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Since the initial release, what updates were made available for the iXEG 737 ?

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I haven't  been too close to XP10 lately, but now that I am giving it a new try for Ventura and the latest NOAA plugin, it came to my mind that since the initial iXEG 737 release I haven't seen any announcements of further updates ?

 

What's in the queue to be released next for the 737 Classic ? I believe some of th systems were incomplete ( FMC for instance didn't have some functionalities ? )... Any there news from the dev team ?

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

From the emails I got:

 

Version 1.0.4 introduces the following fixes:

  • Ability to save routes. RTE page 1 whenever the following exists:  1.) departure airport, arrival airport, at least one enroute waypoint
  • Multiple fixes for LNAV routing
    • Reduced ‘bends’ in short legs
    • Fixed several route “kinks”
  • AirFMC now supported (requires v1.3.1 of iOS app and v4.5.1 of the X-Plane plugin)
  • Flight recorder switch cover moves switch back to normal
  • Several fixes for various soft crash issues
  • Cabin control initialized to 24000 for all situations
  • Engine driven Hydraulic pump switches initialize to ON
  • Various fixes for the sound engine / sounds
  • IDENT page shows correct AIRAC dates
  • Cruise page formatting fixes
  • Fix for refueling of center tank with engines/APU off
  • Pressing TAKEOFF>  prompt on some pages doesn’t go to the CLIMB page now
  • Gyro sound spins down properly now after shutting off battery
  • Consistent fuel values on aircraft load now
  • Auto brake DISARM light illuminates when auto brake disengages during RTO
  • Fire bell sound fix
  • Fix for startup engine sounds playing sometime when they shouldn’t
  • Gross Weight updating on the approach page now
  • CG can be set on TAKEOFF page to calculate takeoff trim

 

Version 1.0.5 introduces the following fixes:

  • Fixed 12 individual cases of gizmo soft-crashing related to LNAV/VNAV
  • Hardened the coroute loader against corrupted routes or invalid formats
  • No more spamming prefs file to other aircrafts folders
  • After capturing LOC only, single push of APP will now arm GS as well
  • TAKEOFF REF page not prematurely changing to CLB page anymore
  • Fixed another case of MCP speed going to M.84 after VNAV disconnect
  • Stopped AP turning off the final approach course on LNAV in some cases
  • Autobrakes should not disarm upon brake application when they are only armed
  • No more sound of starter playing without air pressure
  • Fixed wrong magnetic courses displayed on LEGS page
  • LEGS page distance TO precision adjusted for distances over 9.9NM.
  • Fix for ISA/DEV calculation when entering OAT on PERF INIT page.
  • Fixed wrong magnetic bearing and radials displaying with FIX page symbology
  • Display of terrain elevation should stay on map now in CTR MAP mode
  • Fixed frame-rate drop when holding push-to-talk switch
  • Smoother autothrust operation when in vertical speed AP mode

 

Version 1.0.6 introduces the following new features:

  • Added FMC reset after landings for turn-around flights so you don’t have to reboot Gizmo.
  • Implemented fuel qty output on PROG page
  • Implemented ETA to T/C, T/D, and E/D on PROG page
  • Implemented Wind speed/dir on PROG page
  • Improved VNAV speed target functionality on VNAV descents
  • New datarefs for Pilotedge pilots. PE can now fail any electrical bus or your hydraulics remotely.
  • Allow use of VNAV for climb and cruise without requiring T/D to exist.

Version 1.0.6 introduces the following fixes:

  • Improved ETA values on the PROGRESS page to active and NEXT waypoints.
  • Fixed bug where on the PROGRESS PAGE, fuel used was displayed improperly.
  • Fixed bug where sometimes the magenta route would draw ‘backwards’ from the takeoff runway.
  • Four general fixes for gizmo soft-crashing related to LNAV/VNAV algorithms.
  • Now you can’t enter manual MCP SPD autothrust mode when on VNAV anymore
  • Bearing and distance on FIX INFO page now updates dynamically as you move.
  • Stopped the autopilot speed getting set to 001 in some circumstances
  • Added warning window if the aircraft is not installed into correct X-Plane folder/path.
  • Improved route drawing with conditional waypoints in Navigraph DB
  • Improved waypoint sequencing to be more reliable
  • More accurate Vref entry methods on APPROACH REF page.
  • Fixed lights being "blocky" when having 737 installed and using IVAO
  • Fixed FD MA lights to not turn off when autopilot is engaged
  • FLARE no longer lingering on FMA after autoland and both FDs and APs are off
  • Fixed one case that would lead to having a loop in the route before the missed approach HOLDING pattern
  • Hardened code against speed restriction altitude deletion
  • Improved import and wrong calculation of some altitude restrictions
  • Only show CDU message, ”CHECK ALTITUDE TARGET" when actually engaging the VNAV button.

 

Version 1.0.7 introduces the following fixes:

  • Fix to "climb page soft crash"
  • Fix to some DCT points disappearing on RTE page
  • Fix to VNAV profiles going over the mach switchover altitude, where you would get UNABLE cruise message

 

 

I don't have the emails with the older updates any more, so can't paste them here.

My sceneries (excerpt): LPMA Madeira (XPFR), LGSR Santorini, LRBV Brasov, the city of Fürth (Germany), several libraries, ...

They're working on v1.1, which will apparently include plenty of 3D model fixes (I myself submitted such a bug, Captain Jan replied), hopefully a less buggy FMC, and some other bells and whistles. Best to check the X-Pilot forums.

After release they provided hotfixes at the speed of M0.75 ;) but then it suddenly stalled - the last 1.0.7 update was in June.

According to thread at X-Pilot forums team should resume work this month. At this point you need to be careful with FMC and set up everything in correct order, otherwise chances are high you'll see Gizmo "soft error" or VNAV issues.

The current count of acknowledged bugs on the forums is 1917. I'm keeping my fingers crossed!

Regards,

Radek

  • Author

Ok,

 

thank you all for your answers.

 

It's an add on that has always been on my to-buy list, and I'm looking forward to get my hands on it :-)

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

They really nailed the feeling of inertia somehow. The plane feels really nice both on the ground and in the air.

-Roland

  • Author

Thx Roland.

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

It's an add on that has always been on my to-buy list, and I'm looking forward to get my hands on it :-)

 

I don't want to be a downer, but their latest update is somehow less table than the previous ones. 

Nothing is more annoying than a random gizmo error 2 hours into your 3 hour long flight, rendering your entire FMS useless. 

 

And sadly, there is no way of rolling back to the previous release (unless I am wrong on this one?). Anyhow, for now it's parked in the hangar until the next patch is released. 

I don't want to be a downer, but their latest update is somehow less table than the previous ones. 

Nothing is more annoying than a random gizmo error 2 hours into your 3 hour long flight, rendering your entire FMS useless. 

 

And sadly, there is no way of rolling back to the previous release (unless I am wrong on this one?). Anyhow, for now it's parked in the hangar until the next patch is released

 

If you have the 1.01 installer savedand use the 1.06 code to update wont it just update to that ?

  • Author

I don't want to be a downer, but their latest update is somehow less table than the previous ones. 

Nothing is more annoying than a random gizmo error 2 hours into your 3 hour long flight, rendering your entire FMS useless. 

 

And sadly, there is no way of rolling back to the previous release (unless I am wrong on this one?). Anyhow, for now it's parked in the hangar until the next patch is released. 

Thx Morrigan,

 

anyway I couldn't buy it right now - still recovering from my ELITE Hardware acquisitions .... But it's in my plans, and maybe they release an update meanwhile to solve those problems.

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

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