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Terrain will not load, stuck at 6% in P3D

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Well, I remember this problem from FSX and for whatever reason, where it is again in P3D v2.3 -- terrain loading stuck at 6%.

 

I have added every possible folder exclusion imagineable for Nortons Internet Security and even have put it into slient mode. Still stuck.

 

I should note that it was working fine just recently. Today I got up and turned it on, and this!

 

Going to try to undo all my recent changes to see if that helps.

 

Anything I'm missing?

Drink locally, Fly Globally.

 

ftxcustomer.png

I also see the load bar stop at 6% regularly, but it always resumes after a little while (20-30 seconds). One time, though, it happened that it really seemed to get stuck and wouldnt resume at all. While I was searching for anything that could help on my second computer I just left the loading screen as it was and eventually it did resume and I never had the problem again. It might have taken 15 or even 20 minutes for it to resume, but eventually it did.

 

Maybe you could have a look if it's the same thing as I had before starting to make changes to your system, it might just be a one-time fluke.

Cheers!

Maarten

6% has always been a sticking point, as you say going back to FSX... I've never has stick completely, but after adding large scenery packs, like Horizon photoscenery, it has taken a very long time to budge.

 

 


it has taken a very long time to budge.

 

Especially if you have installed Prepar3d on a HDD and not a SSD.

[email protected] ∣ Asus ROG Strix B650E-E ∣ 64Gb@6000MT ∣ NVidia 5090 FE

  • Author

I do have it on a SSD.

 

Maybe the photoscenery aspect here is part of the problem, as I recently added some of the Aerosoft US Cities packages (all but one), and those were among the most recent changes that I made.

 

Thank you, guys, for the input. I will try first to just wait it out and hour or so and see what that brings. Then I'll remove the recent scenery additions and see if that helps.

Drink locally, Fly Globally.

 

ftxcustomer.png

Stuck at 6% or just spends a lot of time at 6%?

 

Be aware that entries in your DLL.XML can also cause this ... especially if the product is not designed for P3D.  Some products like the Orbx ObjectFlow.DLLs will go online and validate you have the most recent version ... if the server is slow or you have a bad connection, this can slow down the loading.  Many 3rd party products these days will have validation in their products.

 

Best way to figure out which one is causing the slow down is do the following:

 

1.  Disable entries in the DLL.XML and EXE.XML

2.  Disable add-on scenery in the scenery library

3.  Run P3D and time it

4.  Start adding back the scenery library entries one by one and run P3D and time it

 

Cheers, Rob.

Check over your scenery files.  It may be that you have a bgl file that does not have a texture file for it, or the other way around.  Or one of your files has gone corrupt.  I have closing in on 2TB of photoscenery and that is usually the cause for a stall at 6%.

Disclaimer:  [email protected] on Asus Maximus X Formula, G.Skill TridentZ RGB 4x8GB 4266/17 XMP, EVGA 2080 ti Kingpin (8400/2160Mhz), Samsung 960 EVO 250GB PCIe M.2 NVMe SSD , 28TB HDD total - 4TB+ photoscenery, Romex Software PrimoCache RAM and SSD cache (must have!), 3x1080p 30" monitors, Samsung Odyssey VR HMD, Pimax 4k & BE HMDs, Samsung Gear VR '17, Homdio v1, Cardboard, custom loop 2x 360x64ML Rads, Thermaltake View 71, VRM watercool, Thermal Grizzly Conductonaut CPU (naked die), Fujipoly / ModRight Ultra Extreme System Builder Thermal Pad on MB VRM. 8x Corsair ML120 (slight positive pressure). 🙂

  • Author

 

OK, Rob, thank you. I removed the most recent sceneries that I had added, all of which had large photoreal backdrops included. I think also that part of my problem was also that it was trying to verify some Aerosoft sceneries that I had installed just manually, and not by use of the EMT. Might be that it was looking for some kind of registration and wasn't finding it. So that a shortcut that might have been part of my problem, if not all of it.

 

Anyway, all fixed, thanks all.

Drink locally, Fly Globally.

 

ftxcustomer.png

  • 3 years later...

FOUND THE SOLUTION i belive!

fix the upper frame limit. For ex: I have I7 6900K, Gtx 1080, 34 gigs of ram DDR4 at 3200, i dunno if that matters but when i changed the upper frame limit from 90 to 150 everything fixed itself.

before the upper frame limit fix just delete the prepared.cfg file. Hope it will work for all.

that was for loading scenery "on the fly".

[DISPLAY]

UPPER_FRAMERATE_LIMIT=150

I see you're new here--please check the dates on threads before posting, as this thread is over three years old and pertains to a long-gone two-major-versions-removed release of P3D.

Regards

 

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE
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Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090
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