spilok

Does Prepar3Dv4 use any FSX tweaks?

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Just curious:  As a new adopter of Prepar3Dv4 (moved from FSX a few days ago), I wondered whether things like HighMem fix, Affinity Mask, or even using Nvidia Inspector were even necessary for this program.  I would appreciate hearing your opinions on this.

Stan

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None of them is required and I would strongly suggest starting without any of these (or any other) tweaks.

Highmem has been repaired in Prepar3d1 already. I would start without even an Affinity Mask, notably if you are running with HT off (I have HT on Core 1 off via SimStarter giving Core 0 a bit more headroom, but the observable difference is minimum). Nvidia Inspector was required for Prepar3d until version 3, but LM vastly improved Antialiasing for version 4, thus I'd suggest choosing a higher in-game value and forget about NI. I use the highest setting, but for a weaker Graphics Adapter you may have to opt for a lower setting.

Kind regards, Michael 

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I do not use any tweaks at all. Runs just fine as it is :cool:

 

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Same here, came over from FSX to v4.  Spent too much time fiddling with cfg files in FSX I've just left it all alone for P3D.  I only use the settings built into the sim itself.

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Me too, looks phenomenal and flies like dream. In Sim changes only with the exception of Desktop Nvidia Control Panel which uses only the Preview option set to Quality.

Bob

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Exactly the same advice as the others. I just crank up most everything to the right and fly in dreamland...

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I've not felt the need to tweak anything in P3D, LM did all that already. The very fact that you've bailed on FSX because it needed tweaking, to a platform which doesn't really need those tweaks means you can spend more time flying and less time worrying about that stuff. If it ain't broke, don't fix it.

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As an also-new adopter of P3Dv4, I have not tweaked or done anything. Runs fine out-of-the-box.

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