March 28, 20197 yr I've realized that PMDGs 747 a/c with new PBR textures show antialiasing issues with horizontal lines. According to some posts in the new PMDG forum it seems that SparseGridSuperSampling (Nvidia Inspector) does help indeed. I have now 4xSGSS set in NVI and PBR textures look much better now. Not sure if this also applies to PBR at airport scenery. Edited March 28, 20197 yr by Nemo - Harry 9800x3D (Strix x870e-E) - 64GB RAM (DDR5 6000, CL 30) - RTX 5090, 34'' 1440p OLED HDR - Windows 11 Pro (1TB M.2) - MSFS 2024 (MS Store, 4TB M.2).
March 28, 20197 yr For sure SGSS in NVI will help. But it will also greatly hamper performance in cloudy conditions when using any weather cloud addon such as ActiveSky and/or REX Sky Force. At least my 1080Ti does not like 4xSGSS in such situations... Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
March 28, 20197 yr I must admit that I noticed some kind of "shimmering" effect to the PBR textures on my Quality Wings 787-8 when I rotated the spot view around the plane last night, but I did not think too much about it at the time. I will need to make a closer inspection to see if this is an issue or not. For the record, this was with dynamic lighting and dynamic reflections disabled. My P3D settings are 4xSSAA and 16x AF (and FXAA disabled). Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
March 28, 20197 yr Somebody in the QW forums mentioned that after he went through all textures of a repaint with the dxtBMP tool, ticking the checkbox "add mipmaps when saving" and saving the textures as DXT5 .dds completely resolved the jaggies with PBR. I did not yet have time to check if this really works. If yes, it would be a "workaround" that should work equally good also for the affected PMDG repaints and I would wonder, why none of the devs found this workaround themselves.... Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
March 28, 20197 yr David Graham Google, Network+, Cisco CSE, Cisco Unity Support Specialist, A+, CCNA
March 28, 20197 yr I have the same issue with the jaggies with the new PBR and couldn’t get them to go away no matter what sim AA setting. Read a post by PMDG that it’s a p3d issue and is going to be corrected in 4.5. / CPU: Intel i7-9700K @4.9 / RAM: 32GB G.Skill 3200 / GPU: RTX 4080 16GB / Freight Pilot
April 20, 20197 yr On 3/28/2019 at 12:27 PM, Nemo said: I've realized that PMDGs 747 a/c with new PBR textures show antialiasing issues with horizontal lines. According to some posts in the new PMDG forum it seems that SparseGridSuperSampling (Nvidia Inspector) does help indeed. I have now 4xSGSS set in NVI and PBR textures look much better now. Not sure if this also applies to PBR at airport scenery. Hello. I am still getting jaggies with the BA CIVX livery having updated P3D to 4.5. Don't know how to roll back until LM sort it out. Some developers allow you to disable PBR. Unfortunately, PMDG do not.
April 20, 20197 yr 12 hours ago, GeeBee said: Hello. I am still getting jaggies with the BA CIVX livery having updated P3D to 4.5. Don't know how to roll back until LM sort it out. Some developers allow you to disable PBR. Unfortunately, PMDG do not. Personally even with the AA issues with PBR, it looks so much better than non-PBR that I'm willing to deal with some aliasing for now.
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