system that can't keep up.

 

Need to know primarily what CPU you are running and at what speed.  Also what graphics card.

 

Have you made any alterations to your fsx.cfg?

 

What video/graphics settings are you using? (filtering and antialiasing)

 

IAN

 

My System is actually not that bad, I ween, I use an Intel i5 3570K processor; not overlooked so it runs with 3.4 GHz. Graphic card is a GTX 650Ti. I do not know how does it run, but I think antialiasing - NVIDIA Inspector was also used by me.

 

Yes, I have made any alterations, indeed. My FSX.cfg is tweaked by this one website what change your .cfg; do not know the sites name from memory but it helped me to increase my frames a lot.

 

At one of my flights some hours ago I had that problem again. I had to go out for a couple of hours so I disconnected from VATSIM and paused the FSX, when I came back scenery was loaded and not more blurry.

 

Put this in your fsx.cfg, under the [Main] section:

 

FIBER_FRAME_TIME_FRACTION=0.33

 

Source

 

I know you can probably put it lower (0.20, 0.25) with today's faster CPUs, but I like to play it safe. Keep mine at the default of 0.33. 

 

Thanks man, I will try that out!

 

Are you speeding up time? That will do it. Can take awhile to get back to normal.

  • Author

Are you speeding up time? That will do it. Can take awhile to get back to normal.

 

No, I always fly with normal speed of time, so no acceleration of FSX speed takes place.

 

On my departure is everything fine but it becomes blurry when I am en-route and on the approach sector. When I flow a couple of hours ago I could not even land because everything was too blurry and I could not identify the runway.

Any tweak that increases framerates usually does so at the expense of graphics. usually blurred scenery or the like, particularly if the system can't take it.  And a system running at 3.4 probably can't.

 

Go back to using a stock cfg and see if that does the trick.  Just rename your old fsx.cfg and fsx will build a new one for you.

 

IAN

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

I had the same issue as you can see from my below screenshot and nothing I tried seemed to fix it. In the end I did a complete re-install of FSX and addons and its been fine since. I did find out that it got worse when you did the outside views as well from Airport Towers and stuff far away.

 

2014-8-25_20-0-20-964_zps557f7db0.png

From EGFF to YSSY

Put this in your fsx.cfg, under the [Main] section:

 

FIBER_FRAME_TIME_FRACTION=0.33

 

Source

 

I know you can probably put it lower (0.20, 0.25) with today's faster CPUs, but I like to play it safe. Keep mine at the default of 0.33. 

 

I believe that line is redundant. If you leave it out, FSX will default to .33 anyways, right?

Ric Elmore

 

747-8%20Lufthansa%20Banner%202.jpgAmerican777-300smbanner.jpg 

 

 

I believe that line is redundant. If you leave it out, FSX will default to .33 anyways, right?

 

I have no idea. Perhaps with SP1 or 2, but I'd have to check. Maybe it was only for single core machines, because the main thread would have to run everything including the terrain engine. Which is why it has to allocate x number of seconds spent on terrain loading and x number of seconds spent doing other things. With multicore support, that is kind of moot, because the terrain engine runs on separate threads. You could be right.

Jeff Thomson

From memory, FSX Defaults to FIBER_FRAME_TIME_FRACTION=0.33 so this is redundant line in the FSX.cfg - except if you drop  the 33 down to 20 or even as low as 15 whichh would have benefits but this depends on the amount of Ram on your Graphics card (from memory it is a 2Gb mininum) and also the age of the graphics card.

 

There are other ideas on improving the update/refresh of ground textures in this forum such as fixed versus unlimited frame rates and Bufferpools settings. Some members swear by them and others not so much so it is a personel choice as to what works for you.

When I was experimenting with Tileproxy, the fiber rate time fraction setting was quite critical.  Messing around with it since, I've found that the higher you set this the sharper the graphics are at the expense of performance.

 

Conversely, lower settings can give less sharp graphics but better frame rates and less stutters.

 

I think the default is 0.33 (i.e. the same as having no entry in the cfg at all).

 

Worth experimenting with this setting though, 1.0 to 1.5 is about as high as is sensible to go.  I've experimented with lower than default and not been particularly happy with the lack of sharpness (some people swear by a setting of 0.1).

 

IAN

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.