January 10, 20197 yr As I'm having bit of an issue with this ship package is there a quick way to remove the packages and reinstall them instead of searching though all the files?, Hendricks global ships. Cheers Rod
January 10, 20197 yr No. Thats why it is wise to take a look at the .xml way to install add-ons, i did that with my AIShips install. System: i9 [email protected] - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 + ProSim737
January 10, 20197 yr Author Mmmm, so it'll be a long night then I assume if there's no other way, but is there a reason as to why I'm seeing duplicate ships following each other? Cheers Rod.
January 10, 20197 yr 58 minutes ago, doublebubble said: As I'm having bit of an issue with this ship package is there a quick way to remove the packages and reinstall them instead of searching though all the files?, Hendricks global ships. You can easily remove the full ship traffic by simply moving all .bgl files for the ship traffic out of the scenery/world/scenery folder. You simply have to find out which files those are, but most probably all with "traffic_ships_" in their file name. But what is the issue? Is it about P3Dv4.x incompatible AI ship models? Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
January 10, 20197 yr Author Thanks AnkH, I'm seeing duplicate ships around the place, no particular area but I can name a couple, OMDB, YPPH area's, I assume there's more, p3dv4.4, the package works fine except for the duplicates. Cheers Rod.
January 10, 20197 yr Take a look at the installed files and batch delete them or search them up one by one if you don’t know how to work with batch commands..
January 10, 20197 yr I have not yet observed double ships, but I was a long time not in the region you mention. Double ships can only mean that you have the "flightplan" of this ship twice in your setup. Either because you have an old and a new version of the same "traffic_ship" .bgl file or because of an error in the "flightplan" itself. I would contact Henrik directly to solve this, I am sure he would like to know if there is such an error somewhere in his plans. Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
January 10, 20197 yr As Chris says, all of the Global Ships traffic BGL files should have a similar name, so it shouild be easy to remove them from the BOATS folder. No need for XML style addon methods. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
January 11, 20197 yr Author Thanks for the reply's guy's, would anyone have a contact for Henrik, I'd like to maybe contact him first before I remove and replace the ships incase it's an easy fix. Cheers Rod
January 11, 20197 yr He posts on Sim Outhouse as kl791, and you can PM him there. You’ll find him on this long thread about the project: http://www.sim-outhouse.com/sohforums/showthread.php/99721-Global-AI-Ship-Traffic-V1-for-FSX-and-P3D-News-and-Support Hope this helps. Alan Ampolsk"Ah, Paula, they are firing at me!"-- Saint-Exupery
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