July 26, 20187 yr I like that I could adjust the scale of the cockpit in FlyInside. Is there any way I could do the same natively in p3d? I'm sitting inside pmdg 744 and the cockpit feels cramped..! Andreas Stangenes http://www.youtube.com/user/krsans78 Add me on gamertag: Bullhorns78
July 27, 20187 yr It’s a Boeing thing, Airbus make their Cockpits more roomier. But jokes aside, I did ask this question a while ago and got no answers so I’m guessing its a no. IM
July 27, 20187 yr 10 hours ago, Andreas Stangenes said: I'm sitting inside pmdg 744 and the cockpit feels cramped..! Unfortunately Boeing 747-100-200-300-400 and -8 have cramped and noisy cockpits, despite the size of the airplane. It's not PMDG's fault. 747 Captain for the last 39 years, and still learning.
July 27, 20187 yr Author 3 hours ago, killthespam said: Unfortunately Boeing 747-100-200-300-400 and -8 have cramped and noisy cockpits, despite the size of the airplane. It's not PMDG's fault. I'm not saying it's anybodys fault. In FlyInside you have a slider to adjust for world scale. This leads me to believe there is a hidden setting somewhere that allows you to adjust the scalar. And I'm not simply complaining about a somewhat cramped cockpit. I'm litterally sitting With my forehead brushing against the overheadpanel when seat height is correct. The cockpit of the 747-400 seems smaller than that of the a318. Andreas Stangenes http://www.youtube.com/user/krsans78 Add me on gamertag: Bullhorns78
July 29, 20187 yr Things are cramped for a reason: need to reach knobs and switches from either side and read from common gauges like eicas. So perspective inside vc using vr is correct, subject to the quality of the modeler’s effort. You shouldn’t be hitting the your head against the oh panel if your eye point in aircraft.cfg is correct. R9-9950X3D 32G | RTX5090 | 3T m.2 | Win11 | vkb-gf ultimate & pedals | virpil cm3 throttle | tm boeing yoke | pimax super uw | DCS
February 21, 20206 yr Love how someone asks a specific question and the conversation turns 180. The guy is asking about scaling aircraft and the conversation turns to how cockpits in real life feel. Ticks me off a little because it only creates noise and I am interested in finding out an answer to the same question. There seems to be no standard when creating a model and I am suspecting that this issue has only arisen with the introduction of virtual reality. Rant over, LouP
February 21, 20206 yr 4 hours ago, LouP said: Love how someone asks a specific question and the conversation turns 180. The guy is asking about scaling aircraft and the conversation turns to how cockpits in real life feel. Ticks me off a little because it only creates noise and I am interested in finding out an answer to the same question. There seems to be no standard when creating a model and I am suspecting that this issue has only arisen with the introduction of virtual reality. Rant over, LouP I totally agree with you as I am having the same problem. Most aircraft feel somewhat smaller in VR than they are in real life (I know what I am talking about as I am holder of a pilots licence and flew several different aircraft). I really hope that either Lockheed Martin is going to offer a scale adjustment feature or some flightsim „crack“ has a clever solution for the P3D as it is. Edited February 21, 20206 yr by Flyfox Felix Win11 + Intel i5 [email protected] GHz (overclocked) + 64GB DDR4 RAM@3600MHz + 24GB GeForce RTX3090 + M.2 SSD 2TB + 1TB SSD + 2TB HDD + VelocityOne Flightstick + HOTAS Thrustmaster (throttle only) + Saitek ProFlight Rudder Pedals + Meta Quest 3
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