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New Samsung VR headset revealed: No screen door effect?

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There is so much going into VR right now, and so many changes coming, that I've decided to wait it out rather than play Keep Up With the Jones.  The future of VR promises to be VERY exciting!

 

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Wow, as a former Rift user, I may be up for this depending on reviews.

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This sounds more like a diffuser that is a simple optical layer (like scotch tape) that was tried by a lot of DK2 users to reduce SDE. Similar to the following:
https://www.reddit.com/r/oculus/comments/2dq69k/comparison_of_dk2_screen_door_effect_with_and/

If it's not overdone - that is, it becomes blurry - this could be very nice. I like the price and the fact that it doesn't require any more CPU/GPU power. I think some reviews are in order (CV1, Vive Pro, PiMax5k+, Odyssey, Odyssey+) and for me, flight sims as visual benchmarks. I have heard that WMR headsets don't have an ASW (half-frame HMD rate)support really yet - maybe whatever Steam provides but not as good as ASW. Also, is the head-tracking good enough for flight simming?

I'd like to see a PiMax 5K+ with a similar SDE reducer.

Edited by whitav8

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I am a bit confused about Steam (Valve) Motion Smoothing because the Odyssey+ is running with Windows WMR - isn't it?

A quote from your article:

Valve’s Alex Vlachos tells Road to VR that Motion Smoothing is similar to Oculus’ ASW, but not identical.

“We feed the last two frames from the application to the GPU’s video encode chip to generate motion vectors (which are very rough), then [Valve and Oculus each have their own] methods for filtering those vector fields and applying them to the most recent application frame to generate a new frame,” he said. “So ASW, SteamVR Motion Smoothing, and WMR Motion Reprojection are just different implementations of the same high-level tech.”

Like I said above - I hope someone can do a great review on the Odyssey+ with a flight sim (maybe SweViver of Pimax 5k+ fame) - even though the Field of View is somewhat less than PiMax 5K+ (150 degrees Normal mode versus 110 degrees for Odyssey+ )

Edited by whitav8

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I'm interested in trying this out, but I'm going to wait for some reviews from other pilots before buying it.  I tried the Rift and Odyssey, and didn't like the limitations of the Odyssey in addition to the resolution.  You can also move around more in the VR world with the Rift because it has more axes than the Odyssey.  While this doesn't make much of a difference in P3D, it takes away from what's possible in VR in other games.  However, I'm hooked on VR and will definitely buy the first headset that makes P3D look realistic enough for my tastes.

 

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