Sesquashtoo

Funny, the more you change, the faster you run back...

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Recently reading on a post about some custom cloud reworks, for xEnviro, I decided to try them out.  As always, comments are of a personal nature.  In running with them, I found less detail, and a more smooth 'homogeneous' to them.  I shut down XP11, went back and replaced the custom clouds with the original xEnviro v1.06 Cloud.bmp texture file....loaded back up my flight out of Moncton, NB, and once more saw varied texture, and a much more pleasing experience. Taught me a lesson, ...sometimes 'more' is actually, 'less'.  Each to their own, but I think the original xEnviro v1.6 cloud pack, is the best out there...totally real in appearance, and not looking like daubs of yougurt... 

I'm sticking with 'em.

Good stuff.

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are you talking about the 2k and 4k texture pack  that was released recently?

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You mean the stock xenviro clouds are better than the released pack? Ok...

stock xenviro:

cccf68bfb7.jpg

reworked:

86d8c9c565.jpg

 

I don't see how could you imply the former looks more "real", but whatever floats your boat.  

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16 minutes ago, katice said:

I don't see how could you imply the former looks more "real", but whatever floats your boat.  

I think in this case you mean, whatever flies your plane... ;) 

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25 minutes ago, katice said:

You mean the stock xenviro clouds are better than the released pack

Can you share where you got them?

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The new 4k clouds in that pack CRUSH xEnviro's offering imo.   

This was me leaving San Diego yesterday as weather was moving in from the coast line using xEnviro with the 4k texture clouds from the linked add-on above.  No contest.

XP11-04.png

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I tried the 4K variant and the performance went down massively. The 2K set however is really nice on my rig. The clouds in the first screenshot here look nothing like xenviro to me, these clouds are similar to the old SMP 3 styles. Look at the cheesy borders.

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1 hour ago, katice said:

There you go. You can get pretty nice results with it. 

 

Thanks!!

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7 minutes ago, hjsmuc said:

The clouds in the first screenshot here look nothing like xenviro to me, these clouds are similar to the old SMP 3 styles. Look at the cheesy borders.

Those are stock xenviro clouds, at least one of their variations. If you have it you should know. 

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Just now, katice said:

Those are stock xenviro clouds, at least one of their variations. If you have it you should know. 

Never seen any of these before with xenviro, after months of using it daily. But as each system is different, who knows, they may show up somewhere.

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Nice change, I like the the new 4k clouds, so far I haven't notice any degradation in performance.

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12 hours ago, saed45 said:

are you talking about the 2k and 4k texture pack  that was released recently?

Yes.  I tried the 4K...and went back to the v1.6 xEnviro cloud pack. 

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I'm testing them out now, and from what I've seen so far I really like them. I've only been flying locally, so have yet to see much variety in weather and layers and therefore can't say for certain if they work well, or better for me in all cases. As with REX I've always favored a crisper cloud edge to the soft versions, which the default xE clouds look more like. The shots of the new official HD clouds slated for 1.07 look very good, particually the cirrus.

Despite the improved default clouds I have no regrets with paying for xE, which still delivers far better skyscapes IMHO. If they added some manual control, or even set themes I would be even happier.

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X-plane 10 + X-Enviro experimental clouds 1.1 +4k texture

smooth and stable fps 30

 

image.jpg

image.jpg

image.jpg

image.jpg

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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Only thing i am worried about is that we will end up asking for what FSX/P3D already has, which leaves nothing for improvements. The long goal in the end should be to have true volumetric clouds imho

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19 minutes ago, france89 said:

The long goal in the end should be to have true volumetric clouds imho

The long goal yes. The power requirements are prohibitive currently, but that doesn't mean techniqes can't be found to make it viable, rather than just needing more horsepower. 2D clouds look great most of the time, but when you get too close, or fly through them the illusion is shattered. xEnviro gets around this quite well, althought the white-out effect is a bit much I'm finding.

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52 minutes ago, france89 said:

Only thing i am worried about is that we will end up asking for what FSX/P3D already has, which leaves nothing for improvements. The long goal in the end should be to have true volumetric clouds imho

Volumetric clouds shouldn't require too much horsepower. SkyMaxx Pro already does volumetric clouds, although I think it's a mix of that, plus 2D. That plugin is actually a little easier on frame rates than the default X-Plane clouds. 

The major improvement in weather still has to come from Laminar, eventually. We're still stuck with an essentially horizontal weather model: a stack of wind/cloud layers with the plane at the center.

What's needed is a fully 3D system underneath, that can model discrete weather systems like big CBs as individual objects with their own behavior, including vertical convection up and down within the thunderstorm cell. Until we get that, we're only about halfway there in weather modeling, and a lot of what we're discussing and comparing is just eye candy. Just different personal tastes in cloud puffs.

Austin has mentioned that he knows 3D is the next step, along with some interesting ideas about particle-based effects like snow blowing across runways. We just don't know when it will arrive. When it does, we'll all be buying new versions of these weather plugins anyway, or else using the default if it's good enough. In that respect, I see current plugins like XEnviro and SkyMaxx Pro as a temporary stopgap. Neither one can model a decent thunderstorm, or the "wall" of an approaching weather front. 

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Well, mystery solved, why I didn't see anything to write home about.  The first download zip not the 1.1, had a file missing. It only contained the Cloud.bmp.  I downloaded again, the 1.1 version that has TWO files to put into the Art folder, and now I see a really nice set of 4K clouds unfolding.  I simply didn't have two files to place into the Art folder, yesterday.

Case closed.  Looks good!

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14 hours ago, Sesquashtoo said:

Case closed.  Looks good!

Ah ha! I was surprised you didn't like them Mitch. Glad you got it sorted.

I see there is a new version now v1.2.

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22 minutes ago, Novation said:

Ah ha! I was surprised you didn't like them Mitch. Glad you got it sorted.

I see there is a new version now v1.2.

Hi Novation,

With that missing file, I guess I had a mish-mash of whatever. Truly, it didn't impress.  But now...I'm on the band-wagon with the rest of you folks. :)

I'll go pick up v1.2 right now, and thanks Nov for the head's up!

Mitch

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