Milton Waddams

Drzewiecki Design Seattle and Seattle Airports X releasing tomorrow!

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The files are being uploaded now and the various stores SHOULD have them up tomorrow!

 

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2 minutes ago, mwilk said:

How's the performance?

He said it’s in between New York and Washington performance wise.

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27 minutes ago, Boomer said:

KBFI included?

Of course! As well as KRNT, KPAE, and Auburn!

 Make sure to visit the post for more previews!

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13 minutes ago, DJJose said:

It's a challenge for me to fly in big cities in p3d v4 due to poor fps.

X-Plane 11's performance is great in big cities. I'm looking forward to the XP version.

I usually don’t install the city, just the airports, as a workaround.

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2 hours ago, Milton Waddams said:

I usually don’t install the city, just the airports, as a workaround.

Oh cool - is possible to just install the airports?  This addon will

likely crush my pc but I may bite anyway 

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19 minutes ago, ryanbatcund said:

Oh cool - is possible to just install the airports?  This addon will

likely crush my pc but I may bite anyway 

Yep, separate packages.

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5 hours ago, Milton Waddams said:

The files are being uploaded now and the various stores SHOULD have them up tomorrow!

 

I believe I read somewhere that it will be compatible, with the newly released: Taxi2gate's KSEA. That's why I purchased it last week, so what would be my options if I decide on buying DDs Seattle? Thanks for the info so far. 

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18 minutes ago, ssair1 said:

so what would be my options if I decide on buying DDs Seattle

It’ll be compatible with it. DD’s KSEA will be the expanded version, the one that is planned to be updated with a new terminal and runways. 

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The trial version is available now on the DD website. I just downloaded it and am about to install into my P3Dv4 install with Orbx PNW, Global and Vector, and T2G KSEA. I'll report back on how it looks/works.

From the DD website: "A demo version named "Seattle X Demo" is provided. This is a fully functional freeware scenery, perfectly aligned with the full payware version. This ensures no problems with online (VATSIM, IVAO and multiplayer) flying in case some users have the payware scenery and some don't. The demo features both - the City and the Airports packages and includes some downtown buildings as well as all airports with terminals but with low resolution textures, non-animated jetways and generally much less details. Demo sceneries are available on our website and on other websites with FS freeware add-ons."

I believe you have to register on the DD website to access the demo. Here's the URL to get you started.

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21 minutes ago, Milton Waddams said:

It’ll be compatible with it. DD’s KSEA will be the expanded version, the one that is planned to be updated with a new terminal and runways. 

But aren't both versions of the airports mutually exclusive? Would I have to deactivate T2G's for DD's? Thanks..

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6 minutes ago, ssair1 said:

But aren't both versions of the airports mutually exclusive? Would I have to deactivate T2G's for DD's? Thanks..

I’d imagine so, yes. DD’s KSEA will be included in a couple of months, as a paid update. Their current Seattle Airports won’t touch KSEA.

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19 minutes ago, flyfed said:

I'll report back on how it looks/works.

When you do, just bear in mind that it’s a demo it will be no where near the quality of the final product, as their website mentioned!

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1 hour ago, Milton Waddams said:

I’d imagine so, yes. DD’s KSEA will be included in a couple of months, as a paid update. Their current Seattle Airports won’t touch KSEA.

Thank you. I'm going to try out the DEMO now, but should I uninstall T2G KSEA first? 

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Thanks, John. Their website is quite clear on what to expect (or not expect) compared to the WIP screens. There's a .pdf that's installed with the demo that details what to expect, and I wasn't disappointed.

I noted that some sections appeared to be at full resolution and autogen density, while others lacked much autogen. This was as expected for a demo. The areas that appeared to be in full-featured detail were outstanding. The buildings appeared to be a little smaller than the usual overscale ones you see, so as they filled up an autogen area, it looked more realistic. An improvement, though modest, over the Orbx PNW, and given the caveat about lower detail, should be amazing in the retail product.. Frame rates seemed unaffected even in the higher density areas.

I do hope the retail version has a control panel. Using todays date in P3Dv4, there is apparent frozen water offshore a bit at the south end of Lake Washington and Elliot Bay in the demo. I've lived and flown around the Puget Sound for 31 years and I've never seen large bodies of water like that freeze. I know this isn't linked to ORBX, but FYI, I have frozen water surfaces turned off there.

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14 minutes ago, ssair1 said:

Thank you. I'm going to try out the DEMO now, but should I uninstall T2G KSEA first? 

No need, the current version of Seattle won’t touch KSEA in any way.

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Just now, Milton Waddams said:

No need, the current version of Seattle won’t touch KSEA in any way.

Thank you, Milton! 

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Released! :cool:

Just as with NY: Airports = airports, City = city, DEMO = textures smaller by 90% and 90% of the content removed (anyway better than default).

The performance we and our testers are getting is surprisingly good (no idea why :gaul:).

Both packages are compatible with all ORBX products (PNW, Vector, Global, LC, anything else) and with T2G's KSEA (T2G's KSEA should be placed below in the Scenery Library as otherwise it excludes half of the downtown).

There is no difference which product is installed first - the City or the Airports (at least in theory!!).

In the Airports package each airport is optional as well as its features (like static aircraft or airport details). We do not have a config panel per se, but we utilize the installers to do all the job.

Installer_Airports_zpsvwwxxai7.png

Installer_City_zps7nqj2s0u.png

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Great products that are perfect 64-bit P3Dv4!  I'm a loyal customer, and look forward to this release.  All my PMDG Boeings will enjoy their homecoming! :)

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So for those of you who bought it today and have ORBX PNW, is it just a matter of a few clicks to disable overlapping ORBX .bgl files, or is it manual?  I won't be able to download until tonight.

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