February 21, 201610 yr Hi Guys, I have this small problem of shimmering of the airport and other textures. Is there anyway to stop that and keep the textures solid? Rather annoying. Any feedback and advise is appreciated. Thanks Guys Regards Dushantha Baduge
February 21, 201610 yr Since i updated from P3d v3.0----> 3.1 i have noticed a huge increase of shimmers now especially with default runway markings, most of my payware is good and nothing has changed in my setup either, i`m wondering if anyone has noticed this also.
February 21, 201610 yr I did notice an increase in shimmering with 3.1 (e.g. with runway edges and trees). This helped: http://www.avsim.com/topic/483775-mfaa-and-p3d-works-great-in-the-new-drivers/
February 21, 201610 yr I did notice an increase in shimmering with 3.1 (e.g. with runway edges and trees). This helped: http://www.avsim.com/topic/483775-mfaa-and-p3d-works-great-in-the-new-drivers/ Yes your right it did help somewhat but you still get the barber pole effect from a distance looking at the rwy lines.
February 21, 201610 yr IMHO, is a problem of mipmapping and of lighting and it is not solved even with MSSA 8x + SGSS 8x.
February 21, 201610 yr is there a way to get rid of barber pole effect ?? I tried all the settings of nvidia control panel one by one, I've got a really satisfactorying antialiasing but on the little black lines on the wings of the NGX looks like barber poles and thats anoyying me cause I can't find the setting that makes this disapear Edited February 21, 201610 yr by kenz Kenz CHERIEF - IVAO 122933 - VATSIM 1349276 - GalleryLeonardo Maddog MD80 Procedures Handsheet for beginners
February 23, 201610 yr I found this on the Lockheed forums... There is a bug in v3.1 that causes degraded antialiasing when Dynamic Refelctions are enabled. Turn off Dynamic Reflections until 3.2 is released.
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