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Clouds still looked pixelated around edges

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even on ultra they look kinda bad,,

Yes because it was no fix for it in the release notes.

I recall Seb mentioned this will be fixed with DX12 in our of the Q&A sessions 

AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display 

22 minutes ago, AmeliaCat said:

even on ultra they look kinda bad,,

You could try turning sharpening off in the usercfg, but then you might not like other things after that.

I have changed from 8 bit to 10 bit colour in the Nvidia panel and it seems to make it somewhat better.

Edited by bobcat999

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

They need a fix. Badly. This was the knee-jerk / hack reaction to poor performance and CTD's early on that evidently had to do with the beautiful original clouds....

Edited by Flyfaster_MTN002

SAR Pilot. Flight Sim'ing since the beginning.

I never saw a single pixelated cloud or cloud edge on Ultra. Probably not everybody affected by this.

-

Currently giving X-Plane 12.10 a spin on Shadow PC. 10 years with X-Plane now, since 10.20

It looks awful for me.  I modify the UserCfg.opt file in the Local Cache directory.  In the main body, I change sharpen and film grain to zero in the Post Process section.

You have to be careful because there are two sets of settings.  The top set is for the main sim, and the bottom set is for VR.

Once you change those, the pixelization on the clouds nearly disappears for me.  

IMPORTANT:  Once you make the changes you like, change the file to read only in the properties.  This will prevent the simulator from overwriting the file.  If you later want to make other graphical tweaks, uncheck the read only block, then make your changes in sim.  Click save.  Then after you exit the sim, go back in and turn off the sharpen and film grain settings and make the file read only again.  

But yes, they should enable a UI switch in the sim to allow you to turn off certain post processing effects.

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