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Tushka

Getting started with X-plane... Worth it?

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Hello!

 

I'm user who have extensively used simulators FS9 and FSX as they are the simulator of preference as they have wide userbase, great amount of freeware airports, the Tu-134s and Tu-154s which are high quality VCs... However, aircraft with VC I'm seriously lacking in FSX is the An-24! And Felis has a payware one, I have bought it many years ago when I tried to get started with X-Plane 9 but quickly gave up due FS9 somehow had the "feel".

 

However, now I want to retry using X-Plane 9 as secondary simulator. I know where to get decent quality airports for CIS areas, but is there recomendations on set ups, configuration, tips? Will it affect the way I fly in FSX?

 

Also the complaining of dreadful ground terrain, is it really that bad and is there anything you can do to make the terrain look better? What about weather?

 

I only have XP9 and don't feel like buying expensive XP10 not to mention the performance of XP10 is too horrid for my machine (specifications on profile).

 

Any insight or help is welcome!

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I only have XP9 and don't feel like buying expensive XP10 not to mention the performance of XP10 is too horrid for my machine (specifications on profile).

 

The problem is that most of the good payware aircraft and new scenery will not run with XP 9.

 

I run X-Plane 10 on a i5-2320 with 3 GHz, a NVidia GT530 (2 GB) and 8 GB RAM. With SkyMaxx Pro (for better cloud performance), I get in HDR (without AA and shadow) about 20 FPS, in non-HDR I get 25 to 40 FPS.

 

As your computer seems faster than mine, I think you can at least try the demo of XP 10. ;)

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Felis An-24 has been updated to XP10 and is a must have!

 

You can download from:

 

 SimHeaven.com

 Flightsim.com

 XPFR.com

 

many free sceneries, OSM or satellite, aircraft, etc...

 

Also check here

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The problem is that most of the good payware aircraft and new scenery will not run with XP 9.

 

I run X-Plane 10 on a i5-2320 with 3 GHz, a NVidia GT530 (2 GB) and 8 GB RAM. With SkyMaxx Pro (for better cloud performance), I get in HDR (without AA and shadow) about 20 FPS, in non-HDR I get 25 to 40 FPS.

 

As your computer seems faster than mine, I think you can at least try the demo of XP 10. ;)

I'm aware of that fact and it's a real bummer for XP9. Also apparently everyone have moved on and I'm the only one left on the old platform.

 

However we do have quite similar systems so it's possible to get X-Plane running. I'm downloading the demo right now but you know it's a huge file so it'll take a while...

Felis An-24 has been updated to XP10 and is a must have!

 

You can download from:

 

 SimHeaven.com

 Flightsim.com

 XPFR.com

 

many free sceneries, OSM or satellite, aircraft, etc...

 

Also check here

Thanks for the link, it will surely be useful.

 

For me personally I get most sceneries and freeware aircraft from avsim.su

 

The An-24 has got updates, but unfortunately only work on XP10 so I'm left with the older version. However I do not think it's too bad.

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I know, X-Pane 10 is expensive, but it is a huge improvement over X-Plane 9, and as said by mariodonick X-Plane 10 should work with your computer.

 

I often fly the AN24 with a crew of 2 (using smartcopilot) on the Ivao network. It’s a fantastic experience.

 

I hope you can find good settigs and fly with the demo .

 

Claude.

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I had downloaded the demo, tweaked it's settings and got a reasonable 40-50 fps without clouds in complex aircraft. However, if clouds are there frames do town to the 10-20 fps... Is there anyway to solve this cloud problem as it severely takes away enjoyment? In X-plane 9 clouds do not cause this.

 

This is the only concern before buying X-plane 10 (It will have to wait a few weeks though due to real life priorities monetarily)

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You can get good cloud visuals lowering the cloud detail ( percentage of puffs as they call it ) to 20% or even 15%

 

There is an add-on - Sky Maxx Pro v2 - which further enhances performance too, and has different rendering of the skies, but clouds do have quite an impact in XP10 presently, and I would really like to see this, together with that distance blur limitation, updated in future updates of version 10.

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Oh man i have to answer this.

 

YOU SHALL REGRET THE PURCHASE    

 

 

 

 

 

 

 sleepless nights.

 

 

 

 

 

 

 

 But a few minus points which LR does not seem to bother about. But other than that its a sim to experience. 

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I know, X-Pane 10 is expensive, but it is a huge improvement over X-Plane 9, and as said by mariodonick X-Plane 10 should work with your computer.

 

I often fly the AN24 with a crew of 2 (using smartcopilot) on the Ivao network. It’s a fantastic experience.

 

I hope you can find good settigs and fly with the demo .

 

Claude.

Out of curiosity, does the smartcopilot and KLN90 GPS support X-Plane 9.70? I love X-Plane 10 except for the fact it's clouds are a fps rat! Everything else, is perfect.

 

I want to use An-24RV with X-Plane 9 also flying with crew of 2-3. But maybe it won't connect with users running XP10.30?

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1- KLN 90B, every switch, light, button, palyoad and CG,failures, etc are synch. Perfect job.

 

2- If commands, datarefs, custom datarefs, strings, encrypted SASL code of the KLN are the same for in each release, it could work.

 

3- Ask somewhere to Felis (he is not very present on the .org).

 

4- Ask to Rhard: http://forums.x-plane.org/index.php?showtopic=66320&page=18

 

5- Test it. Without license, you have 20 minutes of connection to test it. If you do the test, read the Rhard’s thread, and post here if you have any problem.

 

6- Crew of 2 only.

 

Claude.

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I'm thinking the same with the recent 64bit migration,and with more and more addons coming up, esp PMDG and Aerosoft...

Trouble is that I've spent way too much on FS9 and when FSX came out I swore I wouldn't migrate because It would be like starting over from scratch again, and now look, P3D comes out.

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Is it worth it?  I hope so. My primary platform is P3D.  I found a North America regional version of X Plane 10 at a local store. After hearing a lot of the folks over at PilotEdge tout the virtues of XP, I decided it was worth $30 to give it a real shot. Glad I did! There are a lot of things that XP does REALLY well. The lighting effects are gorgeous. First flight on PilotEdge using XP was an ILS approach to KSNA with a 300' ceiling. Breaking out and seeing those realistic approach lights was jaw dropping.

 

It really is a great platform that excels where FSX and P3D fall short. But, FSX/P3D have their own set of strengths not the least of which is scenery coverage. The couple of custom airports I have downloaded XP are also incredibly impressive. I know very talented and dedicated people are working on populating scenery in XP, but it seems like such a Herculean task to provide the coverage that FS/P3D users are used to out of the box, much less with years and years of 3rd party support. And the stock clouds are may be "volumetric"...but they look pretty goofy compared to some of the other high quality visuals the rendering engine appears to be capable of. Oh If only you could combine the strengths of both platforms :Praying:  Anyway for now, it is not an either/or decision, but unfortunately that does leave a bit of a conundrum when if comes to choosing where to spend add-on dollars.

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DO  NOT INTEND TO START A FLAME WAR. 

 

I really would not compare Fsx / P3d against XPX or vice versa .  

 

Reason is simple Fsx was developed by a billion dollar company with heavy resources, hence you have lots of stuff , same with P3d which is the engine of Fsx.

 

XPX is on the verge of evolving and  it is happening at an excellent rate of quality IMO.  

 

YES PLEASE GO AND GET IT. 

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TBH the demo doesn't show it in the best light. You can buy the global edition plus an addon plane and SMP clouds for the price of a couple of good nights out. Spend a couple of hours downloading and installing things like free HD mesh, RTH plugin for art changes etc. and your sim will look like the gorgeous screenshots in the screenshots forum.

 

And although people (legitimately) bemoan the lack of this or that, I haven't seen anyone who took a little time to set the sim up saying they wished they hadn't taken the punt on it.

 

Development is slow, but it really is picking up pace recently and the sim is evolving into something quite special.

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Talking of SMP2 - I went back to the vanilla XP clouds as the former was causing regular 1-2 sec pauses every 30 secs on my system.

Mind you I had the draw distance maxed out, but that's the only way to go with airliners.

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Reason is simple Fsx was developed by a billion dollar company with heavy resources, hence you have lots of stuff , same with P3d which is the engine of Fsx.

 

I don't think this is LR's goal. XP10 is such a powerful platform that I'm shocked it isn't developed more heavily and with more backing behind it. Features that would entice over FSX/P3D users aren't high on the priority list for LR, and this is such a pity as I'm sure another simulator is going to come along and steal away the gaping hole that is currently open to LR at the moment to conquer. 

 

Also, the version of X-Plane 10 I bought (I think 2 years ago) is a very different beast to v10.30 that we have today, and for that I'm thankful. Work is continuing (slowly), and there have been some great updates, that others companies would have charged for.

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I don't think this is LR's goal. XP10 is such a powerful platform that I'm shocked it isn't developed more heavily and with more backing behind it. Features that would entice over FSX/P3D users aren't high on the priority list for LR, and this is such a pity as I'm sure another simulator is going to come along and steal away the gaping hole that is currently open to LR at the moment to conquer. 

 

Also, the version of X-Plane 10 I bought (I think 2 years ago) is a very different beast to v10.30 that we have today, and for that I'm thankful. Work is continuing (slowly), and there have been some great updates, that others companies would have charged for.

 

 

 

 

 

 

Nah , I did not mean to say that's it LR's goal. But it should be.

 

 The problem is most of us simmers are so hooked on to the FS band wagon that we start missing some of it in XPX.

 

XPX yes a powerful engine and showing its potential. The problem could be LR internal , they may not have those resources or LR just does not want to make a product which would please us from all the angles, nor do I think that any sim is capable of doing that. IMO LR has reached a stage where probably over many versions they would / could  give you a full fledged product. They should start looking at the market demand.

 

 There is a gap yes but in my opinion nor P3d or even Aerofly  / FG can fill it. 

 

 The way I see it .   W2XP and HD Mesh V2 has changed it.

 

 

 

P.S. 

 

 I just tried W2xp (simheaven 5.1 SD Berlin) looked so freaking great but crash. The system can not handle the load :(.

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LR just does not want to make a product which would please us from all the angles

 

My point exactly, and it's hard to please everyone :smile:. Problem is we were told about better ATC/AI when the XP10 betas started, and it hasn't changed much since. I'm a scenery guy myself and I put more on the visuals and feel of the aircraft than system simulation, but I know the such simulation is important to a lot of people.

 

 

 


I just tried W2xp (simheaven 5.1 SD Berlin) looked so freaking great but crash. The system can not handle the load .

 

Get out of the cities. Try well mapped rural areas. You'll get great performance and the scenery looks better.

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If you're on Linux or OSX then X-Plane 10 is literally the only game in town.  Well, there's FlightGear, too, which is still a bit clunky even after decades of development, but it does have the advantage of being free.

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What I simply do not understand is why the weather engine and data points changed/were removed. XP10 if it could compete on the weather level to the same degree to what ASN can do I believe a lot more simmers would make the switch.

 

On a side note, ESP based sims rely on DirectX and not OpenGL; for those of us that refuse to upgrade their OS when directx updates come rolling and only get pushed to windows 8+, XP will look like a really good option.

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What I simply do not understand is why the weather engine and data points changed/were removed. XP10 if it could compete on the weather level to the same degree to what ASN can do I believe a lot more simmers would make the switch.

 

I'd have to disagree. FSX/P3D users simply have too much invested in their platform and see installing XP10 as the sudden end of all their big investment (Which isn't true). The weather depiction seems decent enough, although yes, I agree it certainly needs some work. The lack of ATC/AI is also another factor. I believe even if we had AI/ATC and better weather, people still wouldn't try it because there is no PMDG, ORBX, etc (This is just the impression I get from reading the posts that often popup here)

 

Now that it's on steam, it's pretty easy to go and buy it (although I'd rather buy it on DVD, as I dislike Steam and other gaming distributors). Again, when you install X-Plane, you don't need to go ahead and uninstall all FSX/P3D and all your addons, and hopefully more sales on X-Plane means more development.

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What I simply do not understand is why the weather engine and data points changed/were removed.

Simply because these options didn't went into the direction that they needed. A direct interaction with Active Sky Next would certainly be something, that most would want (including Laminar) but if they find a road block they have to find a way to get around it. It wouldn't help if they< would allow acess to hal ffinished systems.

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I am using an external weather injector based on weather modeling for the whole Earth, including jetstream patterns and non-ISA atmosphere.

 

This is a unique weather engine, IMO well ahead of what we presently have for any other sim. So far the weather generated by this external engine is injected through a plugin, but since there is a very strict / limited area around the present aircraft position where the weather datarefs in X-plane 10 are active, the end result is really not as good as it could be, and there are sudden jumps, like those that, after all, we get when we download RWW in X-Plane 10.

 

I think this has to do with the way weather was programmed in XP10, and I fear we will not have anything significantly different before XP11 comes out :-/

 

This is an area where users coming from MSFS will feel necessarily disappointed.

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I'd have to disagree. FSX/P3D users simply have too much invested in their platform and see installing XP10 as the sudden end of all their big investment (Which isn't true). The weather depiction seems decent enough, although yes, I agree it certainly needs some work. The lack of ATC/AI is also another factor. I believe even if we had AI/ATC and better weather, people still wouldn't try it because there is no PMDG, ORBX, etc (This is just the impression I get from reading the posts that often popup here)

 

Now that it's on steam, it's pretty easy to go and buy it (although I'd rather buy it on DVD, as I dislike Steam and other gaming distributors). Again, when you install X-Plane, you don't need to go ahead and uninstall all FSX/P3D and all your addons, and hopefully more sales on X-Plane means more development.

 

P3D users had to dump some of their higher end simulations, PMDG for example locked their latest product our of P3D. Except for seasons, I like the XP default scenery much better than anything that LM has to offer; XP has the gift of a lot of freeware scenery provided for it which makes it look truly more immersive. I've got no experience with ATC programs as I've always flown on VATSIM which xp has a client for, maybe this is a huge sticking point in the community.

 

Unfortunately people do not like change and on the ESP side, REX is the standard for textures and they have a very good weather engine. If REX could develop a product for XP10 like they did XP9 I believe many will follow.

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