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Drivable vehicles?

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And I don't mean anything fancy such as transporting passengers or other activities you can see on an airport tarmac, though I assume some people may want something of that sort if this came to fruition.

 

I mean like the Mitsubishi Pajero you could drive that came with Aerosoft's free avatars, found here: https://forum.aerosoft.com/index.php?/topic/117643-free-avatars-from-simware-and-aerosoft/

 

It had no particular purpose, it was a simple car you could drive wherever you wanted. I think with Microsoft's next iteration, there could be a lot more to discover, not only from the air, but maybe from the ground as well.

 

Of course I don't expect a full fledge driving simulator, this is a flight simulator after all. But a simple car that did not take to the air when using whatever throttles you already have, and was maneuverable using pedals many simmers might already have, or the Z axis on a joystick.

 

What do you all think?`

I think of you want vehicles leave it to the modders. There's better things to focus on

 

Edited by Theboot100

  • Author
7 minutes ago, Theboot100 said:

I think of you want vehicles leave it to the modders. There's better things to focus on

 

I can model, texture and animate cars, buses and everything else on my own, that's not an issue as far as I'm concerned. As long as the SDK is compatible with Blender. I just need the base sim to be able to "take them in"!

 

Of course this isn't the most requested/important thing in a flight sim, I just thought it would be interesting to take a closer look at the details from a land based vehicle, not only of the base sim itself but also scenery/airport addons that will come in later.

I drived a “follow me” vehicle in FSX and P3D several times. 

Was kind of funny, honestly. 

  • Author
1 hour ago, aleex said:

I drived a “follow me” vehicle in FSX and P3D several times. 

Was kind of funny, honestly. 

You mean this thing, right? imM3UCX.jpg

If so, that's the Mitsubishi Pajero I mention in my op, the one freely provided by Aerosoft. I like to take it out for a spin from time to time!

Well I'd love to see the Indianapolis Motor Speedway modeled with always current spec Indycars, and F1 venues with current F1 spec F1 vehicles.  I would love to fly to the races, then participate as a driver.....

 

Frank Patton
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Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
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2 hours ago, DreamSkywards said:

You mean this thing, right? imM3UCX.jpg

If so, that's the Mitsubishi Pajero I mention in my op, the one freely provided by Aerosoft. I like to take it out for a spin from time to time!

Well, I trust that if MSFS2020 has a legacy mode for aircraft that works (somehow) for aircraft it should be possible to use the land vehicles that are available for FSX also in MSFS2020. 

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  • Author
12 hours ago, DocBird said:

Well, I trust that if MSFS2020 has a legacy mode for aircraft that works (somehow) for aircraft it should be possible to use the land vehicles that are available for FSX also in MSFS2020. 

I admit I had forgotten that bit. As long as there's no difference in visual qualities. But I would prefer not having to rely on a legacy mode to be honest.

20 hours ago, DreamSkywards said:

You mean this thing, right? imM3UCX.jpg

If so, that's the Mitsubishi Pajero I mention in my op, the one freely provided by Aerosoft. I like to take it out for a spin from time to time!

It was a Ford Focus. But also freeware, with 3 liveries. It hadn’t 3D “cockpit”, but for AI traffic spotting was fun enough. 

I also remember using boats... the potential of FSX was incredible. Hope the same for this sim. 

 

img38339_2.jpg

There were lots of modded cars for FSX, and if you remember, even payware ships.

If you search for DeltaSim studios you'll find examples of that. Might be interesting to have something like that, but i think it is something that can be achieved by the community later on as mods without focusing asobo resources on them right now

Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."

 

  • Author
8 minutes ago, france89 said:

There were lots of modded cars for FSX, and if you remember, even payware ships.

If you search for DeltaSim studios you'll find examples of that. Might be interesting to have something like that, but i think it is something that can be achieved by the community later on as mods without focusing asobo resources on them right now

I mean as long as the base sim can accept other types of vehicles to be user controllable, I'm game.

 

Also, first time I hear of payware ships for FSX! Really interesting. I knew freeware ones were available, never knew about payware.

Edited by DreamSkywards

I think it's unlikely that Asobo are going to spend time modeling a ground vehicle that will serve no purpose other than to probably show a lack of extremely-up-close detail in the sim's visuals (which is just the reality of an engine meant to simulate an activity that mostly takes place high in the air).

6 minutes ago, Scottoest said:

I think it's unlikely that Asobo are going to spend time modeling a ground vehicle that will serve no purpose other than to probably show a lack of extremely-up-close detail in the sim's visuals (which is just the reality of an engine meant to simulate an activity that mostly takes place high in the air).

Not Asobo, but why not let the option to other freeware/payware developers? Just like FSX had the option to add those kind of vehicles. 

Just now, aleex said:

Not Asobo, but why not let the option to other freeware/payware developers? Just like FSX had the option to add those kind of vehicles. 

Sure, I can't imagine they'd stand in the way of it or anything.  It'll just come down to whatever limitations their new engine has.

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