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Dirk98

reality pack 1.2....Amazing!!!!

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Guest stevehow

Sacha rieger has done a truly amazing job with this package.i was absolutely stunned when viewing the european ground textures..also adds rail,road and water addon textures.anyone thinking about this..i can only suggest you download and take a look..so many different options.this is a ABSOLUTE MUST HAVE..of course this is only my opinion!!! steve

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I'd like to try this out, but don't want to overwrite the textures I have for either ActiveSky or FScene. the sky/cloud textures are easy to figure out, but which ones can I use that won't overwrite my FScene textures?BradKELP/KBIF http://home.elp.rr.com/bmbanister/BannerSig_BMBanister.jpgAMD Athlon XP 2600, Asus A7V600, 1GB PC3200 DDR, NVidia 128MB GeForce 6800, SB Live

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Although I like most of the package, I find that the winter scenery is a little weak. It repeats the same set of textures over and over. I understand that all textures and autogen scenery items repeat, it just that the repeated winter are not spaced far enoght apart to give a real visual feel to the game.Tom

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Hi Tom,How does this product interact with Ultimate terrain and/or Birds Eye View? Does it replace one or both of them (fully or partially), or compliment them both?Thanks- Bruce.

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Guest rpjkw1155

I'm wondering the same thing. I use BEV and Flight Environment.Bob

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I liked the package except for the night lighting of the runways. Headlights have turned deadly purple on the runway, weird. Now I have to replace it with some other. I wish I knew which textures or effect turned the lights that way. Day time summer textures are awesome, winter is ok. The best work was done on the airport areas. I really wanna keep them.

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I would not replace only 2 files: halo.bmp and spotlight.bmp in FS9/TEXTURES folder. Very, very nice package indeed.

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So far no one has come up with an answer to this query. Grateful for any feedback on this issue. With a number of texture replacement packages around now this matter is becoming quite complex if one wnats to use the best features from all of them.Bruceb

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Guest koorby

>So far no one has come up with an answer to this query. >Grateful for any feedback on this issue. With a number of>texture replacement packages around now this matter is>becoming quite complex if one wnats to use the best features>from all of them.>>BrucebBruce, it's really not that complex. Download the FS2004 Terrain SDK from here: http://download.microsoft.com/download/4/f...n_sdk_setup.exeand read the document called TerrainTextureNames.doc - once you have gotten familiar with the texture naming system it will become clear what textures replace what you see on the ground, and you can then mix and match (if you wish).However a word of caution: almost all texture developers will color-match their textures to suit tile families being grouped together. If you take a few textures from FScene, a few from BEV, a few from RealityPack etc etc, you will get all sorts of color mismatching issues which will look very strange in the sim.

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Bruce - Although I purchased Ultimate Terrain I no longer have the program loaded on my system and I have never used Birds Eye View package.I am not talking down the Ultimate Terrain Product, it's a great add-on, but the FPS rates on my computer were not as good as I wanted them to be when I used UTUSA. My computer is a 2.4 Ghz system and I wanted a heavier load of autogen textures versus the details of UTUSA.With the RealityPack textures I am also using the Koorbygen lite, Ultimate Night Enviroment Pro, and only the autogen textures of the Silver Wings scenery package. With my display sliders move to the right, clouds set at high, and a target frame rate set at 25, I am hitting a soild 25 frame rate for most FS9 environmental settings.What I am saying is that I saw little or no effect to my frame rates after loading the RealityPack textures.Tom

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Guest jennifer

See other thread started by Kooby for some insight into issues realted to Realitypack

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Which textures did you mean? I actually only wanted to release winter forest textures (that is heavy winter with snow) because I was still working on that. Did I goof up?Otherwise a repetition might be the result of your specific landclass. There are a lot of good freeware landclass files around, maybe you should try some of these and see if this effect persists.Cheers,Sascha

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Do you mean runway lights or landing lights which have turned purple?Runway light textures are in the fs9/texture folder, the file is called halo.bmp.Landing lights is the spotlight.bmp in the same folder?Has anybody experienced this issue?I really value your feedback on this as I don't mind spending time on improving the work. Please don't hesitate to send me a screenshot and a comment on what you feel is wrong.Regarding light winter, I have gone for the cold wet look which we have around Berlin, Germany (my hometown). Do you feel that the textures are to dark?Best,Sascha

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Is this in the USA? I have concentrated more on Europe but I thought I had gotten all the forest textures, I have not seen any default forests in the US any longer. I'll check if I forgot to include some!

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Thanks, Sascha, I've just realized you were asking me. I figured it out and removed those 2 files halo and spotlight yesterday. I did not really like them (in the USA region).So far your package offers the best all-in-one, easy and fast free solution to decorate default FS9 textures that I personally find somewhat ugly most of the time :), but it's me.I would not recommend anyone with FScene or BEV though to mess around with your texture sets. For myself I wound up with installing your package on my alternative FS9 PC, and adding realterrain 2.0 to my main FS9 pc (which is heavily loaded with BEV, FE and others). Those green glades around default runways look so inspiring, lol.Keep it up, thanks.

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Guest lalo lolo1

The best set of trees bunches I have seen in FS. They way the shade of trees is simulated is better than any other I have seen before (I use BEV). It overwrites some BEV and VOZ files, but so far the matching looks good IMO and better than BEV and VOZ for trees.Hey, I wouldn't change anything in that picture you post. I think that looks very nice.Leo

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>The best set of trees bunches I have seen in FS. They way the>shade of trees is simulated is better than any other I have>seen before (I use BEV). It overwrites some BEV and VOZ files,>but so far the matching looks good IMO and better than BEV and>VOZ for trees.>>Hey, I wouldn't change anything in that picture you post. I>think that looks very nice.>>LeoLeo, could you please give more details on the tree files that you used. I would like to try it. What is VOZ files?Thanks.

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There are both files for the world (e.g. forests, meadows, roads etc.) as well as European textures.Sascha

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