August 22, 20205 yr Just did a sunset flight over London. The performance alone was miraculous. And then to see all these landmarks with the ORBX package, that was just updated (I stayed within legal heights. 😉) It was really something...
August 22, 20205 yr 23 minutes ago, cwburnett said: LOL, that's true. I had to turn off the ground vehicles because it seemed to me, that when they saw me on the only taxiway at the airport, they all made a beeline for the taxiway, drove right towards me and then stopped 50' in front of me. And just waited. And waited. And waited. They're literally after me! The little cargo/baggage forklift driving the length of the runway was good times, too. My favorite, though, is spawning into a parking spot that's basically backed into a corner with vehicles blocking both wings. I feel like an airline that didn't pay its airport fees... You don't know me, but I know you.. lol 😉 I sure hope you take to some painting for MSFS. You're a fixture in my P3D simobjects folder... Lol yeah the ground vehicles seem to have an infatuation with planes piloted by meat-sacks, and when they see us its like moths to the flame 🙂 This would be one instance where I'd love a few working .50 cal's in the nose so I could encourage them to make a path so I can get to my parking. Hehe. (not that you'd think a multi-hundred ton mass of aluminium and carbon fiber with multiple high-speed, gigantic sucking/chopping devices lumbering towards them would have he same effect) 🤣 As far as painting goes....someone's gonna have to drag me outta of the MSFS cockpit kicking and screaming before I settle down and see if I can make heads or tails outta the new format. In fact...all the yaking I've been doing in these forums, trying to jokingly put into words and static pics that do the sim almost no justice....I left my flight to Queenstown in AUS on pause...looking like this: Now it looks like this: I don't believe the words "Stunning", "Breathtaking" have ever been used so much, by so few, in such a short time. 🙂 Ok....now I gotta' land in an airport I've never been to, at night, surrounded by mountains....thanks guys! Regards, Steve DraGet my paints for MSFS planes at flightsim.to here, and iFly 737s hereDownload my FSX, P3D paints at Avsim by clicking here
August 22, 20205 yr 4 hours ago, Gaiiden said: agreed. next level. Too bad they didn't think to implement light pollution on the night sky as well. I live here, you don't see this many stars Supposedly if it is overcast, the night lighting will reflect off the clouds. Try that.... Eric
August 22, 20205 yr 1 minute ago, B777ER said: Supposedly if it is overcast, the night lighting will reflect off the clouds. Try that.... It does! The clouds over cities glow from above and far away, just like I've observed in the real world. 5800X3D | Radeon RX 6900XT
August 22, 20205 yr 1 hour ago, iCann said: where is the value beside bragging rights in running dynamic lights for all streets? The intended effect will never come to play unless goofing around wouldn’t it? (or if lights were suspended 1000ft in the air 😆) I think that if you can pull off having dynamic lights everywhere without impacting performance that you have to start grabbing sliders, you do it and be done with it. Trust me, having a world that has dynamic lighting everywhere, and not a hybrid solution where they are maybe dynamic at airports but painted everywhere else, is by far the best solution. This would not be a bragging rights issue....it just relieves 3rd party devs from having to worry about what is dynamic lighting and what is painted on....how to transition that gap, and the best part is not having to ask simmers to become scenery experts by adding an exclude here, renaming a bgl there...and the list just goes on. (if you have ORBX SOCAL and FSDT KLAS, you know exactly what I'm talking about) 🙂 I think the rationale is akin to when 3d instrument panels were introduced and some devs started phasing out the flat, 2d panels in their planes. If you were around then, you know the uproar that caused as most folks: did not have the horsepower to run 3d panels they now had to worry about a panning system to look around the panel as the FOV was limited to a person's peripheral view(virtually of course) was too much for most simmers (and spawned a new company called TrackIr.) 🙂 Now we hardly remember 2d panels, TrackIr is a pillar in the community, and we can't ever imagine going back to 2d panels. Even if painted on lights looked fine at normal cruise levels, I could never go back to them once a company gave me ALL dynamic lighting....just knowing they were painted...1000's of feet below me, would bug the word not allowed outta me. Hehe. And on another item....look at the waves in the ocean of any sim besides MSFS....then look in MSFS, kick up the wind speed and look again. Tell me you'd ever go back. 😉 Heck I know there are probably tons of folks playing sims involving water that wish their water looked as good as this flightsim's did. Sorry...just rambling now. I know what I want from a sim, and this one has delivered so far, out of the box, nary a single addon shader, scenery, environmental addon, etc. I have never been able to say that with any other sim before this. Regards, Steve DraGet my paints for MSFS planes at flightsim.to here, and iFly 737s hereDownload my FSX, P3D paints at Avsim by clicking here
August 22, 20205 yr Actually made it (no thanks to you guys). The synthetic vision in the Garmin Suite really helped pick my way thru the mountains esp. since the clouds were down low. A little fast here, and used generous amounts of reverse to slow her down, hehe. Wanted to grab this shot to show you the approach. I over saturated the light in the pic (Gamins look awful) so you could make out the last bit of light that gave me just a little horizon reference when I looked out the window after breaking thru the clouds. (it was really dark and the light was only at the dip between the mountains) And that experience (breaking thru and seeing the airport lights) was a sight to behold. The breakout was not a "pop out" of the cloud base like before....truly a gradual transition. Oh and the VASI reds....they gradually change from white to pink to red....very cool. Regards, Steve DraGet my paints for MSFS planes at flightsim.to here, and iFly 737s hereDownload my FSX, P3D paints at Avsim by clicking here
August 22, 20205 yr 57 minutes ago, B777ER said: Supposedly if it is overcast, the night lighting will reflect off the clouds. Try that.... Did, does. 🙂 Regards, Steve DraGet my paints for MSFS planes at flightsim.to here, and iFly 737s hereDownload my FSX, P3D paints at Avsim by clicking here
August 22, 20205 yr 2 hours ago, B777ER said: Supposedly if it is overcast, the night lighting will reflect off the clouds. Try that.... try what? The light cast onto clouds is clearly depicted in my screenshots. Without the city lights the clouds would just be black blots against the starry sky. I'm saying in these screenshots the sky should not be starry at all Drew Sikora Staff Blog Founder/Designer, MSE Airports
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