September 17, 20205 yr I brought this up before, but was asked to hold off since the patch notes included G1000 fixes. So the patch has arrived and the problem(s) persist. Specifically, the RNAV glidepath right now does not extend vertically beyond the designated intercept point... which is incorrect and makes it impossible to intercept the glidepath "from below" as all pilots are taught.. The only way to fly an RNAV LPV approach in this sim, is to fly at the exact height of the Intercept Point, and be rewarded by a GS indicator which is visible and centered the entire flight. This is simply not the way it works in the real world. If you would like to support me in getting this issue prioritized and fixed, please visit the following forum post and vote for this topic. https://forums.flightsimulator.com/t/rnav-glidepath-incorrectly-simulated/273035 I have been told that more votes (we are at 21 at present) moves the issue up the list. 🙂 Bert
September 17, 20205 yr 5 hours ago, Bert Pieke said: I brought this up before, but was asked to hold off since the patch notes included G1000 fixes. So the patch has arrived and the problem(s) persist. Specifically, the RNAV glidepath right now does not extend vertically beyond the designated intercept point... which is incorrect and makes it impossible to intercept the glidepath "from below" as all pilots are taught.. The only way to fly an RNAV LPV approach in this sim, is to fly at the exact height of the Intercept Point, and be rewarded by a GS indicator which is visible and centered the entire flight. This is simply not the way it works in the real world. If you would like to support me in getting this issue prioritized and fixed, please visit the following forum post and vote for this topic. https://forums.flightsimulator.com/t/rnav-glidepath-incorrectly-simulated/273035 I have been told that more votes (we are at 21 at present) moves the issue up the list. 🙂 I agree. On an approach in the Baron today I used the AP to descend to 2500 for an approach into KBMG. For some reason the Baron slowed descent to a crawl at 2580. Nothing I could do with VS would get it on down to 2500 so I passed through the intercept point without capture. I'm on board, Bert! I voted, and did so in person, not by mail,,, LOL! Edited September 18, 20205 yr by fppilot Frank Patton Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener. Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126 "I will never put my name on a product that does not have in it the best that is in me." - John Deere
September 21, 20205 yr On 9/17/2020 at 2:10 PM, Bert Pieke said: So the patch has arrived and the problem(s) persist. I did a flight and constantly looked at the glidepath indicator and at one point is pops to where it should be. Even worst for me is that I fly to smaller type of airports and there simply isn't any RNAV I can't even add them manually in the flight plan since they're not even on the map. For FS20 at this point in time to not even be able to update the data is bizarre. Ryzen 5 5600X - Noctua U12A, 32Gb Vengence, Sapphire Pulse 5700xt, WD Black SN750 NVMe SSD
September 21, 20205 yr 3 minutes ago, FPStewy said: pops to where it should be. Pops to where it should be at the very last waypoint in the approach. Very close to the runway. Better be prepared at or below the WP altitude. Not right.
September 21, 20205 yr On 9/17/2020 at 7:10 PM, Bert Pieke said: I brought this up before, but was asked to hold off since the patch notes included G1000 fixes. So the patch has arrived and the problem(s) persist. Specifically, the RNAV glidepath right now does not extend vertically beyond the designated intercept point... which is incorrect and makes it impossible to intercept the glidepath "from below" as all pilots are taught.. The only way to fly an RNAV LPV approach in this sim, is to fly at the exact height of the Intercept Point, and be rewarded by a GS indicator which is visible and centered the entire flight. This is simply not the way it works in the real world. If you would like to support me in getting this issue prioritized and fixed, please visit the following forum post and vote for this topic. https://forums.flightsimulator.com/t/rnav-glidepath-incorrectly-simulated/273035 I have been told that more votes (we are at 21 at present) moves the issue up the list. 🙂 Yep voted and seen it as an issue.. can also lead to you failing to shoot an ILS, same reasons.. now I always come in at a couple of hundred feet under what ATC have told me to approach at to ensure I intercept it. PS 70 votes now 🙂 Graham Edited September 21, 20205 yr by Moria15 System specs... CPU AMD5950, GPU AMD6900XT, ROG crosshair VIII Hero motherboard, Corsair 64 gig LPX 3600 mem, Air cooling on GPU, Kraken x pump cooling on CPU. Samsung G7 curved 27" monitor at 2k resolution ULTRA default settings.
September 21, 20205 yr Voted Andreas Stangenes http://www.youtube.com/user/krsans78 Add me on gamertag: Bullhorns78
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