December 30, 20205 yr I am using the G2 and enjoying MSFS in VR. My only problem is, if I switch back to my desktop and then back to VR the performance is badly degraded. So bad that I have to exit the flight and start over from the welcome screen. This happens consistently. I have to make sure that I never exit VR before my flight is complete I haven't seen any mention of this problem anywhere, which leads me believe this problem may be unique to me. Perhaps I have something set up incorrectly. I have my Vr graphics at the default settings. My GPU is a 2080 Super, Cpu is I9, [one of the latest models not sure which], but works very well considering that in 2D Most of my setting are on ultra and high. Any advice appreciated. Robin
December 30, 20205 yr Known bug,at least going from VR to desktop. Richard - flying out of Australia Explore amazing places with FLIGHT SIM DISCOVERYCheck out my real life 'learn to fly' video series
December 30, 20205 yr I have that to using an Index with Steam VR: Exiting Steam VR helps. But for some reason it opens again after a while for a short time where FPS tanks and sound switches to the Index.
December 30, 20205 yr Yep i just avoid going back to desktop until my flight is fully finished now, even after waiting a few moments to let the FPS "settle" it's never back to what it was before. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
December 30, 20205 yr That's what my Quest 1 was like on the first day using Steam, until the OpenXR update. Toggling no longer cripples performance, but toggling it off leaves s a jittery mess in the headset till toggling back on.
December 30, 20205 yr I had noticed before that SteamVR Home was a slideshow after switching back and forth from monitor to VR, so i turned Home off in SteamVR settings but not since fine the same thing, that may help perhaps. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
December 30, 20205 yr You could try going to settings, System, Display scroll to the bottom click Graphics Settings and make sure your Flight Sim app preference is set at high performance. I just discovered mine were not.
December 31, 20205 yr Yep same experience here with Oculus Home, the VR from MSFS leaves things black boxy and distorted from use. I simply close Oculus processes and restart and everything is back to normal. Asus Maximus X Hero Z370/ Windows 10 MSI Gaming X 1080Ti (2100 mhz OC Watercooled) 8700k (4.7ghz OC Watercooled) 32GB DDR4 3000 Ram 500GB SAMSUNG 860 EVO SERIES SSD M.2
December 31, 20205 yr Author 12 hours ago, pcmill said: You could try going to settings, System, Display scroll to the bottom click Graphics Settings and make sure your Flight Sim app preference is set at high performance. I just discovered mine were not. Thanks, Mine was already set Robin
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