November 28, 20178 yr Some of you may already be aware of this, but I wasn't. I am a big fan of Ray Smith's excellent freeware scenery (thanks Ray), however I recently noticed that some of his airports weren't being recognized by GSX even though both FSX and Little Navmap found them. I did a bit of looking on FSDT's forum and discovered that the likely cause was due to the size of the .bgl file. In the past Ray supplied a separate OBJ file, which resulted in a small bgl (exp; KIND 73 KB). However, the newer files now have the objects embedded in the bgl , which results in a much larger file (exp; KMKE 4,427 KB). GSX has a default maximum size it will recognize, which means it blows off files such as KMKE. To enable loading of KMKE and other large bgl, a field need to be added to the Couatl.ini file. Rather than try to explain it here, I would recommend a visit to FSDT's GSX forum and take a look at the message titled; "Ray Smith VHHH". I upped mine to 5000000 and KMKE now displays. Of course there may be other larger ones, so the value may need to be upped again. Ernie
November 28, 20178 yr 36 minutes ago, airernie said: I am a big fan of Ray Smith's excellent freeware scenery Thanks Ernie. blaustern I Earned My Spurs in Vietnam
November 28, 20178 yr So funny you bring this up Ernie because I downloaded Ray Smith’s MKE this last weekend and had the GSX issue. First time I had flown in or out of mke in p3d and really liked the approach with Lake Michigan. Now I can fix my gsx. Thanks! Orman
November 29, 20178 yr I appreciate Ray Smith's work and use a number of his sceneries. Don't think I've run into this limitation so far but it's great to know about this simple fix. Thanks for the heads-up, Ernie. - Jev McKee, AVSIM member since 2006. Specs: i7-2600K oc to 4.7GHz, 8GB, GTX580-1.5GB, 512GB SSD, Saitek Pro Flight Yoke System, FSX-Acceleration
November 29, 20178 yr Author 54 minutes ago, coa1117 said: Don't think I've run into this limitation so far The only reason I realized it was that I was attempting to use GSX at a parking spot and got the not big enough for GSX services message. That has occurred in the past but I've blown it off. However, this time I had the airport displayed in Little Navmap (thanks Alex!) and could see that the spot was big enough. I opened the GSX parking editor and discovered that GSX was using a default AFCAD rather than Ray's. This led me to FSDT's forum and the above mentioned message.
November 29, 20178 yr Thanks for the notice! Im also looking into his scenery to add to the sim. Clay
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