June 4, 20188 yr Hi, I purchased Dx10 fixer so my vas would increase as I have good fps and no blurries but I constantly run out of VAS. I heard that Dx10 puts some of the load onto my GPU ( I have a GTX 1060 6GB) and purchased to try it out. I installed the libraries added this tweak to put the load actually onto the GPU: [BUFFERPOOLS] UsePools=0 and started up the sim (FSX-Boxed-Gold) I run orbx, but not high and decided to use the Aerosoft airbus A321 at Heathrow. This was my beefy test and knew if I could get above 50% VAS, I love die in happiness, but was getting only 19% VAS, which gave me big stutters! Have I assumed wrong that Steve's fixer, fixes VAS or am I missing something? -Many thanks Ollie Full FSX cfg: [SCENERY] MAX_ASYNC_BATCHING_JOBS=3 SmallPartRejectRadius=4.0 LENSFLARE=0 DAWN_DUSK_SMOOTHING=1 IMAGE_COMPLEXITY=4 ShowMissingTextureAlert=0 [GRAPHICS] SHADER_CACHE_PRIMED_10=1693500672 SHADER_CACHE_PRIMED=1693500672 TEXTURE_MAX_LOAD=2048 NUM_LIGHTS=8 AIRCRAFT_SHADOWS=0 AIRCRAFT_REFLECTIONS=1 COCKPIT_HIGH_LOD=1 LANDING_LIGHTS=1 AC_SELF_SHADOW=0 EFFECTS_QUALITY=0 GROUND_SHADOWS=0 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 See_Self=1 Text_Scroll=1 D3D10=1 HIGHMEMFIX=1 ForceWindowedVsync=1 MultiSamplesPerPixel=8 MultiSampleQuality=8 [SOUND] AmbientUIMusicVolume=-6.000000 PrimaryDevice={00000000-0000-0000-0000-000000000000} VoiceDevice={00000000-0000-0000-0000-000000000000} SOUND=1 SOUND_QUALITY=2 SOUND_LOD=0 UISound=1 AmbientUI=0 [Display] ChangeTime=4.000000 TransitionTime=4.000000 ActiveWindowTitleTextColor=255,255,255 ActiveWindowTitleBackGroundColor=0,28,140,64 NonActiveWindowTitleTextColor=255,255,255 NonActiveWindowTitleBackGroundColor=24,33,87,64 InfoUpperRightTextColor=255,0,0 InfoUpperRightBackGroundColor=0,0,0,0 InfoLowerLeftTextColor=255,255,255 InfoLowerLeftBackGroundColor=255,0,0,128 InfoLowerRightTextColor=255,255,255 InfoLowerRightBackGroundColor=255,0,0,128 InfoBrakesEnable=True InfoParkingBrakesEnable=True InfoPauseEnable=True InfoSlewEnable=True InfoStallEnable=True InfoOverspeedEnable=True BLOOM_EFFECTS=0 SKINNED_ANIMATIONS=1 TEXTURE_BANDWIDTH_MULT=80 UPPER_FRAMERATE_LIMIT=0 WideViewAspect=False TextureMaxLoad=12 ForceVCShadowMap=0 [Main] FIBER_FRAME_TIME_FRACTION=0.15 User Objects=Airplane, Helicopter SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Rotorcraft SimObjectPaths.2=SimObjects\GroundVehicles SimObjectPaths.3=SimObjects\Boats SimObjectPaths.4=SimObjects\Animals SimObjectPaths.5=SimObjects\Misc ProcSpeed=8449 PerfBucket=7 HideMenuNormal=0 HideMenuFullscreen=1 Location=440,129,1480,908,\\.\DISPLAY1 Maximized=2 SimObjectPaths.6=C:\Program Files (x86)\12bPilot\SODE\data\SimObjects SimObjectPaths.7=C:\ProgramData\12bPilot\SODE\SimObjects SimObjectPaths.8=E:\FSX\utLive Aircraft SimObjectPaths.9=E:\FSX\Addon Manager\Simobjects\Misc [PANELS] IMAGE_QUALITY=1 QUICKTIPS=1 PANEL_OPACITY=100 PANEL_MASKING=1 PANEL_STRETCHING=1 UNITS_OF_MEASURE=0 DEFAULT_VIEW=0 [Weather] WindshieldPrecipitationEffects=1 MinGustTime=10 MaxGustTime=500 MinGustRampSpeed=1 MaxGustRampSpeed=200 MinVarTime=5 MaxVarTime=50 MinVarRampSpeed=10 MaxVarRampSpeed=75 TurbulenceScale=1.000000 WeatherServerAddress=fs2k.zone.com WeatherServerPort=80 WeatherGraphDataInDialog=0 AdjustForMagVarInDialog=1 DynamicWeather=0 DownloadWindsAloft=0 DisableTurbulence=0 CLOUD_DRAW_DISTANCE=3 DETAILED_CLOUDS=1 CLOUD_COVERAGE_DENSITY=8 THERMAL_VISUALS=0 [DISPLAY.Device.NVIDIA GeForce GTX 1060 6GB.0] Mode=1920x1080x32 Anisotropic=1 [AccelerationPack] ControlsFirstRun=0 HomePageFirstRun=0 [CONTROLS] Controls_Default=Standard Controls_Current=Standard KBDAIL=64 KBDELEV=64 KBDRUD=64 JOYSTICKS=0 [TextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 [TextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 GForce=1,3 FuelPercentage=1,4 [TextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 FrameRate=2,1 LockedFrameRate=2,2 GForce=2,3 FuelPercentage=2,4 [SlewTextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 [SlewTextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 [SlewTextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 FrameRate=2,1 LockedFrameRate=2,2 [Trusted] E:\FSX\Addon Manager\couatl\couatl.exe.lttcihqnzbtnizcrwttaohbucbutwznttabqltqn=1 E:\FSX\utl_client.exe.ktclrknklueahuacewkklhehlzezbqbhecoacqoe=1 C:\Program Files (x86)\12bPilot\SODE\SimObjectDisplayEngine.exe.qnbknaqkezleulhtltzbqclirqhhkqtwuihhcbik=1 E:\FSX\bglmanx.dll.notbzrcezzbincqcberbbaklwinrkbuarbuiwqeu=1 E:\FSX\Addon Manager\bglmanx.dll.qtzkoownanacwlztewccklrnriceloineklukwlz=1 E:\FSX\ORBX\FTX_AU\FTXAA_ORBXLIBS\Scenery\ObjectFlow.dll.nqkqakkqczwqaazrhucoltcibzabtethqtetelue=1 E:\FSX\Aerosoft\Flight Recorder\AS-FlightRecorder.dll.iououukrwoooiewbinhauwqnezolnceiriorciqh=1 E:\FSX\RAASPRO\RAASPRO.dll.nkhrrkqeqwqlwuilnlkiazbrictntaqcuowrtloc=1 E:\FSX\Captain_Sim\Captain_Sim.b767.menu.dll.qhczowqnwuewuqbbnibbobetrkarbocianwtzltl=1 E:\FSX\Captain_Sim\767\cs.sound.dll.kbiabccuuuzqqqhhtqqewkthuoeauzkinrkubnoz=1 E:\FSX\PMDG\DLLs\PMDG_Interface.dll.rcztwwezreurtccnabaaknkhalueobhazcukrcec=1 E:\FSX\VistaMare\ViMaCoreX.dll.cianhtraobzztnnahuoqtkahiozihrbaiwrrutoo=1 C:\Program Files (x86)\12bPilot\SODE\SimObjectAnimationModule.dll.qlnbcrhehuoizllzlzlalchhozctcreerlbnrcec=1 E:\FSX\FSRecorder_FSX.dll.nobkrqwnqkkrnkobncwehtlkaeakkrzkznurwobr=1 E:\FSX\Modules\FSUIPC4.dll.taworutuahhhbcnzkaboterhbciwtauqntecwakz=1 E:\FSX\GAUGES\Bendix_King_Radio.DLL.zqbntwicwqabunliloqnohwclihzlkhbozotwzna=2 E:\FSX\GAUGES\Qw757.GAU.qculcoalzihurrunilebrlekeraqqcuebwuuirok=2 E:\FSX\GAUGES\Qw757_TCAS.GAU.uhrbwenqcrqnzzuikzeblcuhqlknttihnzwhoicn=2 E:\FSX\Addon Manager\couatl\couatl.exe.tirzeqccqhbzhrilwtiliuiloleuburzlknzqurz=1 E:\FSX\Modules\FSUIPC4.dll.bocqlhuozrhnqiulebtbauialuhibotlrlqzaean=1 E:\FSX\GAUGES\Cessna.DLL.nnqorwhwaricewunzlurkbwccnanlwknthhrzehe=2 E:\FSX\GAUGES\Cessna172.DLL.awzecaiqbwthnztqebwlutztztuqkhakqebekwho=2 E:\FSX\GAUGES\Cessna182s.DLL.ceakawwuhnwlluizbrliwuuhaknateqnbnkkikhb=2 E:\FSX\GAUGES\CessnaWAlpha.DLL.rcunceerbtnlhwuqqehtlbtcrzwbchikhhlobtwe=2 E:\FSX\GAUGES\Bell_206B.DLL.nikiahoeeqlrwcqbaoakqaqirruaboolrwtwluac=2 E:\FSX\GAUGES\PMDG_777X.DLL.teqrbezniqtuuolnoolkroebhlezhtwtlcunaezq=2 E:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/DLLs/FMGS.DLL.irklucqequbtoiloketwltaokwhbezhwzeziniot=2 E:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/Airbus_ECAMD2D.DLL.awteziebhzbznlwtihwuunaewwrztbhocbknzrri=2 E:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/ASC.DLL.iuzzcklqbqurintczrzirhancqwzwrctorucqqee=2 E:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/ND/AB_ND_GDI.DLL.aucohincahqzhhlourrqiatkkezqzrkqwqqqelbh=2 E:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/DLLs/AsInput.DLL.unkoiuktelkierliecrwaqthqcuianztekulthur=2 E:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/DLLs/FBW.DLL.nbcizunrlzirhaueqnkbrzeqttqbaelqultaranh=2 E:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/AirbusXE2.DLL.ocewwcnrnhiwenbctoziahwzanauuhtohbbeureo=2 E:\FSX\GAUGES\../SimObjects/Airplanes/Aerosoft Airbus A320_A321 Base/Panel_Fallback/AirbusXE.DLL.bhokniebqlrnuqnlnocktwekeqaznqenbkhqhecu=2 [DynamicHeadMovement] LonAccelOnHeadLon=-0.020000 LonAccelOnHeadPitch=-0.010000 RollAccelOnHeadLat=0.010000 YawAccelOnHeadLat=-0.100000 RollAccelOnHeadRoll=0.100000 MaxHeadAngle=5.000000 MaxHeadOffset=0.300000 HeadMoveTimeConstant=1.000000 [VirtualCopilot] VirtualCopilotActive=0 [USERINTERFACE] PageID=1 OpenATCOnCreate=0 SHOW_MISSION_CAPTIONS=0 PAUSE_ON_LOST_FOCUS=0 PROMPT_ON_EXIT=1 SITUATION=FLIGHTS\OTHER\FLTSIM Map_Orientation=2 ShowAllACPaintSchemes=1 SelectAircraftManufacturer=All SelectAircraftPublisher=All SelectAircraftType=All DisplayFuelAsWeight=1 [ATC] ShowATCText=1 COMM_MSG_NONE_COLOR=FFFFFFFF COMM_MSG_ATC_USER_COLOR=FFB6FFB6 COMM_MSG_USER_ATC_COLOR=FFFFD21B COMM_MSG_ATC_AI_COLOR=FF00FF00 COMM_MSG_AI_ATC_COLOR=FFFF7840 AutoOpenAirTrafficWindow=1 UsePilotVoice=1 PilotVoice=0 [PointOfInterestSystem] CycleSetting=0 [SCENERY] LENSFLARE=0 DAWN_DUSK_SMOOTHING=1 IMAGE_COMPLEXITY=5 [TrafficManager] AirlineDensity=0 GADensity=0 FreewayDensity=0 ShipsAndFerriesDensity=0 LeisureBoatsDensity=0 IFROnly=0 AIRPORT_SCENERY_DENSITY=0 [TERRAIN] AUTOGEN_DENSITY=3 DETAIL_TEXTURE=1 LOD_RADIUS=4.500000 MESH_COMPLEXITY=100 MESH_RESOLUTION=25 SWAP_WAIT_TIMEOUT=2 TEXTURE_RESOLUTION=29 WATER_EFFECTS=6 [JOBSCHEDULER] AffinityMask=62 [AContain] ShowLabels=0 ShowUserLabel=0 ShowLabelManufacturer=1 ShowLabelModel=1 ShowLabelTailNumber=0 ShowLabelDistance=1 ShowLabelAltitude=1 ShowLabelAirline=0 ShowLabelAirlineAndFlightNumber=0 ShowLabelFlightPlan=0 ShowLabelContainerId=0 ShowLabelAirspeed=0 ShowLabelHeading=0 LabelDelay=1000 LabelColor=FFFF0000 [INTERNATIONAL] ASLAT=2 ASLON=1 MEASURE=0 [REALISM] PFactor=1.000000 Torque=1.000000 GyroEffect=1.000000 CrashTolerance=1.000000 General=1.000000 UnlimitedFuel=False AllowEngineDamage=True TrueAirspeed=False AutoCoord=False RealMixture=True StressDamage=True GEffect=False ManualLights=True GyroDrift=False CrashWithDyn=False CrashDetection=True AutoTrim=False [SIM] SYSCLOCK=1 [STARTUP] DEMO=0 SHOW_OPENING_SCREEN=1 STARTUP_DEMO= LoadWindow=1 [FACILITIES] COUNTRY= STATE= CITY= GTL_BUTTON=1232 [Misc] Com_Rate=7 [DISPLAY.Device.NVIDIA GeForce GTX 1060 6GB.0.0] Mode=1920x1080x32 Anisotropic=1 [BUFFERPOOLS] UsePools=0 [MAPVIEW_MAP] SHOW_AIRPORTS=1 SHOW_VORS=1 SHOW_NDBS=1 SHOW_APPROACHES=1 SHOW_INTERSECTIONS=0 SHOW_VICTOR=0 SHOW_JET=0 SHOW_AIRSPACE=1 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=1 SHOW_DATATAGS=1 SHOW_TERRAIN=1 show_flight_history=1 [MULTIPLAYER] condAccoutPassword=0 i5 8600K @4.5Ghz 16GB RAM GTX1060
June 4, 20188 yr Author Hi Bert, Have considered but this is why I did purchase Steve's fix -Ollie i5 8600K @4.5Ghz 16GB RAM GTX1060
June 4, 20188 yr I don't recall DX10Fixer being marketed as reducing VAS consumption; it will improve visuals (self shadowing in virtual cockpit for example) and can leverage the graphics a little more than vanilla DX9 FSX, but ultimately you are still loading the same files in to memory using the same engine. As Bert said, 64 bit (P3Dv4) is the true VAS/OOM fix but even P3Dv3 was better at ditching stuff it no longer needed from virtual memory compared. Edited June 4, 20188 yr by ckyliu ckyliu, proud supporter of ViaIntercity.com. i5 12400F, 32GB, RTX4070, more in "About me" on my profile.
June 4, 20188 yr Commercial Member The fixer itself doesn’t have anything at all to do with VAS. However it does allows you to run dx10 preview without the various artifacts that otherwise occur. It also allows you to have VC shadows and run bloom at minimal cost, Most people report an improvement of a few hundred MB from using dx10preview compared with dx9 which can make the difference between completing a flight and getting an OOM. As this has nothing to do with the fixer I don’t make any claims on the subject. VAS also has no connection with stutters it’s a black and white thing you either have free memory or you don’t and fsx crashes. I wouldn’t personally try messing with bufferpools , swap timeout, max batching jobs, small part radius etc they either do nothing or just cause issues. I would suggest you remove all those tweaks. the two common mistakes with the fixer are converting all effects which may cause issues with particle effects and or using 32 bit water textures. My FSX Analysis Blog
June 5, 20188 yr Author Ok, thank you Steve for clearing this up -Ollie. i5 8600K @4.5Ghz 16GB RAM GTX1060
June 5, 20188 yr 15 hours ago, SteveFx said: two common mistakes with the fixer are converting all effects which may cause issues with particle effects and or using 32 bit water textures. What are the effects you reccommend converting ?
June 6, 20187 yr Commercial Member The options are lights only, all but particles or all. I suggest using one of the first two. If you then have any issues convert the problem effect as a special,effect ( see manual) My FSX Analysis Blog
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