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FreeMesh X Global 1.0 - Release Announcement

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I checked out the area in my addon-free FSX install and the raised lakes are still there.

 

With Freemesh

 

Default FSX mesh

 

It's definitely the waterbody vectors then. They would need updating to align with the new elevations. FTX Vectors does this, but not perfectly. Most of the lakes are a little lower than the elevation, but that is more acceptable than raised lakes to me.

Daniel Moser

 

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first: congratulations on your work. great mesh. looks very detailed. i love it. Many thanks. Here a couple of pictures over the austrian Alps.

 

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Ryzen 7 2700x, MSI x470 Gaming Pro Carbon, Gainward RTX 2080 Ti Phoenix GS, 32 GB G.Skill TridentZ RGB, LG34UM88C-P UHD

i must say thanks for your excellent work.

over croatia:

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Ryzen 7 2700x, MSI x470 Gaming Pro Carbon, Gainward RTX 2080 Ti Phoenix GS, 32 GB G.Skill TridentZ RGB, LG34UM88C-P UHD

Hello,

I have a problem at CFP4 airport , flying NW, the river is higher than the ground .

P3D V3.1 NO other mesh installed

Later I will try to add a picture.

Hope it helps.

 

I like your mesh.

Emile EBBR Z590 Aorus Elite, i9-11900K 3.5Ghz Nvidia RTX 5070, 32 GB Mem, SSD 3 Tera , 3 monitors Win11 Pro X64 LM P3D V6.1 Little Nav Map Hifisim Nvidia 591.44

Himalaya looks pretty good.

 

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Ryzen 7 2700x, MSI x470 Gaming Pro Carbon, Gainward RTX 2080 Ti Phoenix GS, 32 GB G.Skill TridentZ RGB, LG34UM88C-P UHD

Nice pictures.

 

You should have seen them before 1.03. They needed a bunch of cleaning up.

 

I can imagine. now it just looks great. have seen so far no mistake. Performance is also perfect. no difference to the original meshes.

Here are some pictures over the Swiss Alps.

 

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Ryzen 7 2700x, MSI x470 Gaming Pro Carbon, Gainward RTX 2080 Ti Phoenix GS, 32 GB G.Skill TridentZ RGB, LG34UM88C-P UHD

Hello,

I do NOT use FTX Vector

Emile EBBR Z590 Aorus Elite, i9-11900K 3.5Ghz Nvidia RTX 5070, 32 GB Mem, SSD 3 Tera , 3 monitors Win11 Pro X64 LM P3D V6.1 Little Nav Map Hifisim Nvidia 591.44

Hello,

I do NOT use FTX Vector

FTX Vector is definitely recommended. otherwise you can not correct such errors.

Ryzen 7 2700x, MSI x470 Gaming Pro Carbon, Gainward RTX 2080 Ti Phoenix GS, 32 GB G.Skill TridentZ RGB, LG34UM88C-P UHD

So far everything looks good. Here are some new shots.

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Ryzen 7 2700x, MSI x470 Gaming Pro Carbon, Gainward RTX 2080 Ti Phoenix GS, 32 GB G.Skill TridentZ RGB, LG34UM88C-P UHD

 

 


FTX Vector is definitely recommended. otherwise you can not correct such errors.

 

True, but have you guys been having VAS issues with FTX Vector?  Just installing it added approx. 300mb consumption at startup in P3D V3.  FSX the same?

<p>Dassault Falcon, Lear, Embraer and Challenger and Cessna Mechanic.Broadcasting live from former Soviet Missile Silo.Rhys Legge

nope, no problems in P3D V3.

Ryzen 7 2700x, MSI x470 Gaming Pro Carbon, Gainward RTX 2080 Ti Phoenix GS, 32 GB G.Skill TridentZ RGB, LG34UM88C-P UHD

Rhys, FTX Vector doesn't have VAS "issues". When you add terrain data VAS usage will increase - it's simple logic. You can reduce the VAS footprint by reducing the number of roads and traffic, but there is no free lunch. If you want a more realistic world, it means that more data will have to be added to the simulator.

 

With the improved VAS management in P3D v3.X you can have the cake and eat it too. Since the simulator now efficiently can get rid of data that isn't needed anymore, you'll rarely see VAS problems if you set your display settings in accordance with your training scenario.

Simmerhead - Making the virtual skies unsafe since 1987! 

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