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harrry

Maybe straight to 3.o

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Maybe Beau made a slip on the Prepar3d forum.

"

. We are revamping the menus in v3 to avoid this issues moving forward."

 

A possible indication thatt they are moving to v3 ?

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I think we need to create a "drama" tag to avoid rumors, hearsays and issues.

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Well frankly if companies were a bit more forethcoming with their plans and hoped for developement release dates (though we all know they can slip) there would be no need for rumours and guesses.

We are expected to outlay a considerable investment in add in software to use on these platforms and it would be nice if we had the information to do so.

Even other developement companies complain when they are not told, why should not consumers....Sharing guesses and how they are derived helps provide the information we should have anyway.

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If   we  put  more   space  between  the  words ,  does  that  mean  we  can  read  more  between  the  lines   ?  :P

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If   we  put  more   space  between  the  words ,  does  that  mean  we  can  read  more  between  the  lines   ?  :P

 

  :lol:

 

Maybe an extra carriage return, would give pleny of room for a good read between the lines.

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Out of interest, what was 'the issue' he's referred to?

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Hopefully they won't go straight to 3.0 yet. 2.x is a very nice platform, but it deserves a 2.6 for one more round of bug fixes and improvements.

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I personally would prefer a version 2.5.7.124.9.768.545.345b SP1.32 with several hot fixes on the side!!  :P

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Well frankly if companies were a bit more forethcoming with their plans and hoped for developement release dates (though we all know they can slip) there would be no need for rumours and guesses.

We are expected to outlay a considerable investment in add in software to use on these platforms and it would be nice if we had the information to do so.

Even other developement companies complain when they are not told, why should not consumers....Sharing guesses and how they are derived helps provide the information we should have anyway.

Anyone who's been around a long time would know the problem with that approach Harry. In the past there were a lot of dev's who would publish expected release dates and features. And God help them when they missed the date or didn't include a promised feature!! Talk about flaming! There was one developer, can't recall his name, but he finally had enough and said screw you and stopped making product.

 

Openness SOUNDS just nice as pie but I doubt that ANY developer will do anymore that generalize about dates and features - and I agree.

 

Vic

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I avoid "release dates" and timelines as much as possible with anyone outside development teams   If I am forced I always use the project managers rule and multiply my best expectation by THREE  That way people are upset when we get about half way through   (spilled drink on my keyboard and period is not functioning)

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Internally in my business role, my teams all know what the deadline is. It's fixed and immutable. However, if they can finish the job early I have no problem if they go and take a week or two off, it's far better than a financial incentive when your bonus is mullahed by someone elses failure outside of your control. 

 

Sim developers need to be more goal-orientated and meet their stated deadlines. Or simply stop making promises their skills can't keep.

 

The latest A2A release was I suspect, banked and completed, finalised and shipped before the first video promotion was released. The palpable sense of anticipation was then met, as well as multiple vendors available from almost Day One. An absolute lesson in under-promising and over-delivering.

Your marketing `buzz` will be 300% larger, your volume sales higher and condensed into a far shorter ROI period, if you match the anticipation to the delivery.

 

PMDG/AH/Aerosoft/Milviz/ORBNX/place developer here take note. 

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 In the past there were a lot of dev's who would publish expected release dates and features. And God help them when they missed the date or didn't include a promised feature!! Talk about flaming! There was one developer, can't recall his name, but he finally had enough and said screw you and stopped making product.

 

Openness SOUNDS just nice as pie but I doubt that ANY developer will do anymore that generalize about dates and features - and I agree.

 

Vic

So set your date and work to it.  You may need more resources but if you do it is bad planning not by the customer but by the developer.

I cry real tears about the developer that stoped developing. That kind of attitude may be fine for freeware where you are doing it for your benifit but otherwise not.

Customers should be first and if they are the developer will reap the rewards.  For too long this industry has acted like a lot of spoilt amatures

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I wonder what their operating capital is and how much they took in with licenses. Knowing this, might allow one to figure out how soon 3.0 will come.

 

Bob

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Either there are some big changes coming to jump to V3.0 and or they need more funds. I would imagine we have to pay again for version 3+.

If its 64bit then im all for it as we badly need extra VAS room, but will mean alot of addons breaking and charges to upgrade them. But it will have to be that way at some point in time. But I thought 64 bit is still a year or two more away. So what other major changes are in the pipeline to justify a jump to V3?

Ramp up the speculations lol

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Am I the only worried about the performance of the 3rd party addons we're going to get when developers know they have an almost unlimited amount of VAS to work with?

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I would imagine we have to pay again for version 3+.

Typically ANY major revision to a software title will come with a price tag. The point releases ( 2.1, 2.1, etc) are usually free.

 

What I take away from LM's talking about v3 and v4 is that they are in this for the long run - yes, their market is commercial BUT the sim market (us) will benefit from the whole thing.

 

Vic

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Am I the only worried about the performance of the 3rd party addons we're going to get when developers know they have an almost unlimited amount of VAS to work with?

Worried for what?

 

Bring it on! Use that memory. There are sliders for a reason and devs know that imitations are still within hardware.  But if you can max it out so be it, if not then back off on the slider settings.

 

We'vew been complaining about OOMs for how long now and bumping up our heads on the 4gb ceiling, its time to stand straight up and move on and upward.

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I feel the complaining is not so much about OOM but the fact that we can not run sliders at max w/o getting an OOM some of the time. The option of lowering sliders seems offensive to some.

 

Vic

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I think this thread has shown that there is a disconect between developers and users.  

There was a time where the developer was a user who shared the work he did to make his sim better with others.  As freeware or as paid for software.  Freeware of course comes with no expectations and the developer has no responsibility to the user other than not to maliciously affect his system.  Payware still thinks it should come as this but it is a commercial product.

Look at the car industry.  They have well planned release dates that they stick to.  This means they can plan their release, the dealers can, the purchaser can plan his purchase of a new car and his holiday trip in it based on these dates. The product too of a car manafacture is also fit for purchase.  If not there is an extensive recall program.

There is one payware developer that has the comment on his site.  "For support use the form but we cannot promise to get back to you as we are very busy."  That developer has a good aircraft but that comment stopped my purchase immediately.  

We should not need a rumor network to find out about releases.  We need to plan our purchases and to do so need information. 

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How can you possibly compare auto manufacturing to software developing with expected/promised released dates? Totally unrealistic. Just too many variables happen with software. You can have everything looking great, and next thing you know the next thing thats worked on breaks a whole bunch of things that must now be searched out for all the bugs. Manufacturing has more finite process with assembly lines that rinse and repeat over and over again.

 

We the users are never satisfied with expected release dates from addons. There can be projected dates, but if its missed by 3 days, 3 months, or 3 years people freak out. I totally get complete silence on expected release dates.   But what I would like to see is more communication of progress and things messing up if you will.   Something like , this month we worked on the electrical systems, which went well, however we are having big problems with such and such to work properly.

 

Aerosoft does this well on thier projects, but its still a damned if you do and damned if you dont. The color is wrong shade, the positioning is wrong, the aspect ratio is off, the sound does not sound like what I know to be true, and incessant when is this going to be released already. People dont know the meaning of WIP Work in progress stamped on the pic.

 

Pick your evil.

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Either there are some big changes coming to jump to V3.0 and or they need more funds. I would imagine we have to pay again for version 3+.

 

Heya Dave, 

 

I have said this in other threads, and repeat it here: the monies derived from "this community" are nothing to Lockheed Martin. Just do the math: say everyone purchased a Professional Version at $200 each (unlikely - I myself am a Student). Say that 1,000 users have paid this for P3D. You are now at a grand total of $200K. Just for grins, say 10,000 user downloads Professional. You are now at $2M. 

 

Okay, that is a lot of money. But compare that to the annual budget of a US Government flight school that "oh by the way happens to use P3D for instruction", and you are talking fractional amounts. LM gets MILLIONS (actually, billions) of dollars from the US government for anything related to flight education/instruction/training, whatever. 

 

We are a fly on the rhino's butt that LM puts up with.

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In the context of the utility of the US Government P3D is not about flight simulation

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And those professional flight schools are all about instrument flying and they won' use lots of high detailed addons , like we do.

Therefore they might not have those OOM issues.

Simconnect issues and instructor station issues are much more important to them.

 

For a while I thought that maybe there would be a v2.6 with VAS usage a little optimized , but now I think that we will see this in v3.

 

Which is fine , but also leaves a feeling to me that we will have 3 nice P3D versions , where 1 and 2 and not entirely finished...

( the "captainsim" feeling... )

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In Q4 2016 Dovetail was supposed to release its flight simulator based on Unreal Engine 4.

 

If this project will be aborted, like recent rumors seem to confirm, P3D 32 bit will remain for the next 2-3 years until its potential will be fully squeezed out.

 

If Dovetail will succeed on its project instead....well...even a 64bit P3D will be obsolete to the point that everybody will shift to the new Dovetail simulator.

 

The only issue is that Dovetail seems to have recently dropped the ball in favor of Rail & Fishing Simulation efforts and the flight simulation project will be re-thought, perhaps, in 2017-2018, due to actual severe budget constraints.

 

Cheers 

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If this project will be aborted, like recent rumors seem to confirm, P3D 32 bit will remain for the next 2-3 years until its potential will be fully squeezed out.

 

The only issue is that Dovetail seems to have recently dropped the ball in favor of Rail & Fishing Simulation efforts and the flight simulation project will be re-thought, perhaps, in 2017-2018, due to actual severe budget constraints.

Do you have a source for this?

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