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Is there a Final Approach Utility?

Featured Replies

  • Author
1 hour ago, tup61 said:

Your best friend is Little Navmap

Thanks, while I already use that mapper, I actually find that using MSFS's built-in ability to quickly place me just a few miles out at around 1,000ft agl with my plane automatically set in landing configuration to be the simplest way to do quick flight model editing tests.

Little Nav Map is good when you want a more customized approach where you can more finely control distance and alt though.

FStarter is a payware  for this

You may also use the Freeware Replay for this... You record a flight while landing. Then hit replay from the point to aapprach..then hit stop reply, you can now hand fly it yourself and land.. rinse and repeat the replay.

Manny

Beta tester for SIMStarter 

I use the handy Slew feature. The controls screen in MSFS allows you to assign Slew movements to your stick (or yoke). Then, if you pull back slightly on the yoke your plane will slew back very very slowly. Pull back further and it speeds up. Pull way back and it races backwards very fast. Turn the yoke wheel to move left and right. Push to move forward.

So right left back forward with stick or yoke could not be easier to control precisely.

As for turning the nose right or left the Yaw can also be mapped onto a controller, which of course would be your pedals. Move the right pedal forward slightly and the nose turns very slowly, and the turn rate increases if you push the pedal further.

As for the keyboard Slew controls most of those are useless and move your plane 100 times to fast and too far. All you need is the Y key to jump into slew mode. And keep the UP/Down Slew keboard keys to move altitude up and down slow or fast. Because those keys work very well.

This method was not possible with FSX, slewing is way easier and more precise in MSFS.

May sound complicated but is easy peasy. Just go to 'outside view' and hit the Y key, and then start moving your stick and pedals while observing the runway far ahead. Then set your elevation with the Function keyboard keys. Hit the Y key again and the yoke and pedals go back to their normal function, instead of Slewing.

It doesn't take much practice to set up a landing straight in like this in a few seconds on any runway in the sim.

Edited by Fielder

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

  • Author

...the problem with using slew for this, is that I would first need to make sure the aircraft is already properly configured for landing before I even slewed, which means it cant be used very well from the ground in such situations since it means having to take off first and fly a bit to configure your speed/flaps and whatever else before you begin the slew process

...same with little navmap, which from what I can tell only plots a course on a map as a flight plan and doesn't actually move or respawn your plane.

@kt069 and @Noooch 2 ideas works very well, if you're using the freeware version of the flight recorder (which ive tried) and it is probably the fastest way to keep re-flying an approach many times without loading screens. But to set up the very first approach I use the built-in map wihtin msfs which places me perfectly where I need to be on final with engines all running, speed set for approach as well as flaps and landing lights too...I dont have to do a thing myself, then after i land I can use the freeware flight recorder app to place me right back where i was, click stop replay and then it lets me fly from that same spot all over again...takes a bout 3 seconds, lol.

I also like the @Manny FStarter idea for times when you want to set this up without needing to go through the loading screen after clicking the fly button, as it spawns you straight away without the need for loading screens.

Edited by hangar

FS-FlightControl has this feature

 

Quote

Features

Position

First select an airport, then a runway and finally an approach position or the take-off point:

Your aircraft is then immediately placed on the exact position.

If the runway supports ILS the aircraft is placed exactly on the correct altitude to be on the glideslope to the runway if you have chosen a “final” position.

Detailed options - optionally saved aircraft-related - make it easy to control all important aircraft parameters like

  • airspeed, pitch trim,
  • gear and flaps status as well as
  • settings of heading, course and ILS frequencies

before the position is changed.

 

James

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