February 7, 201610 yr Looking for some advise... I own both FTX Global textures and GEP3D (GEX) textures. I also use UTXv2. I prefer the GEP3D / UTX2 combination for the east / northeast US scenery where I spend much of my time flying. However, I would like to try the Orbx California & Alaska Regions for the times I fly the west coast; as I am fairly sure it will improve the scenery there. Is there a fairly painless way to switch between the two textures sets without screwing up P3D? And do I also need FTX Vector if using the Orbx west coast regions? Edit: I am fairly sure each install has the P3D default textures as their backups - although at this point I can't be sure... Any help is greatly appreciated! Ron
February 7, 201610 yr I'm pretty sure Orbx FTX and UTXUSAv2 ..can coexist..nicely .BUT "it makes no sense to have BOTH Utx and global vector running at the same time in the USA". I'd be happy to be shown the error in my recollection... But for now I'll stick with it. Chas My first sim flight simulator Take a ride to Stinking Creek! http://youtu.be/YP3fxFqkBXg Win10 Pro, GeForce GTX 1080TI/Rizen5 5600x OCd,32 GB RAM,3x1920 x 1080, 60Hz , 27" Dell TouchScreen,TM HOTAS Warthog,TrackIR5,Saitek Combat Rudder Pedals HP reverbG2,Quest2
February 7, 201610 yr I'm pretty sure Orbx FTX and UTXUSAv2 ..can coexist..nicely .BUT "it makes no sense to have BOTH Utx and global vector running at the same time in the USA". I'd be happy to be shown the error in my recollection... But for now I'll stick with it. Chas You are correct in your thinking. UTX and Vector should not be operational at the same time. OpenLC, can be used with UTX. Regards, Graham Derreck CYMM
February 7, 201610 yr Author Thanks, guys. I was pretty sure that the two vector programs could not be used together. My concern was if Orbx Vector was doing something more for the scenery than what UTX2 is doing. My main problem is the two texture sets - I don't know what each of the two is loading into the program; so I don;t know what to swap to keep things clean if I switch back and forth. Is it only the World / Scenery / Texture files that matter? Or is it more than that? Any scenery people here know the answer? Ron
February 7, 201610 yr Moderator Well, it CAN be done - FTX Global and GeP3D BUT and it's a BIG but - you have to UNINSTALL and REINSTALL Global each time. Not an easy task. With UTX and Vector however, you can simply enable/disable in th Scenery.cfg. BTW, I have GeP3D and UTX installed *AND* I have he Orbx areas. Northern and Southern Ca and PNW etc installed at same time with no issues. You do NOT need FTX GLOBAL BASE installed to use the NCA, SCA regions. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
February 7, 201610 yr Commercial Member I do exactly this with FSX. I have 2 FSX installations, one is loaded with FTX Global and the other is loaded with GEX USA v2. The Orbx installation has never seen a GEX installer and the GEX installation has never seen an Orbx installer so there's no danger of any conflicts. I swap the two installations out by renaming the Flight Simulator X folder, ie: Flight Simulator X.orbx or Flight Simulator X.gexutx depending on which I want disabled/enabled. You also have to swap out the scenery.cfg and for P3D you'd also need to swap out the terrain.cfg since it doesn't reside in the root sim folder. I use a batch file to do all the swapping with a double click. Don't try to run the GEX configurator when you have FTX active and likewise don't try to run FTX Central when you have GEX active.
February 7, 201610 yr Author I knew someone here had more knowledge than me. Thanks, everyone - this was a big help. Vic your install seems like exactly what I want to do. Any words of wisdom so I don't screw it up!? Ron
February 8, 201610 yr Moderator Just be sure your orbx REGIONS ( NCA, SCA, etc) are above UTX in the scenery library. Use the FTX Central to set an insertion point above UTX and when if you enable or disable a region it wall always be in the right place. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
October 10, 20169 yr Older thread, but i spotted this.. i wasnt sure why it was suggested to NOT run UTX with Vector at the time time.. its been my understanding the two compliment each other.. you run the UTX above the Vector entries. This is what I do.. not sure thats its caused any issues, but maybe there are visual ones i havent picked up on yet.. curious.. (i also have ftxg and gex, still wish there was an easy way to toggle between the two, but thats pretty much impossible.. for testing i just have two "clean" installs, one with ftxg and one with gex and i can compare by renaming the folders if i need to. ) I was pretty much set on GEX at this point though. Asus Strix z790-e; 1000 watt evga SuperNova Plat; 14900k AC_LL 0.55 adp -0.050 253/253/355 CEPoff (CB-1pass 39200 80c, msfs peak 92,avg 60-78c, astrorender 95c,room76F); 64GB(dual 32) cl32 6400 at 6400 xmpII F5-6400J3239G32GX2-TZ5RK, Asus Ryuo III 360mm; Thermaltake v51 Case; Gigabyte 4090 OC; VR-Crystal; Dofreality H6; Astrosite
October 11, 20169 yr Moderator Vector consumes more VAS than UTX so it's your decision. I have both installed and active. I have UTX Layered above Vector so where both are installed, I get UTX - areas where UTX doesn't cover, I get Vector. Works just fine as long as you are aware of the VAS issues. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
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