Everything posted by raymar
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IniBuilds T-33 to be released next Friday the 30th...
Fly like my hair is on fire. Fun, Fun. Fun. I fly mostly very fast and very high. The price of Jet Fuel is so cheap in MSFS. Love the noise though. Regards, Ray
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IniBuilds T-33 to be released next Friday the 30th...
Wow. That didn't take long. Regards, Ray
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IniBuilds T-33 to be released next Friday the 30th...
Hey Tim, How about a Navy Grey livery?
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3 things I notice at most msfs airports nowadays
I'm not so sure, GACS is a pretty darn smart dude. Could be original thought. 😏 Regards, Ray Hello GACS. Good to hear from you. I am not well yet, but on a slow recovery. I will probably never walk unassisted again but my motorized wheelchair still gets me in some interesting places. Regards, Ray
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3 things I notice at most msfs airports nowadays
1. Many of them have one of the static planes spinning around on its prop. and 2. There seems to be a yellow Penske truck zipping around the airplane parking areas. and 3. There are several non-descript 2 Ton trucks and 18 wheelers zipping around at a fast pace. Are others noticing these as odd things? Is this something the user can control? Regards, Ray
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What is the current VR of choice today for MSFS?
It is probably time for me to upgrade my old Oculus headset. Prime day might have a good enough deal to make the move. Regards, RayM
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Recommended product to keep track of the Community folder?
Yep. Addon Linker, that's the one. Thanks. Ray
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Recommended product to keep track of the Community folder?
I need some order and hope to eliminate some old outdated mods. Regards, RayM
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Looking for a basic intro tutorial for the G3000 (VisionJet)
Thanks all for your suggestions and comments. Like most everything, nothing teaches like experience. I will spend more time sitting on the ground and playing with the knobs. Regards. Ray
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Looking for a basic intro tutorial for the G3000 (VisionJet)
Starting with the functions of the GTCs and controlling which MFD screen (or half screen) gets what data. Basic, basic stuff. Regards. RayM
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Famous Flyer 9 - C47 and Waco CG-4 !!! Love it!!!
I stumbled on this Aviation Classic magazine, Issue 22, that is jam packed with interesting stories and great photos of the DC-3, C-47 Skytrain and useful info. Try to find a downloadable copy and read. I found mine at scribd.com. This is a special issue featuring the DC-3/C-47 Skytrain. Regards, RayM
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Paint Request - Citation CJ2 525A
Aerostar, Maybe someone will step up and make this for you. Thanks to Jan Boe I am no longer making repaints for the community. Regards, Ray
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DTG Flight School available on STEAM
Wrong. They changed the scenery view significantly. I have FSX/P3D+Global and the DTG looks nothing like the FSX/P3D scenery. The DTG has a bluish tint and the distance (LOD) view is very restrained. All I get is a fuzzy image at about 5 miles or less. AFAIK this is not user adjustable. I use the Saitek X-52 PRO flight stick and I have elevator trim and flaps down and all the other buttons and switches are now useless. I can't find any method of adding to the controls/buttons. I really miss the F9/F11 views that I use the X-52 buttons to switch back and forth. No dice with the DTG. EDIT: I just read Fr. Bill's post so there is hope for assigning the buttons/controls. Yeah. Thanks Fr. Bill. Regards, Ray
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DTG Flight School available on STEAM
Thanks. Got it running now. Scenery is most disappointing. Regards, Ray
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DTG Flight School available on STEAM
Well, I got the 10 GBs downloaded and tried to run it and got this error: Can't start because MSVCP140.dll is missing from your computer. Try reinstalling to fix. duh. Try to download 10GB again and try? Anyone else get this error? Regards, Ray
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Fuel rate
What does the Fuel Flow gauge read when you are cruise settings? Regards, Ray
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Aero Commander Top Speed ?
Something between 200 mph and 215 mph should be achievable - TAS. Most performance speed numbers are at 8,000 feet 59 deg F. Normal cruise is 203 mph at 75% power (28 gph). Regards, Ray
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A couple of little issues.
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Aero Commander 500S Shrike data and Performance specs.
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Aero Commander 500S Shrike data and Performance specs.
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CJ2 Paint
All I know it that it is very difficult, almost impossible, to paint simple straight lines down the side of a Carenado/Alabeo fuselage or adding something that should be simple like a registration number to an engine nacelle or on the vertical tail is worse than a root canal. Regards, Ray
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CJ2 Paint
Okay, I have sent the request to have D-IRMA removed from the library files. Maybe everyone will treat this mangled tail stripes copy as a beta release. There will not be any follow on copies added back to the library. Best Regards, Ray
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CJ2 Paint
No idea. But, that is why you see so few Carenado repaints. I asked the head dude at Carenado about it and all I remember from his response was the 'Painter' gets more bang for the buck doing it this way and can use 4096 textures with less impact on the FPS when he only uses 2 sheets, or something along those lines. You got to admit the Caenado/Alabeo models are the envy of the community. Ray
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CJ2 Paint
Oh, and to make sure no one else has to suffer with the mangled tail stripes I will be asking the Avsim Librarian to remove this one from the download library. Regards, Ray
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CJ2 Paint
Thanks Jan, Yes, you did hit a raw nerve and the wink didn't help very much. I also added a wink to my reply. But, then I decided I would show you what was actually involved in preparing just this one D-IRMA repaint. Sure, the real repainters know how to create their own paint kit when the developer does not provide one, as in the Carenado and Alabeo models. To date not one has stepped up with a workable paint kit so it is up to us amateurs to stumble through the flipping, twisting, turning, mirroring and then the alpha sheets and bump maps and spec sheets, and on and on. It is one thing to delete the color from the bottom of a Carenado model or to copy the tail of one to the tail of another, but it is totally a different ball game to create a repaint from scratch, especially with straight lines or stripes along the fuselage. There are four or five individual pieces that have to match perfectly and they are not adjacent to each other and the door is flipped and mirrored with a slight twist and all the noses have some distortion in the models. The vertical tail alone has three non-matching pieces for each side, left and right, and you can't just flip one over to the other side. The rudder and the rudder trim do not align with each other and they are in separate files from the vertical stabilizer. I took a look at my effort for the D-IRMA repaint and I have two major folders for my working documents. Most are very large files but a majority of the jpegs and incremental work files total 200 flles and use 1.40 GB of data. The actual texture files used to test the flight models is another 174 files and an additional 1.28 GB of data. This repaint took me about 6 weeks of fairly steady work, some days up to 8 hours a day, when I was on a roll. So you may have a better feel for why your little gig pushed me over the edge. Who knows, maybe it was a good thing. Some time in the future, I might make some custom repaints for special requests - for those that truly appreciate the time and effort required for some of these simple looking paint schemes, but you can bet your last German Mark or Euro that I will not be putting them up for free downloads. Best Regards, Ray