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Fiber frame number advice.

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Tried the famous fiber frame tweak. 

I have seen suggestions setting on both 0.01 and 0.33.

Used both settings, and to be honest, not very impressed.

Any suggestion on what number to try next?

What is max number above 0.33?

What increments do you suggest in the tweak process?


Guess Elaine will chime in


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I have not tweak P3D at all, and my flightsim, i really smooth as butter, i only unlimited FPS inside P3D , and blocked at 30 fps inside nvinspector, in the option, nvidia limiter 31,5 fps.



Paulo Morais, ATPL & Senior Embraer 190 First Officer

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Tweaks and P3D don't get along very well. 

PF3 Beta Tester

Bob Cardone        P3D 3,4       FlyVirtual.net   Aivlasoft EFB2  /pf3-supporter.gif




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exactly what they all said, dont play with the cfg, p3d runs far smoother with a vanilla cfg than  tweaked one

Matt Levi

FS Painter @ The Hangar
Or click here to direct access to All my Repaints


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I've never had any noticeable results when using FFTF values so I leave it out. I follow the rule "less is more" and so far P3D has been performing extremely well.

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Having no FFTF setting is the same as 0.33 (P3D's default value). So if you set this figure, you could just as well not have the entry at all. I still don't understand this setting as it is supposed to not accept such a low value as 0.01. The lowest it is supposed to go is 0.10. I experimented with this a while back and got no tangibly positive results. In the sim had a habit of CTD with a value of 0.15. I don't use it.

Greg Hutcheon

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This has been discussed extensively before. I don't know about P3D v3, but on P3D v2 I set FFTF = 0.01. The major benefit is that it allows me use the built-in fps-lock without loss of fps. 


For example, without FFTF setting if my average fps is around 30 and I lock P3D to 30fps I'll actually end up around 20fps. With FFTF=0.01 I can lock and stay at 30fps.


The downside is that if I lock fps too high P3D will load blurry ground textures and miss autogens. Nonetheless, with FFTF trick I feel I can at least lock P3D to its "max" average fps.


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